This makes the buffer ownership on error conditions very natural. The buffer
is only moved out of the argument if an object is constructed that now
owns the buffer.
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When RuntimeDyldELF creates stub functions, it needs to install
relocations that will resolve to the final address of the target
routine. Since those are 16-bit relocs, they need to be applied to the
least-significant halfword of the instruction. On big-endian ppc64,
this means that addresses have to be adjusted by 2, which is what the
code currently does.
However, on a little-endian system, the address must *not* be adjusted;
the least-significant halfword is the first one. This patch updates the
RuntimeDyldELF code to take the target byte order into account.
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This adds support for several missing PPC64 relocations in the
straight-forward manner to RuntimeDyldELF.cpp.
Note that this actually fixes a failure of a large-model test case on
PowerPC, allowing the XFAIL to be removed.
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This is a minimal change to remove the header. I will remove the occurrences
of "using std::error_code" in a followup patch.
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This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
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We do all of our address arithmetic in 64-bit, and operations involving
logically negative 32-bit offsets (actually represented as unsigned 64 bit ints)
often overflow into higher bits. The overflow check could be preserved by
casting to uint32 at the callsite for applyRelocationValue, but this would
eliminate the value of the check.
The right way to handle overflow in relocations is to make relocation processing
target specific, and compute the values for RelocationEntry objects in the
appropriate types (32-bit for 32-bit targets, 64-bit for 64-bit targets). This
is coming as part of the cleanup I'm working on.
This fixes another i386 regression test.
<rdar://problem/16889891>
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i386.
This fixes two more MCJIT regression tests on i386:
ExecutionEngine/MCJIT/2003-05-06-LivenessClobber.ll
ExecutionEngine/MCJIT/2013-04-04-RelocAddend.ll
The implementation of processScatteredVANILLA is tasteless (*ba-dum-ching*),
but I'm working on a substantial tidy-up of RuntimeDyldMachO that should
improve things.
This patch also fixes a type-o in RuntimeDyldMachO::processSECTDIFFRelocation,
and teaches that method to skip over the PAIR reloc following the SECTDIFF.
<rdar://problem/16961886>
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For GOT relocations the addend should modify the offset to the
GOT entry, not the value of the entry itself. Teach RuntimeDyldMachO
to do The Right Thing here.
Fixes <rdar://problem/16961886>.
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SECTDIFF relocations on 32-bit x86.
This fixes several of the MCJIT regression test failures that show up on 32-bit
builds.
<rdar://problem/16886294>
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around RelocationEntries, rather than passing the same information via loose
arguments.
No functional change.
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relocation entries it applies.
Prior to this patch, RuntimeDyldImpl::resolveExternalSymbols discarded
relocations for external symbols once they had been applied. This causes issues
if the client calls MCJIT::finalizeLoadedModules more than once, and updates the
location of any symbols in between (e.g. by calling MCJIT::mapSectionAddress).
No test case yet: None of our in-tree memory managers support moving sections
around. I'll have to hack up a dummy memory manager before I can write a unit
test.
Fixes <rdar://problem/16764378>
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A bunch of switch cases were missing, not just for ARM64 but also for
AArch64_BE. I've fixed all those, but there's zero testing as
ExecutionEngine tests are disabled when crosscompiling and I don't
have a native platform available to test on.
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MSVC 2013 provides std::make_unique, which it finds with ADL when one of
the parameters is std::unique_ptr, leading to an ambiguous overload.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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definition below all the header #include lines. This updates most of the
miscellaneous other lib/... directories. A few left though.
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We normally don't drop functions from the C API's, but in this case I think we
can:
* The old implementation of getFileOffset was fairly broken
* The introduction of LLVMGetSymbolFileOffset was itself a C api breaking
change as it removed LLVMGetSymbolOffset.
* It is an incredibly specialized use case. The only reason MCJIT needs it is
because of its odd position of being a dynamic linker of .o files.
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This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
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Some targets require more than one relocation entry to perform a relocation.
This change allows processRelocationRef to process more than one relocation
entry at a time by passing the relocation iterator itself instead of just
the relocation entry.
Related to <rdar://problem/16199095>
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RTDyldMemoryManager, regardless of whether it thinks they're "required for
execution".
Currently, RuntimeDyld only passes sections that are "required for execution"
to the RTDyldMemoryManager, and takes "required for execution" to mean exactly
"contains symbols or relocations". There are two problems with this:
(1) It can drop sections with anonymous data that is referenced by code.
(2) It leaves the JIT client no way to inspect interesting sections that aren't
actually required to run the program (e.g dwarf sections).
A test case is still in the works.
Future work: We may want to replace this with a generic section filtering
mechanism, but that will require more consideration. For now, this flag at least
allows clients to volunteer to do the filtering themselves.
Fixes <rdar://problem/15177691>.
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When resolving a function call to an external routine, the dynamic
loader must patch the "nop" after the branch instruction to a load
that restores the TOC register.
Current code does that, but only with the *first* instance of a call
to any particular external routine, i.e. at the point where it also
allocates the call stub. With subsequent calls to the same routine,
current code neglects to patch in the TOC restore code. This is a
bug, and leads to corrupt TOC pointers in those cases.
Fixed by patching in restore code every time.
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relevant subclasses of RuntimeDyldImpl. This allows construction of
RuntimeDyldImpl instances to be deferred until after the target architecture is
known.
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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findOrEmitSection).
Vaidas Gasiunas's patch, r201259, fixed one instance where we were always
allocating sections as text. This patch fixes the remaining buggy call sites.
No test case: This isn't breaking anything that I know of, it's just
inconsistent.
<rdar://problem/15943542>
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required for all sections in a module. This can be useful when targets or
code-models place strict requirements on how sections must be laid out
in memory.
If RTDyldMemoryManger::needsToReserveAllocationSpace() is overridden to return
true then the JIT will call the following method on the memory manager, which
can be used to preallocate the necessary memory.
void RTDyldMemoryManager::reserveAllocationSpace(uintptr_t CodeSize,
uintptr_t DataSizeRO,
uintptr_t DataSizeRW)
Patch by Vaidas Gasiunas. Thanks very much Viadas!
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uintptr_t. An unsigned could overflow for large sections.
No test case - anything big enough to overflow an unsigned is going to take an
appreciable time to zero when the test passes.
The choice of uintptr_t was made to match the RTDyldMemoryManager APIs, but
these should probably be hardcoded to uint64_ts: It is legitimate to JIT for
64-bit targets from a 32-bit host/compiler.
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