instruction sequence and cannot ordinarily be simplified by DAGcombine
into the various target description files or SPUDAGToDAGISel.cpp.
This makes some 64-bit operations legal.
- Eliminate target-dependent ISD enums.
- Update tests.
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constants, since doing so is irrelevant for aliasing
purposes. While this doesn't increase the total number
of functions marked readonly or readnone in MultiSource/
Applications (3089), it does result in 12 functions being
marked readnone rather than readonly.
Before:
readnone: 820
readonly: 2269
After:
readnone: 832
readonly: 2257
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DAGcombine's ability to find reasons to remove truncates when they were not
needed. Consequently, the CellSPU backend would produce correct, but _really
slow and horrible_, code.
Replaced with instruction sequences that do the equivalent truncation in
SPUInstrInfo.td.
- Re-examine how unaligned loads and stores work. Generated unaligned
load code has been tested on the CellSPU hardware; see the i32operations.c
and i64operations.c in CodeGen/CellSPU/useful-harnesses. (While they may be
toy test code, it does prove that some real world code does compile
correctly.)
- Fix truncating stores in bug 3193 (note: unpack_df.ll will still make llc
fault because i64 ult is not yet implemented.)
- Added i64 eq and neq for setcc and select/setcc; started new instruction
information file for them in SPU64InstrInfo.td. Additional i64 operations
should be added to this file and not to SPUInstrInfo.td.
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constant shift count that doesn't fit in the shift instruction's
immediate field. This fixes PR3242.
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172 %ECX<def> = MOV32rr %reg1039<kill>
180 INLINEASM <es:subl $5,$1
sbbl $3,$0>, 10, %EAX<def>, 14, %ECX<earlyclobber,def>, 9, %EAX<kill>,
36, <fi#0>, 1, %reg0, 0, 9, %ECX<kill>, 36, <fi#1>, 1, %reg0, 0
188 %EAX<def> = MOV32rr %EAX<kill>
196 %ECX<def> = MOV32rr %ECX<kill>
204 %ECX<def> = MOV32rr %ECX<kill>
212 %EAX<def> = MOV32rr %EAX<kill>
220 %EAX<def> = MOV32rr %EAX
228 %reg1039<def> = MOV32rr %ECX<kill>
The early clobber operand ties ECX input to the ECX def.
The live interval of ECX is represented as this:
%reg20,inf = [46,47:1)[174,230:0) 0@174-(230) 1@46-(47)
The right way to represent this is something like
%reg20,inf = [46,47:2)[174,182:1)[181:230:0) 0@174-(182) 1@181-230 @2@46-(47)
Of course that won't work since that means overlapping live ranges defined by two val#.
The workaround for now is to add a bit to val# which says the val# is redefined by a early clobber def somewhere. This prevents the move at 228 from being optimized away by SimpleRegisterCoalescing::AdjustCopiesBackFrom.
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- Use SplitBlockPredecessors to factor out common predecessors of the critical edge destination. This is disabled for now due to some regressions.
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The EH_frame and .eh symbols are now private, except for darwin9 and earlier.
The patch also fixes the definition of PrivateGlobalPrefix on pcc linux.
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The problematic part of this patch is that we were out of attribute bits,
requiring some fancy bit hacking to make it fit (by shrinking alignment)
without breaking existing users or the file format.
This change will require users to rebuild llvm-gcc to match llvm.
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nodes. This allows it to do fairly general phi insertion if a
load from a pointer global wants to be SRAd but the load is used
by (recursive) phi nodes. This fixes a pessimization on ppc
introduced by Load PRE.
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DAGTypeLegalizer::ExpandShiftWithKnownAmountBit.
In terms of restoring the optimization, the best fix here isn't
obvious... any ideas?
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consistently for deleting branches. In addition to being slightly
more readable, this makes SimplifyCFG a bit better
about cleaning up after itself when it makes conditions unused.
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visited set before they are used. If used, their blocks need to be
added to the visited set so that subsequent queries don't use conflicting
pointer values in the cache result blocks.
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computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
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