The patch adds a new LLVMContext::diagnose that can be used to communicate to
the front-end, if any, that something of interest happened.
The diagnostics are supported by a new abstraction, the DiagnosticInfo class.
The base class contains the following information:
- The kind of the report: What this is about.
- The severity of the report: How bad this is.
This patch also adds 2 classes:
- DiagnosticInfoInlineAsm: For inline asm reporting. Basically, this diagnostic
will be used to switch to the new diagnostic API for LLVMContext::emitError.
- DiagnosticStackSize: For stack size reporting. Comes as a replacement of the
hard coded warning in PEI.
This patch also features dynamic diagnostic identifiers. In other words plugins
can use this infrastructure for their own diagnostics (for more details, see
getNextAvailablePluginDiagnosticKind).
This patch introduces a new DiagnosticHandlerTy and a new DiagnosticContext in
the LLVMContext that should be set by the front-end to be able to map these
diagnostics in its own system.
http://llvm-reviews.chandlerc.com/D2376
<rdar://problem/15515174>
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Summary:
This is needed so we can use generic columnWidthUTF8 in clang-format on
win32 simultaneously with a separate system-dependent implementations of
isPrint/columnWidth in TextDiagnostic.cpp to avoid attempts to print Unicode
characters using narrow-character interfaces (which is not supported on Windows,
and we'll have to figure out how to handle this).
Reviewers: jordan_rose
Reviewed By: jordan_rose
CC: llvm-commits, klimek
Differential Revision: http://llvm-reviews.chandlerc.com/D1559
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This patch builds on some existing code to do CFG reconstruction from
a disassembled binary:
- MCModule represents the binary, and has a list of MCAtoms.
- MCAtom represents either disassembled instructions (MCTextAtom), or
contiguous data (MCDataAtom), and covers a specific range of addresses.
- MCBasicBlock and MCFunction form the reconstructed CFG. An MCBB is
backed by an MCTextAtom, and has the usual successors/predecessors.
- MCObjectDisassembler creates a module from an ObjectFile using a
disassembler. It first builds an atom for each section. It can also
construct the CFG, and this splits the text atoms into basic blocks.
MCModule and MCAtom were only sketched out; MCFunction and MCBB were
implemented under the experimental "-cfg" llvm-objdump -macho option.
This cleans them up for further use; llvm-objdump -d -cfg now generates
graphviz files for each function found in the binary.
In the future, MCObjectDisassembler may be the right place to do
"intelligent" disassembly: for example, handling constant islands is just
a matter of splitting the atom, using information that may be available
in the ObjectFile. Also, better initial atom formation than just using
sections is possible using symbols (and things like Mach-O's
function_starts load command).
This brings two minor regressions in llvm-objdump -macho -cfg:
- The printing of a relocation's referenced symbol.
- An annotation on loop BBs, i.e., which are their own successor.
Relocation printing is replaced by the MCSymbolizer; the basic CFG
annotation will be superseded by more related functionality.
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it's only really useful if you're going to crash anyways. Use it in the pretty stack trace
printer to kill the compiler if we hang while printing the stack trace.
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-time-ir-parsing flag
This breaks the layering of the Support library. We can't add an
implementation side to IRReader because it refers directly to entities
only accessible as part of the IR, AsmParser, and BitcodeReader
libraries. It can only be used in a context where all of those libraries
will be available.
We'll need to find some other way to get this functionality, and
hopefully solve the long-standing layering problem of IRReader.h...
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Since the llvm::sys::fs::map_file_pages() support function it relies on
is not yet implemented on Windows, the unit tests for FileOutputBuffer
are currently conditionalized to run only on unix.
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of the proposed standard hashing interfaces (N3333), and to use
a modified and tuned version of the CityHash algorithm.
Some of the highlights of this change:
-- Significantly higher quality hashing algorithm with very well
distributed results, and extremely few collisions. Should be close to
a checksum for up to 64-bit keys. Very little clustering or clumping of
hash codes, to better distribute load on probed hash tables.
-- Built-in support for reserved values.
-- Simplified API that composes cleanly with other C++ idioms and APIs.
-- Better scaling performance as keys grow. This is the fastest
algorithm I've found and measured for moderately sized keys (such as
show up in some of the uniquing and folding use cases)
-- Support for enabling per-execution seeds to prevent table ordering
or other artifacts of hashing algorithms to impact the output of
LLVM. The seeding would make each run different and highlight these
problems during bootstrap.
This implementation was tested extensively using the SMHasher test
suite, and pased with flying colors, doing better than the original
CityHash algorithm even.
I've included a unittest, although it is somewhat minimal at the moment.
I've also added (or refactored into the proper location) type traits
necessary to implement this, and converted users of GeneralHash over.
My only immediate concerns with this implementation is the performance
of hashing small keys. I've already started working to improve this, and
will continue to do so. Currently, the only algorithms faster produce
lower quality results, but it is likely there is a better compromise
than the current one.
Many thanks to Jeffrey Yasskin who did most of the work on the N3333
paper, pair-programmed some of this code, and reviewed much of it. Many
thanks also go to Geoff Pike Pike and Jyrki Alakuijala, the original
authors of CityHash on which this is heavily based, and Austin Appleby
who created MurmurHash and the SMHasher test suite.
Also thanks to Nadav, Tobias, Howard, Jay, Nick, Ahmed, and Duncan for
all of the review comments! If there are further comments or concerns,
please let me know and I'll jump on 'em.
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This CL delays reading of function bodies from initial parse until
materialization, allowing overlap of compilation with bitcode download.
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It is an endian-aware helper that can read data from a StringRef. It will
come in handy for DWARF parsing. This class is inspired by LLDB's
DataExtractor, but is stripped down to the bare minimum needed for DWARF.
Comes with unit tests!
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The header file was already properly located. The previous need for it
in Support had to do with the version string printing which was fixed in
r135757.
Also update build dependencies where libraries that needed the
functionality of the Target library (in the form of the TargetRegistry)
were picking it up via Support. This is pretty pervasive, essentially
every TargetInfo library (ARMInfo, etc) uses TargetRegistry, making it
depend on Target. All of these were previously just sneaking by.
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Patch by: Jakub Staszak!
Introduces BranchProbability. Changes unsigned to uint32_t all over and
uint64_t only when overflow is expected.
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This implementation already exists as ConnectedVNInfoEqClasses in
LiveInterval.cpp, and it seems to be generally useful to have a light-weight way
of forming equivalence classes of small integers.
IntEqClasses doesn't allow enumeration of the elements in a class.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
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This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119772 91177308-0d34-0410-b5e6-96231b3b80d8
- This can give substantial speedups in the delta process for inputs we can construct dependency information for.
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