Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
This patch is quite boring overall, except for some uglyness in
ASMPrinter which has a getDataLayout function but has some clients
that use it without a Module (llmv-dsymutil, llvm-dwarfdump), so
some methods are taking a DataLayout as parameter.
Reviewers: echristo
Subscribers: yaron.keren, rafael, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D11090
From: Mehdi Amini <mehdi.amini@apple.com>
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Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: yaron.keren, rafael, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D11079
From: Mehdi Amini <mehdi.amini@apple.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242385 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Because llvm-dsymutil is using ASMPrinter without any MachineFunction
of Module available.
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: yaron.keren, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D11078
From: Mehdi Amini <mehdi.amini@apple.com>
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emit debug info, according to the preferences of the different
debuggers used on various targets.
Darwin and FreeBSD default to tuning for LLDB; PS4 defaults to tuning for
the SCE (Sony Computer Entertainment) debugger. All others default to GDB.
Differential Revision: http://reviews.llvm.org/D8506
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This is a necessary prerequisite for bootstrapping the emission
of debug info inside modules.
- Adds a FlagExternalTypeRef to DICompositeType.
External types must have a unique identifier.
- External type references are emitted using a forward declaration
with a DW_AT_signature([DW_FORM_ref_sig8]) based on the UID.
http://reviews.llvm.org/D9612
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Summary:
Before this change, personality directives were not emitted
if there was no invoke left in the function (of course until
recently this also meant that we couldn't know what
the personality actually was). This patch forces personality directives
to still be emitted, unless it is known to be a noop in the absence of
invokes, or the user explicitly specified `nounwind` (and not
`uwtable`) on the function.
Reviewers: majnemer, rnk
Subscribers: rnk, llvm-commits
Differential Revision: http://reviews.llvm.org/D10884
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The outlined funclets call intrinsics which reference labels from the
LSDA. This situation can easily arise in small functions with a single
cleanup at -O0, where Clang marks a definition as nounwind, and then
WinEHPrepare "discovers" that the landingpad is dead by accident and
deletes it.
We now need to ask the LLVM IR Function for it's personality directly,
rather than going through MachineModuleInfo.
Fixes PR23892.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242063 91177308-0d34-0410-b5e6-96231b3b80d8
Apparently this is important, otherwise _except_handler3 assumes that
the registration node is corrupted and ignores it.
Also fix a bug in WinEHPrepare where we would insert code after a
terminator instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@241877 91177308-0d34-0410-b5e6-96231b3b80d8
Column information is present in CodeView when the line table subsection
has bit 0 set to 1 in it's flags field. The column information is
represented as a pair of 16-bit quantities: a starting and ending
column. This information is present at the end of the chunk, after all
the line-PC pairs.
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Summary:
Initially, these intrinsics seemed like part of a family of "frame"
related intrinsics, but now I think that's more confusing than helpful.
Initially, the LangRef specified that this would create a new kind of
allocation that would be allocated at a fixed offset from the frame
pointer (EBP/RBP). We ended up dropping that design, and leaving the
stack frame layout alone.
These intrinsics are really about sharing local stack allocations, not
frame pointers. I intend to go further and add an `llvm.localaddress()`
intrinsic that returns whatever register (EBP, ESI, ESP, RBX) is being
used to address locals, which should not be confused with the frame
pointer.
Naming suggestions at this point are welcome, I'm happy to re-run sed.
Reviewers: majnemer, nicholas
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11011
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Function static variables, typedefs and records (class, struct or union) declared inside
a lexical scope were associated with the function as their parent scope, rather than the
lexical scope they are defined or declared in.
This fixes PR19238
Patch by: amjad.aboud@intel.com
Differential Revision: http://reviews.llvm.org/D9758
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The incoming EBP value established by the runtime is actually a pointer
to the end of the EH registration object, and not the true parent
function frame pointer. Clang doesn't need llvm.x86.seh.exceptioninfo
anymore because we know that the exception info pointer is at a fixed
offset from this incoming EBP.
The llvm.x86.seh.recoverfp intrinsic takes an EBP value provided by the
EH runtime and returns a pointer that is usable with llvm.framerecover.
The llvm.x86.seh.restoreframe intrinsic is inserted by the 32-bit
specific preparation pass in blocks targetted by the EH runtime. It
re-establishes any physical registers used by the parent function to
address the stack, such as the frame, base, and stack pointers.
Neither of these intrinsics correctly handle stack realignment prologues
yet, but it's possible to add that later.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D10848
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the DW_AT_bit_offset computation, the byte offset is in fact also
endian-dependent as it needs to point to the storage unit containing the
most-significant bit of the the bitfield.
I'm so looking forward to emitting the endian-agnostic DWARF 3 version
instead.
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Replace the `std::vector<>` for `DIE::Children` with an intrusively
linked list. This is a strict memory improvement: it requires no
auxiliary storage, and reduces `sizeof(DIE)` by one pointer. It also
factors out the DIE-related malloc traffic.
This drops llc memory usage from 735 MB down to 718 MB, or ~2.3%.
(I'm looking at `llc` memory usage on `verify-uselistorder.lto.opt.bc`;
see r236629 for details.)
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Change `DIE::Values` to a singly linked list, where each node is
allocated on a `BumpPtrAllocator`. In order to support `push_back()`,
the list is circular, and points at the tail element instead of the
head. I abstracted the core list logic out to `IntrusiveBackList` so
that it can be reused for `DIE::Children`, which also cares about
`push_back()`.
This drops llc memory usage from 799 MB down to 735 MB, about 8%.
(I'm looking at `llc` memory usage on `verify-uselistorder.lto.opt.bc`;
see r236629 for details.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240733 91177308-0d34-0410-b5e6-96231b3b80d8
Stop taking a `dwarf::Form` in `DIEValue::EmitValue()` and
`DIEValue::SizeOf()`, since they're always passed `DIEValue::getForm()`
anyway. This is just left over from when `DIEValue` didn't know its own
form.
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If we don't know how to represent a .debug_loc entry, skip the entry
entirely rather than emitting an empty one. Similarly, if a .debug_loc
list has no entries, don't create the list.
We still want to create the variables, just in an optimized-out form
that doesn't have a DW_AT_location.
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There are three types of `DbgVariable`:
- alloca variables, created based on the MMI table,
- register variables, created based on DBG_VALUE instructions, and
- optimized-out variables.
This commit reconfigures `DbgVariable` to make it easier to tell which
kind we have, and make initialization a little clearer.
For MMI/alloca variables, `FrameIndex.size()` must always equal
`Expr.size()`, and there shouldn't be an `MInsn`. For register
variables (with a `MInsn`), `FrameIndex` must be empty, and `Expr`
should have 0 or 1 element depending on whether it has a complex
expression (registers with multiple locations use `DebugLocListIndex`).
Optimized-out variables shouldn't have any of these fields.
Moreover, this separates DBG_VALUE initialization until after the
variable is created, simplifying logic in a future commit that changes
`collectVariableInfo()` to stop creating empty .debug_loc entries/lists.
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The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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- zext the value to alloc size first, then check if the value repeats
with zero padding included. If so we can still emit a .space
- Do the checking with APInt.isSplat(8), which handles non-pow2 types
- Also handle large constants (bit width > 64)
- In a ConstantArray all elements have the same type, so it's sufficient
to check the first constant recursively and then just compare if all
following constants are the same by pointer compare
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The personality routine currently lives in the LandingPadInst.
This isn't desirable because:
- All LandingPadInsts in the same function must have the same
personality routine. This means that each LandingPadInst beyond the
first has an operand which produces no additional information.
- There is ongoing work to introduce EH IR constructs other than
LandingPadInst. Moving the personality routine off of any one
particular Instruction and onto the parent function seems a lot better
than have N different places a personality function can sneak onto an
exceptional function.
Differential Revision: http://reviews.llvm.org/D10429
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Different object formats represent references from dwarf in different ways.
ELF uses a relocation to the referenced point (except for .dwo) and
COFF/MachO use the offset of the referenced point inside its section.
This patch renames emitSectionOffset because
* It doesn't produce an offset on ELF.
* It changes behavior depending on how DWARF is represented, so adding
dwarf to its name is probably a good thing.
The patch also adds an option to force the use of offsets.That avoids
funny looking code like
if (!UseOffsets)
Asm->emitSectionOffset....
It was correct, but read as if the ! was inverted.
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Summary:
This continues the patch series to eliminate StringRef forms of GNU triples
from the internals of LLVM that began in r239036.
Reviewers: rengolin
Reviewed By: rengolin
Subscribers: llvm-commits, rengolin
Differential Revision: http://reviews.llvm.org/D10381
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We were putting them in the filter field, which is correct for 64-bit
but wrong for 32-bit.
Also switch the order of scope table entry emission so outermost entries
are emitted first, and fix an obvious state assignment bug.
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This intrinsic is like framerecover plus a load. It recovers the EH
registration stack allocation from the parent frame and loads the
exception information field out of it, giving back a pointer to an
EXCEPTION_POINTERS struct. It's designed for clang to use in SEH filter
expressions instead of accessing the EXCEPTION_POINTERS parameter that
is available on x64.
This required a minor change to MC to allow defining a label variable to
another absolute framerecover label variable.
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This makes emitAbsoluteSymbolDiff always succeed and moves logic from the asm
printer to it.
The object one now also works on ELF. If two symbols are in the same fragment,
we will never move them apart.
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It hasn't been used since r130964.
This also removes MachineModuleInfo::isUsedFunction and
MachineModuleInfo::AnalyzeModule, both of which were only
there to support UsedFunctions.
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Use a "safeseh" string attribute to do this. You would think we chould
just accumulate the set of personalities like we do on dwarf, but this
fails to account for the LSDA-loading thunks we use for
__CxxFrameHandler3. Each of those needs to make it into .sxdata as well.
The string attribute seemed like the most straightforward approach.
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This gets all the handler info through to the asm printer and we can
look at the .xdata tables now. I've convinced one small catch-all test
case to work, but other than that, it would be a stretch to say this is
functional.
The state numbering algorithm avoids doing any scope reconstruction as
we do for C++ to simplify the implementation.
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