1. Take a flags argument instead of a bool. This makes
it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
more efficient. For lookup failures, don't drop null values
into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
and LoopUnswitch, kill it.
No functionality change.
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map from ValueMapper.h (giving us access to its utilities)
and add a fastpath in the loop rotation code, avoiding expensive
ssa updator manipulation for values with nothing to update.
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Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
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X = sext x; x >s c ? X : C+1 --> X = sext x; X <s C+1 ? C+1 : X
X = sext x; x <s c ? X : C-1 --> X = sext x; X >s C-1 ? C-1 : X
X = zext x; x >u c ? X : C+1 --> X = zext x; X <u C+1 ? C+1 : X
X = zext x; x <u c ? X : C-1 --> X = zext x; X >u C-1 ? C-1 : X
X = sext x; x >u c ? X : C+1 --> X = sext x; X <u C+1 ? C+1 : X
X = sext x; x <u c ? X : C-1 --> X = sext x; X >u C-1 ? C-1 : X
Instead of calculating this with mixed types promote all to the
larger type. This enables scalar evolution to analyze this
expression. PR8866
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Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle
vectors from being translated to EXTRACT_SUBVECTOR.
Patch by Tim Northover.
The test changes are needed to keep those spill-q tests from testing aligned
spills and restores. If the only aligned stack objects are spill slots, we
no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR
was legalized by loading from the stack, which created an aligned frame index.
Now, however, there is nothing except the spill slot in the stack frame, so
I added an aligned alloca.
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We were never generating any of these nodes with variable indices, and there
was one legalizer function asserting on a non-constant index. If we ever have
a need to support variable indices, we can add this back again.
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The theory is it's still faster than a pair of movq / a quad of movl. This
will probably hurt older chips like P4 but should run faster on current
and future Intel processors. rdar://8817010
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etc. takes an option OptSize. If OptSize is true, it would return
the inline limit for functions with attribute OptSize.
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ret i64 ptrtoint (i8* getelementptr ([1000 x i8]* @X, i64 1, i64 sub (i64 0, i64 ptrtoint ([1000 x i8]* @X to i64))) to i64)
to "ret i64 1000". This allows us to correctly compute the trip count
on a loop in PR8883, which occurs with std::fill on a char array. This
allows us to transform it into a memset with a constant size.
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into a separate function, so that it can be called from a loop using a worklist
rather than a loop traversing a whole basic block.
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This pass precomputes CFG block frequency information that can be used by the
register allocator to find optimal spill code placement.
Given an interference pattern, placeSpills() will compute which basic blocks
should have the current variable enter or exit in a register, and which blocks
prefer the stack.
The algorithm is ready to consume block frequencies from profiling data, but for
now it gets by with the static estimates used for spill weights.
This is a work in progress and still not hooked up to RegAllocGreedy.
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up freebsd bootloader. However, this doesn't make much sense for Darwin, whose
-Os is meant to optimize for size only if it doesn't hurt performance.
rdar://8821501
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beginning of the "main" function. The assembler complains about the invalid
suffix for the 'call' instruction. The right instruction is "callq __main".
Patch by KS Sreeram!
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hasBlockValue() that was causing iterator invalidations. Many thanks to Dimitry Andric for
tracking down those invalidations!
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step is to only process instructions in subloops if they have been modified by
an earlier simplification.
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skipping them, but it should probably use a worklist and only revisit those
instructions in subloops that have actually changed. It should probably also
use a worklist after the first iteration like instsimplify now does. Regardless,
it's only 0.3% of opt -O2 time on 403.gcc if it replaces the instcombine placed
in the middle of the loop passes.
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fewer things into the value numbering maps, but any speedup is beneath the noise threshold on my machine
on 403.gcc.
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The analysis will be needed by both the greedy register allocator and the
X86FloatingPoint pass. It only needs to be computed once when the CFG doesn't
change.
This pass is very fast, usually showing up as 0.0% wall time.
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case where a static caller is itself inlined everywhere else, and
thus may go away if it doesn't get too big due to inlining other
things into it. If there are references to the caller other than
calls, it will not be removed; account for this.
This results in same-day completion of the case in PR8853.
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avoids adding them to the various value numbering tables, resulting in a minor (~3%) speedup for GVN
on 40.gcc.
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when safe.
The testcase is basically this nested loop:
void foo(char *X) {
for (int i = 0; i != 100; ++i)
for (int j = 0; j != 100; ++j)
X[j+i*100] = 0;
}
which gets turned into a single memset now. clang -O3 doesn't optimize
this yet though due to a phase ordering issue I haven't analyzed yet.
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instruction *after* the store. The store will always be deleted
if the transformation kicks in, so we'd do an N^2 scan of every
loop block. Whoops.
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FunctionPass. It probably doesn't have a reason to be a LoopPass, as it will
probably drop the simple fixed point and either use RPO iteration or Duncan's
approach in instsimplify of only revisiting instructions that have changed.
The next step is to preserve LoopSimplify. This looks like it won't be too hard,
although the pass manager doesn't actually seem to respect when non-loop passes
claim to preserve LCSSA or LoopSimplify. This will have to be fixed.
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prologue and epilogue if the adjustment is 8. Similarly, use pushl / popl if
the adjustment is 4 in 32-bit mode.
In the epilogue, takes care to pop to a caller-saved register that's not live
at the exit (either return or tailcall instruction).
rdar://8771137
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a pointer value has potentially become escaping. Implementations can choose to either fall back to
conservative responses for that value, or may recompute their analysis to accomodate the change.
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that are allowed to have metadata operands are intrinsic calls,
and the only ones that take metadata currently return void.
Just reject all void instructions, which should not be value
numbered anyway. To future proof things, add an assert to the
getHashValue impl for calls to check that metadata operands
aren't present.
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nested values, so they can change and drop to null, which can
change the hash and cause havok.
It turns out that it isn't a good idea to value number stuff
with metadata operands anyway, so... don't.
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capacity on the Visited SmallPtrSet. On 403.gcc, this is about a 4.5% speedup of
CodeGenPrepare time (which itself is 10% of time spent in the backend).
This is progress towards PR8889.
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update a callGraph when performing the common operation of splicing the body to
a new function and updating all callers (such as via RAUW).
No users yet, though this is intended for DeadArgumentElimination as part of
PR8887.
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On 176.gcc, this catches 13090 loads and calls, and increases the
number of simple instructions CSE'd from 29658 to 36208.
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of instcombine that is currently in the middle of the loop pass pipeline. This
commit only checks in the pass; it will hopefully be enabled by default later.
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sure that the loop we're promoting into a memcpy doesn't mutate the input
of the memcpy. Before we were just checking that the dest of the memcpy
wasn't mod/ref'd by the loop.
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This allows us to compile:
void test(char *s, int a) {
__builtin_memset(s, a, 15);
}
into 1 mul + 3 stores instead of 3 muls + 3 stores.
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We could implement a DAGCombine to turn x * 0x0101 back into logic operations
on targets that doesn't support the multiply or it is slow (p4) if someone cares
enough.
Example code:
void test(char *s, int a) {
__builtin_memset(s, a, 4);
}
before:
_test: ## @test
movzbl 8(%esp), %eax
movl %eax, %ecx
shll $8, %ecx
orl %eax, %ecx
movl %ecx, %eax
shll $16, %eax
orl %ecx, %eax
movl 4(%esp), %ecx
movl %eax, 4(%ecx)
movl %eax, (%ecx)
ret
after:
_test: ## @test
movzbl 8(%esp), %eax
imull $16843009, %eax, %eax ## imm = 0x1010101
movl 4(%esp), %ecx
movl %eax, 4(%ecx)
movl %eax, (%ecx)
ret
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blocks in a loop, instead of just the header block. This makes it more
aggressive, able to handle Duncan's Ada examples.
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isExitBlockDominatedByBlockInLoop is a relic of the days when domtree was
*just* a tree and didn't have DFS numbers. Checking DFS numbers is faster
and easier than "limiting the search of the tree".
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in the PR, the pass could break LCSSA form when inserting preheaders. It probably
would be easy enough to fix this, but since currently we always go into LCSSA form
after running this pass, doing so is not urgent.
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header for now for memset/memcpy opportunities. It turns out that loop-rotate
is successfully rotating loops, but *DOESN'T MERGE THE BLOCKS*, turning "for
loops" into 2 basic block loops that loop-idiom was ignoring.
With this fix, we form many *many* more memcpy and memsets than before, including
on the "history" loops in the viterbi benchmark, which look like this:
for (j=0; j<MAX_history; ++j) {
history_new[i][j+1] = history[2*i][j];
}
Transforming these loops into memcpy's speeds up the viterbi benchmark from
11.98s to 3.55s on my machine. Woo.
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size of a loop header instead of its own code size estimator.
This allows it to handle bitcasts etc more precisely.
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maintains the guarantee that the DenseSet expects two elements it contains to
not go from inequal to equal under its nose.
As a side-effect, this also lets us switch from iterating to a fixed-point to
actually maintaining a work queue of functions to look at again, and we don't
add thunks to our work queue so we don't need to detect and ignore them.
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