a bug in DSE).
* Delete dead operand uses iteratively instead of recursively, using a
SetVector.
* Defer deletion of dead operand uses until the end of processing, which means
we don't have to bother with updating the AliasSetTracker. This speeds up
DSE substantially.
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aggressively coallesce live ranges even if they overlap. Consider this LLVM
code for example:
int %test(int %X) {
%Y = mul int %X, 1 ;; Codegens to Y = X
%Z = add int %X, %Y
ret int %Z
}
The mul is just there to get a copy into the code stream. This produces
this machine code:
(0x869e5a8, LLVM BB @0x869b9a0):
%reg1024 = mov <fi#-2>, 1, %NOREG, 0 ;; "X"
%reg1025 = mov %reg1024 ;; "Y" (subsumed by X)
%reg1026 = add %reg1024, %reg1025
%EAX = mov %reg1026
ret
Note that the life times of reg1024 and reg1025 overlap, even though they
contain the same value. This results in this machine code:
test:
mov %EAX, DWORD PTR [%ESP + 4]
mov %ECX, %EAX
add %EAX, %ECX
ret
Another, worse case involves loops and PHI nodes. Consider this trivial loop:
testcase:
int %test2(int %X) {
entry:
br label %Loop
Loop:
%Y = phi int [%X, %entry], [%Z, %Loop]
%Z = add int %Y, 1
%cond = seteq int %Z, 100
br bool %cond, label %Out, label %Loop
Out:
ret int %Z
}
Because of interactions between the PHI elimination pass and the register
allocator, this got compiled to this code:
test2:
mov %ECX, DWORD PTR [%ESP + 4]
.LBBtest2_1:
*** mov %EAX, %ECX
inc %EAX
cmp %EAX, 100
*** mov %ECX, %EAX
jne .LBBtest2_1
ret
Or on powerpc, this code:
_test2:
mflr r0
stw r0, 8(r1)
stwu r1, -60(r1)
.LBB_test2_1:
addi r2, r3, 1
cmpwi cr0, r2, 100
*** or r3, r2, r2
bne cr0, .LBB_test2_1
*** or r3, r2, r2
lwz r0, 68(r1)
mtlr r0
addi r1, r1, 60
blr 0
With this improvement in place, we now generate this code for these two
testcases, which is what we want:
test:
mov %EAX, DWORD PTR [%ESP + 4]
add %EAX, %EAX
ret
test2:
mov %EAX, DWORD PTR [%ESP + 4]
.LBBtest2_1:
inc %EAX
cmp %EAX, 100
jne .LBBtest2_1 # Loop
ret
Or on PPC:
_test2:
mflr r0
stw r0, 8(r1)
stwu r1, -60(r1)
.LBB_test2_1:
addi r3, r3, 1
cmpwi cr0, r3, 100
bne cr0, .LBB_test2_1
lwz r0, 68(r1)
mtlr r0
addi r1, r1, 60
blr 0
Static numbers for spill code loads/stores/reg-reg copies (smaller is better):
em3d: before: 47/25/26 after: 44/22/24
164.gzip: before: 433/245/310 after: 403/231/278
175.vpr: before: 3721/2189/1581 after: 4144/2081/1423
176.gcc: before: 26195/8866/9235 after: 25942/8082/8275
186.crafty: before: 4295/2587/3079 after: 4119/2519/2916
252.eon: before: 12754/7585/5803 after: 12508/7425/5643
256.bzip2: before: 463/226/315 after: 482:241/309
Runtime perf number samples on X86:
gzip: before: 41.09 after: 39.86
bzip2: runtime: before: 56.71s after: 57.07s
gcc: before: 6.16 after: 6.12
eon: before: 2.03s after: 2.00s
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same as the PHI use. This is not correct as the PHI use value is different
depending on which branch is taken. This fixes espresso with aggressive
coallescing, and perhaps others.
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LiveInterval>. This saves some space and removes the pointer
indirection caused by following the pointer.
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us back to taking about 10.5s on gcc, instead of taking 15.6s! The net result
is that my big patches have hand no significant effect on compile time or code
quality. heh.
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Interval. This generalizes the isDefinedOnce mechanism that we used before
to help us coallesce ranges that overlap. As part of this, every logical
range with a different value is assigned a different number in the interval.
For example, for code that looks like this:
0 X = ...
4 X += ...
...
N = X
We now generate a live interval that contains two ranges: [2,6:0),[6,?:1)
reflecting the fact that there are two different values in the range at
different positions in the code.
Currently we are not using this information at all, so this just slows down
liveintervals. In the future, this will change.
Note that this change also substantially refactors the joinIntervalsInMachineBB
method to merge the cases for virt-virt and phys-virt joining into a single
case, adds comments, and makes the code a bit easier to follow.
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* Fix comment typeo
* add dump() methods
* add a few new methods like getLiveRangeContaining, removeRange & joinable
(which is currently the same as overlaps)
* Remove the unused operator==
Bigger change:
* In LiveInterval, instead of using a boolean isDefinedOnce to keep track of
if there are > 1 definitions in a particular interval, keep a counter,
NumValues to keep track of exactly how many there are.
* In LiveRange, add a new ValId element to indicate which of the numbered
values each LiveRange belongs to. We now no longer merge LiveRanges if
they are of differing value ID's even if they are neighbors.
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* Inline some functions
* Eliminate some comparisons from the release build
This is good for another .3 on gcc.
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want to insert a new range into the middle of the vector, then delete ranges
one at a time next to the inserted one as they are merged.
Instead, if the inserted interval overlaps, just start merging. The only time
we insert into the middle of the vector is when we don't overlap at all. Also
delete blocks of live ranges if we overlap with many of them.
This patch speeds up joining by .7 seconds on a large testcase, but more
importantly gets all of the range adding code into addRangeFrom.
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(e.g., LICM) into FunctionPassManagers. The problem is that we were
using a C-style cast to cast required analysis passes to PassClass*, but
if it's a FunctionPassManager, and the required analysis pass is an
ImmutablePass, the types aren't really compatible, so the C-style cast
causes a crash.
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will soon be renamed) into their own file. The new file should not emit
DEBUG output or have other side effects. The LiveInterval class also now
doesn't know whether its working on registers or some other thing.
In the future we will want to use the LiveInterval class and friends to do
stack packing. In addition to a code simplification, this will allow us to
do it more easily.
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Use an explicit LiveRange class to represent ranges instead of an std::pair.
This is a minor cleanup, but is really intended to make a future patch simpler
and less invasive.
Alkis, could you please take a look at LiveInterval::liveAt? I suspect that
you can add an operator<(unsigned) to LiveRange, allowing us to speed up the
upper_bound call by quite a bit (this would also apply to other callers of
upper/lower_bound). I would do it myself, but I still don't understand that
crazy liveAt function, despite the comment. :)
Basically I would like to see this:
LiveRange dummy(index, index+1);
Ranges::const_iterator r = std::upper_bound(ranges.begin(),
ranges.end(),
dummy);
Turn into:
Ranges::const_iterator r = std::upper_bound(ranges.begin(),
ranges.end(),
index);
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interfere. Because these intervals have a single definition, and one of them
is a copy instruction, they are always safe to merge even if their lifetimes
interfere. This slightly reduces the amount of spill code, for example on
252.eon, from:
12837 spiller - Number of loads added
7604 spiller - Number of stores added
5842 spiller - Number of register spills
18155 liveintervals - Number of identity moves eliminated after coalescing
to:
12754 spiller - Number of loads added
7585 spiller - Number of stores added
5803 spiller - Number of register spills
18262 liveintervals - Number of identity moves eliminated after coalescing
The much much bigger win would be to merge intervals with multiple definitions
(aka phi nodes) but this is not that day.
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