AddPseudoTwoAddrDeps. This lets the scheduling infrastructure
avoid recalculating node heights. In very large testcases this
was a major bottleneck. Thanks to Roman Levenstein for finding
this!
As a side effect, fold-pcmpeqd-0.ll is now scheduled better
and it no longer requires spilling on x86-32.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61778 91177308-0d34-0410-b5e6-96231b3b80d8
computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61073 91177308-0d34-0410-b5e6-96231b3b80d8
foldMemoryOperand how to "fold" them, by converting them into constant-pool
loads. When they aren't folded, they use xorps/cmpeqd, but for example when
register pressure is high, they may now be folded as memory operands, which
reduces register pressure.
Also, mark V_SET0 isAsCheapAsAMove so that two-address-elimination will
remat it instead of copying zeros around (V_SETALLONES was already marked).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60461 91177308-0d34-0410-b5e6-96231b3b80d8