"dllimport" function must not be GlobalVariable, but Function. It is enough to check with GlobalValue.
test/CodeGen/X86/dll-linkage.ll is updated to check llc -O0.
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of a constant had a minor typo introduced when copying it from the book, which
caused it to favor negative approximations over positive approximations in many
cases. Positive approximations require fewer operations beyond the multiplication.
In the case of division by 3, we still generate code that is a single instruction
larger than GCC's code.
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test for that. With this change, test/CodeGen/X86/codegen-dce.ll no longer finds
any instructions to DCE, so delete the test.
Also renamed J and JP to I and IP in RecursivelyDeleteDeadPHINode.
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We usually catch this kind of optimization through InstSimplify's distributive
magic, but or doesn't distribute over xor in general.
"A | ~(A | B) -> A | ~B" hits 24 times on gcc.c.
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The DAGCombiner folds the zext into complex load instructions. This patch
prevents this optimization on vectors since none of the supported targets
knows how to perform load+vector_zext in one instruction.
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one Value set. This is faster because we only need to use the set when there
isn't already an entry in the map. No functionality change!
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since one needs to be a register operand. Just use movss instead of forcing
an operand into a register.
Fixes PR9239
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parallel with the rest of the tools directory as it depends on Clang.
This patch was first applied in r125956 and subsequently reverted in
r125964 as it broke in-tree builds. Makefile.rules was fixed up in
r126070 to handle missing optional directories for the in-tree case,
so it should be safe now to bring this patch back in.
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of testing for its presence at cmake time.
This way the build automatically regenerates the makefiles when a svn
update brings in a new sublibrary.
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bot. I am not sure if this is valid Valgrind exclusion file syntax, but the
Internet seems to think so.
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constant, including globals. This makes us generate much more "pretty" pattern
globals as well because it doesn't break it down to an array of bytes all the
time.
This enables us to handle stores of relocatable globals. This kicks in about
48 times in 254.gap, giving us stuff like this:
@.memset_pattern40 = internal constant [2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*] [%struct.TypHeader* (%struct.TypHeader*, %struct
.TypHeader*)* @IsFalse, %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)* @IsFalse], align 16
...
call void @memset_pattern16(i8* %scevgep5859, i8* bitcast ([2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*]* @.memset_pattern40 to i8*
), i64 %tmp75) nounwind
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unsplatable values into memset_pattern16 when it is available
(recent darwins). This transforms lots of strided loop stores
of ints for example, like 5 in vpr:
Formed memset: call void @memset_pattern16(i8* %4, i8* getelementptr inbounds ([16 x i8]* @.memset_pattern9, i32 0, i32 0), i64 %tmp25)
from store to: {%3,+,4}<%11> at: store i32 3, i32* %scevgep, align 4, !tbaa !4
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