This can happen in cases where TableGen generated asm matcher cannot check
whether a register operand is in the right register class. e.g. mem operands.
rdar://8204588
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llvm-mc gives an "invalid operand" error for instructions that take an unsigned
immediate which have the high bit set such as:
pblendw $0xc5, %xmm2, %xmm1
llvm-mc treats all x86 immediates as signed values and range checks them.
A small number of x86 instructions use the imm8 field as a set of bits.
This change only changes those instructions and where the high bit is not
ignored. The others remain unchanged.
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usage of the shuffle bitmask. Both work in 128-bit lanes without
crossing, but in the former the mask of the high part is the same
used by the low part while in the later both lanes have independent
masks. Handle this properly and and add support for vpermilpd.
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On x86 we can't encode an immediate LHS of a sub directly. If the RHS comes from a XOR with a constant we can
fold the negation into the xor and add one to the immediate of the sub. Then we can turn the sub into an add,
which can be commuted and encoded efficiently.
This code is generated for __builtin_clz and friends.
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different from the previous 128-bit because they work in lanes.
Update a few comments and add testcases
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The first problem to fix is to stop creating synthetic *Table_gen
targets next to all of the LLVM libraries. These had no real effect as
CMake specifies that add_custom_command(OUTPUT ...) directives (what the
'tablegen(...)' stuff expands to) are implicitly added as dependencies
to all the rules in that CMakeLists.txt.
These synthetic rules started to cause problems as we started more and
more heavily using tablegen files from *subdirectories* of the one where
they were generated. Within those directories, the set of tablegen
outputs was still available and so these synthetic rules added them as
dependencies of those subdirectories. However, they were no longer
properly associated with the custom command to generate them. Most of
the time this "just worked" because something would get to the parent
directory first, and run tablegen there. Once run, the files existed and
the build proceeded happily. However, as more and more subdirectories
have started using this, the probability of this failing to happen has
increased. Recently with the MC refactorings, it became quite common for
me when touching a large enough number of targets.
To add insult to injury, several of the backends *tried* to fix this by
adding explicit dependencies back to the parent directory's tablegen
rules, but those dependencies didn't work as expected -- they weren't
forming a linear chain, they were adding another thread in the race.
This patch removes these synthetic rules completely, and adds a much
simpler function to declare explicitly that a collection of tablegen'ed
files are referenced by other libraries. From that, we can add explicit
dependencies from the smaller libraries (such as every architectures
Desc library) on this and correctly form a linear sequence. All of the
backends are updated to use it, sometimes replacing the existing attempt
at adding a dependency, sometimes adding a previously missing dependency
edge.
Please let me know if this causes any problems, but it fixes a rather
persistent and problematic source of build flakiness on our end.
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shuffle before inserting on a 256-bit vector.
- Add AVX versions of movd/movq instructions
- Introduce a few COPY patterns to match insert_subvector instructions.
This turns a trivial insert_subvector instruction into a register copy,
coalescing the xmm into a ymm and avoid emiting on more instruction.
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Addresses PR10466, although the crash from that PR only triggers in cases where DAGCombine misses optimizing a shuffle.
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unwind encoding for that function. This simply crawls through the prolog looking
for machine instrs marked as "frame setup". It can calculate from these what the
compact unwind should look like.
This is currently disabled because of needed linker support. But initial tests
look good.
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of doing the RAUW calls for the overflow value itself. This makes
it more consistent with how the rest of LegalizeDAG works.
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the way to go. Doing this here will prevent several node matches later,
and would have to force looking all the way through several
VINSERTF128/VEXTRACTF128 chains to optimize simple things.
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