This is to be consistent with StringSet and ultimately with the standard
library's associative container insert function.
This lead to updating SmallSet::insert to return pair<iterator, bool>,
and then to update SmallPtrSet::insert to return pair<iterator, bool>,
and then to update all the existing users of those functions...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222334 91177308-0d34-0410-b5e6-96231b3b80d8
It appears to ignore or find ambiguous MachineInstrBuilder's conversion
operators that allow conversion to MachineInstr* and
MachineBasicBlock::bundle_iterator.
As a workaround, add an explicit way to get the MachineInstr.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221017 91177308-0d34-0410-b5e6-96231b3b80d8
shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214838 91177308-0d34-0410-b5e6-96231b3b80d8
GCC 4.8.2 points out the ambiguity in evaluation of the assertion condition:
lib/Target/X86/X86FloatingPoint.cpp:949:49: warning: suggest parentheses around ‘&&’ within ‘||’ [-Wparentheses]
assert(STReturns == 0 || isMask_32(STReturns) && N <= 2);
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214672 91177308-0d34-0410-b5e6-96231b3b80d8
Stop using ST registers for function returns and inline-asm instructions and use
FP registers instead. This allows removing a large amount of code in the
stackifier pass that was needed to track register liveness and handle copies
between ST and FP registers and function calls returning floating point values.
It also fixes a bug which manifests when an ST register defined by an
inline-asm instruction was live across another inline-asm instruction, as shown
in the following sequence of machine instructions:
1. INLINEASM <es:frndint> $0:[regdef], %ST0<imp-def,tied5>
2. INLINEASM <es:fldcw $0>
3. %FP0<def> = COPY %ST0
<rdar://problem/16952634>
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This finishes the job started in r198756, and creates separate opcodes for
64-bit vs. 32-bit versions of the rest of the RET instructions too.
LRETL/LRETQ are interesting... I can't see any justification for their
existence in the SDM. There should be no 'LRETL' in 64-bit mode, and no
need for a REX.W prefix for LRETQ. But this is what GAS does, and my
Sandybridge CPU and an Opteron 6376 concur when tested as follows:
asm __volatile__("pushq $0x1234\nmovq $0x33,%rax\nsalq $32,%rax\norq $1f,%rax\npushq %rax\nlretl $8\n1:");
asm __volatile__("pushq $1234\npushq $0x33\npushq $1f\nlretq $8\n1:");
asm __volatile__("pushq $0x33\npushq $1f\nlretq\n1:");
asm __volatile__("pushq $0x1234\npushq $0x33\npushq $1f\nlretq $8\n1:");
cf. PR8592 and commit r118903, which added LRETQ. I only added LRETIQ to
match it.
I don't quite understand how the Intel syntax parsing for ret
instructions is working, despite r154468 allegedly fixing it. Aren't the
explicitly sized 'retw', 'retd' and 'retq' supposed to work? I have at
least made the 'lretq' work with (and indeed *require*) the 'q'.
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I couldn't see how to do this sanely without splitting RETQ from RETL.
Eric says: "sad about the inability to roundtrip them now, but...".
I have no idea what that means, but perhaps it wants preserving in the
commit comment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198756 91177308-0d34-0410-b5e6-96231b3b80d8
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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[Joe Groff] Hi everyone. My previous patch applied as r151382 had a few problems:
Clang raised a warning, and X86 LowerOperation would assert out for
fptoui f64 to i32 because it improperly lowered to an illegal
BUILD_PAIR. Here's a patch that addresses these issues. Let me know if
any other changes are necessary. Thanks.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151432 91177308-0d34-0410-b5e6-96231b3b80d8
X86FloatingPoint keeps track of pending ST registers for an upcoming
inline asm instruction with fixed stack register constraints. It does
this by remembering which FP register holds the value that should appear
at a fixed stack position for the inline asm.
When that FP register is killed before the inline asm, make sure to
duplicate it to a scratch register, so the ST register still has a live
FP reference.
This could happen when the same FP register was copied to two ST
registers, or when a spill instruction is inserted between the ST copy
and the inline asm.
This fixes PR10602.
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Add a MI->emitError() method that the backend can use to report errors
related to inline assembly. Call it from X86FloatingPoint.cpp when the
constraints are wrong.
This enables proper clang diagnostics from the backend:
$ clang -c pr30848.c
pr30848.c:5:12: error: Inline asm output regs must be last on the x87 stack
__asm__ ("" : "=u" (d)); /* { dg-error "output regs" } */
^
1 error generated.
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Drop the FpMov instructions, use plain COPY instead.
Drop the FpSET/GET instruction for accessing fixed stack positions.
Instead use normal COPY to/from ST registers around inline assembly, and
provide a single new FpPOP_RETVAL instruction that can access the return
value(s) from a call. This is still necessary since you cannot tell from
the CALL instruction alone if it returns anything on the FP stack. Teach
fast isel to use this.
This provides a much more robust way of handling fixed stack registers -
we can tolerate arbitrary FP stack instructions inserted around calls
and inline assembly. Live range splitting could sometimes break x87 code
by inserting spill code in unfortunate places.
As a bonus we handle floating point inline assembly correctly now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134018 91177308-0d34-0410-b5e6-96231b3b80d8
This allows for more live scratch registers which is needed to handle
live ST registers before return and inline asm instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@133903 91177308-0d34-0410-b5e6-96231b3b80d8
The analysis will be needed by both the greedy register allocator and the
X86FloatingPoint pass. It only needs to be computed once when the CFG doesn't
change.
This pass is very fast, usually showing up as 0.0% wall time.
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