Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215558 91177308-0d34-0410-b5e6-96231b3b80d8
This also uses TSFlags to mark machine instructions that are surface/texture
accesses, as well as the vector width for surface operations. This is used
to simplify some of the switch statements that need to detect surface/texture
instructions
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213256 91177308-0d34-0410-b5e6-96231b3b80d8
This also fixes a bug in the annotation cache where the cache will not be cleared between modules if multiple modules are compiled in the same process.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205905 91177308-0d34-0410-b5e6-96231b3b80d8
Hopefully this resolves any outstanding style issues and gives us
an automated way of ensuring we conform to the style guidelines.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178415 91177308-0d34-0410-b5e6-96231b3b80d8
The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8