Update lib/IR and lib/Bitcode to use the new `DebugLoc` API. Added an
explicit conversion to `bool` (avoiding a conversion to `MDLocation`),
since a couple of these use cases need to handle broken code.
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LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.
This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.
The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".
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Summary:
MetadataAsValue uses a canonical format that strips the MDNode if it
contains only a single constant value. This triggers an assertion when
trying to cast the value to a MDNode.
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D7165
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Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
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Instead, we're going to separate metadata from the Value hierarchy. See
PR21532.
This reverts commit r221375.
This reverts commit r221373.
This reverts commit r221359.
This reverts commit r221167.
This reverts commit r221027.
This reverts commit r221024.
This reverts commit r221023.
This reverts commit r220995.
This reverts commit r220994.
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Change `NamedMDNode::getOperator()` from returning `MDNode *` to
returning `Value *`. To reduce boilerplate at some call sites, add a
`getOperatorAsMDNode()` for named metadata that's expected to only
return `MDNode` -- for now, that's everything, but debug node named
metadata (such as llvm.dbg.cu and llvm.dbg.sp) will soon change. This
is part of PR21433.
Note that there's a follow-up patch to clang for the API change.
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Take a StringRef instead of a "const char *".
Take a "std::error_code &" instead of a "std::string &" for error.
A create static method would be even better, but this patch is already a bit too
big.
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I'll fix the problems in libclang and other projects in ways that don't
require <mutex> until we sort out the cygwin situation.
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string_ostream is a safe and efficient string builder that combines opaque
stack storage with a built-in ostream interface.
small_string_ostream<bytes> additionally permits an explicit stack storage size
other than the default 128 bytes to be provided. Beyond that, storage is
transferred to the heap.
This convenient class can be used in most places an
std::string+raw_string_ostream pair or SmallString<>+raw_svector_ostream pair
would previously have been used, in order to guarantee consistent access
without byte truncation.
The patch also converts much of LLVM to use the new facility. These changes
include several probable bug fixes for truncated output, a programming error
that's no longer possible with the new interface.
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After a number of previous small iterations, the functions
llvm_start_multithreaded() and llvm_stop_multithreaded() have
been reduced essentially to no-ops. This change removes them
entirely.
Reviewed by: rnk, dblaikie
Differential Revision: http://reviews.llvm.org/D4216
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This is a minimal change to remove the header. I will remove the occurrences
of "using std::error_code" in a followup patch.
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This patch removes the functions llvm_start_multithreaded() and
llvm_stop_multithreaded(), and changes llvm_is_multithreaded()
to return a constant value based on the value of the compile-time
definition LLVM_ENABLE_THREADS.
Previously, it was possible to have compile-time support for
threads on, and runtime support for threads off, in which case
certain mutexes were not allocated or ever acquired. Now, if the
build is created with threads enabled, mutexes are always acquired.
A test before/after patch of compiling a very large TU showed no
noticeable performance impact of this change.
Reviewers: rnk
Differential Revision: http://reviews.llvm.org/D4076
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never be true in a well-defined context. The checking for null pointers
has been moved into the caller logic so it does not rely on undefined behavior.
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This patch changes GlobalAlias to point to an arbitrary ConstantExpr and it is
up to MC (or the system assembler) to decide if that expression is valid or not.
This reduces our ability to diagnose invalid uses and how early we can spot
them, but it also lets us do things like
@test5 = alias inttoptr(i32 sub (i32 ptrtoint (i32* @test2 to i32),
i32 ptrtoint (i32* @bar to i32)) to i32*)
An important implication of this patch is that the notion of aliased global
doesn't exist any more. The alias has to encode the information needed to
access it in its metadata (linkage, visibility, type, etc).
Another consequence to notice is that getSection has to return a "const char *".
It could return a NullTerminatedStringRef if there was such a thing, but when
that was proposed the decision was to just uses "const char*" for that.
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This patch changes the design of GlobalAlias so that it doesn't take a
ConstantExpr anymore. It now points directly to a GlobalObject, but its type is
independent of the aliasee type.
To avoid changing all alias related tests in this patches, I kept the common
syntax
@foo = alias i32* @bar
to mean the same as now. The cases that used to use cast now use the more
general syntax
@foo = alias i16, i32* @bar.
Note that GlobalAlias now behaves a bit more like GlobalVariable. We
know that its type is always a pointer, so we omit the '*'.
For the bitcode, a nice surprise is that we were writing both identical types
already, so the format change is minimal. Auto upgrade is handled by looking
through the casts and no new fields are needed for now. New bitcode will
simply have different types for Alias and Aliasee.
One last interesting point in the patch is that replaceAllUsesWith becomes
smart enough to avoid putting a ConstantExpr in the aliasee. This seems better
than checking and updating every caller.
A followup patch will delete getAliasedGlobal now that it is redundant. Another
patch will add support for an explicit offset.
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This is part of the fix for pr10367. A GlobalAlias always has a pointer type,
so just have the constructor build the type.
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Sometimes a LLVM compilation may take more time then a client would like to
wait for. The problem is that it is not possible to safely suspend the LLVM
thread from the outside. When the timing is bad it might be possible that the
LLVM thread holds a global mutex and this would block any progress in any other
thread.
This commit adds a new yield callback function that can be registered with a
context. LLVM will try to yield by calling this callback function, but there is
no guaranteed frequency. LLVM will only do so if it can guarantee that
suspending the thread won't block any forward progress in other LLVM contexts
in the same process.
Once the client receives the call back it can suspend the thread safely and
resume it at another time.
Related to <rdar://problem/16728690>
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This allows code to statically accept a Function or a GlobalVariable, but
not an alias. This is already a cleanup by itself IMHO, but the main
reason for it is that it gives a lot more confidence that the refactoring to fix
the design of GlobalAlias is correct. That will be a followup patch.
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This commit provides the necessary C/C++ APIs and infastructure to enable fine-
grain progress report and safe suspension points after each pass in the pass
manager.
Clients can provide a callback function to the pass manager to call after each
pass. This can be used in a variety of ways (progress report, dumping of IR
between passes, safe suspension of threads, etc).
The run listener list is maintained in the LLVMContext, which allows a multi-
threaded client to be only informed for it's own thread. This of course assumes
that the client created a LLVMContext for each thread.
This fixes <rdar://problem/16728690>
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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These linkages were introduced some time ago, but it was never very
clear what exactly their semantics were or what they should be used
for. Some investigation found these uses:
* utf-16 strings in clang.
* non-unnamed_addr strings produced by the sanitizers.
It turns out they were just working around a more fundamental problem.
For some sections a MachO linker needs a symbol in order to split the
section into atoms, and llvm had no idea that was the case. I fixed
that in r201700 and it is now safe to use the private linkage. When
the object ends up in a section that requires symbols, llvm will use a
'l' prefix instead of a 'L' prefix and things just work.
With that, these linkages were already dead, but there was a potential
future user in the objc metadata information. I am still looking at
CGObjcMac.cpp, but at this point I am convinced that linker_private
and linker_private_weak are not what they need.
The objc uses are currently split in
* Regular symbols (no '\01' prefix). LLVM already directly provides
whatever semantics they need.
* Uses of a private name (start with "\01L" or "\01l") and private
linkage. We can drop the "\01L" and "\01l" prefixes as soon as llvm
agrees with clang on L being ok or not for a given section. I have two
patches in code review for this.
* Uses of private name and weak linkage.
The last case is the one that one could think would fit one of these
linkages. That is not the case. The semantics are
* the linker will merge these symbol by *name*.
* the linker will hide them in the final DSO.
Given that the merging is done by name, any of the private (or
internal) linkages would be a bad match. They allow llvm to rename the
symbols, and that is really not what we want. From the llvm point of
view, these objects should really be (linkonce|weak)(_odr)?.
For now, just keeping the "\01l" prefix is probably the best for these
symbols. If we one day want to have a more direct support in llvm,
IMHO what we should add is not a linkage, it is just a hidden_symbol
attribute. It would be applicable to multiple linkages. For example,
on weak it would produce the current behavior we have for objc
metadata. On internal, it would be equivalent to private (and we
should then remove private).
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This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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