This patch provides basic support for powerpc64le as an LLVM target.
However, use of this target will not actually generate little-endian
code. Instead, use of the target will cause the correct little-endian
built-in defines to be generated, so that code that tests for
__LITTLE_ENDIAN__, for example, will be correctly parsed for
syntax-only testing. Code generation will otherwise be the same as
powerpc64 (big-endian), for now.
The patch leaves open the possibility of creating a little-endian
PowerPC64 back end, but there is no immediate intent to create such a
thing.
The LLVM portions of this patch simply add ppc64le coverage everywhere
that ppc64 coverage currently exists. There is nothing of any import
worth testing until such time as little-endian code generation is
implemented. In the corresponding Clang patch, there is a new test
case variant to ensure that correct built-in defines for little-endian
code are generated.
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IR for CUDA should use "nvptx[64]-nvidia-cuda", and IR for NV OpenCL should use "nvptx[64]-nvidia-nvcl"
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This patch adds support for AArch64 (ARM's 64-bit architecture) to
LLVM in the "experimental" category. Currently, it won't be built
unless requested explicitly.
This initial commit should have support for:
+ Assembly of all scalar (i.e. non-NEON, non-Crypto) instructions
(except the late addition CRC instructions).
+ CodeGen features required for C++03 and C99.
+ Compilation for the "small" memory model: code+static data <
4GB.
+ Absolute and position-independent code.
+ GNU-style (i.e. "__thread") TLS.
+ Debugging information.
The principal omission, currently, is performance tuning.
This patch excludes the NEON support also reviewed due to an outbreak of
batshit insanity in our legal department. That will be committed soon bringing
the changes to precisely what has been approved.
Further reviews would be gratefully received.
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Add the x32 environment kind to the triple, and separate the concept of
pointer size and callee save stack slot size, since they're not equal
on x32.
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textually as NativeClient. Also added a link to the native client project for
readers unfamiliar with it.
A Clang patch will follow shortly.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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This adds 'elf' as a recognized target triple environment value and overrides the default generated object format on Windows platforms if that value is present. This patch also enables MCJIT tests on Windows using the new environment value.
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Most of the code guarded with ANDROIDEABI are not
ARM-specific, and having no relation with arm-eabi.
Thus, it will be more natural to call this
environment "Android" instead of "ANDROIDEABI".
Note: We are not using ANDROID because several projects
are using "-DANDROID" as the conditional compilation
flag.
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Adds the vendor 'fsl' (used by Freescale SDK) to Triple. This will allow
clang support for Freescale cross-compile configurations.
Patch by Tobias von Koch.
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This new function provides a way to get the iOS version number from ios triples.
Part of rdar://11409204
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The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
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chip in r139383, and the PSP components of the triple are really
annoying to parse. Let's leave this chapter behind. There is no reason
to expect LLVM to see a PSP-related triple these days, and so no
reasonable motivation to support them.
It might be reasonable to prune a few of the older MIPS triple forms in
general, but as those at least cause no burden on parsing (they aren't
both a chip and an OS!), I'm happy to leave them in for now.
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They're private static methods but we can just make them static
functions in the implementation. It makes the implementations a touch
more wordy, but takes another chunk out of the header file.
Also, take the opportunity to switch the names to the new coding
conventions.
No functionality changed here.
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construction. Simplify its interface, implementation, and users
accordingly as there is no longer an 'uninitialized' state to check for.
Also, fixes a bug lurking in the interface as there was one method that
didn't correctly check for initialization.
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the process. Some of these are still a bit gross.
Still, this cuts 80 some lines out of this ridiculous file. ;]
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some architectures. These are useful for interacting with multiarch or
bi-arch GCC (or GCC-based) toolchains.
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This new function provides a way to get the Mac OS X version number from
either generic "darwin" triples of macosx triples.
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