function in the one .cpp file that uses it. Use ValueSet's instead.
* Prepare to delete LiveVarSet.h & LiveVarSet.cpp
* Eliminate the ValueSet class, making all old member functions into global
templates that will eventually be moved to Support.
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* InstructionScheduling is now a real pass
* InstrSched _uses_ LiveVar analysis, instead of creating it's own copy many times
through a loop. In this was LiveVarAnalysis is actually even SHARED by Register
allocation.
* SchedPriorities is now passed the live var information in
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since some m. instr. may be generated by LLVM instrs. in other blocks.
Handle non-SSA (anti and output) edges and true edges uniformly by
working with machine instructions alone.
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This wasn't a problem until we started putting copies for Phi values
that produced cycles in the SchedGraph!
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are now found as part of the initial walk of the machine code).
Also memory load/store instructions can be generated for non-memory
LLVM instructions, which wasn't handled before. It is now.
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Avoids having to handle some special cases that cause complex interactions
with instr. selection.
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(b) any instructions that use or set CC registers. Whether or not the
latter are needed really should be machine-dependent.
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from the value itself (the one causing an edge) because the latter may be
a temporary used within the instruction sequence for the VM instruction.
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(1) Ensure that delay slot instructions are not moved out of place (this
was happening for some CALL instructions). Basically, we need to
move all delay slot instructions out of the graph and handle them
along with the delayed control transfer instruction.
(2) Mark scheduled instructions correctly when instructions are scheduled
in more than one cycle in a single step (due to delay slots).
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(1) Add edges for Values that are written by multiple m/c instructions
(2) Add edges for LLVM operands that are not machine operands (e.g., Call args)
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Value to a vector instead of a list.
Move SchedGraph.h & SchedPriorities.h into lib/CodeGen/InstrScheduling
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Move files from lib/CodeGen/TargetMachine to lib/Target
Move TargetData.h and TargetMachine.h to Target/{Data.h|Machine.h}
Prepare to split TargetMachine.h into several smaller files
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1. Clean up the TargetMachine structure. No more wierd pointers that have to
be cast around and taken care of by the target.
2. Instruction Scheduling now takes the schedinfo as an argument. The same
should be done with the instinfo, it just isn't now.
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