mach-o supports "fat" files which are a header/table-of-contents followed by a
concatenation of mach-o files built for different architectures. Currently,
MemoryBuffer has no easy way to map a subrange (slice) of a file which lld
will need to select a mach-o slice of a fat file. The new function provides
an easy way to map a slice of a file into a MemoryBuffer. Test case included.
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getOpenFileSlice gets passed the map size, so it makes no sense to say that
the size is volatile. The code will not even compute the size.
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On this file we had a mix of
* Twine
* const char *
* StringRef
The two that make sense are
* const Twine & (caller convenience)
* consc char * (that is what will eventually be passed to open.
Given that sys::fs::openFileForRead takes a "const Twine &", I picked that.
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The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.
For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.
Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.
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Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
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This is a minimal change to remove the header. I will remove the occurrences
of "using std::error_code" in a followup patch.
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The idea of this patch is to turn llvm/Support/system_error.h into a
transitional header that just brings in the erorr_code api to the llvm
namespace. I will remove it shortly afterwards.
The cases where the general idea needed some tweaking:
* std::errc is a namespace in msvc, so we cannot use "using std::errc". I could
add an #ifdef, but there were not that many uses, so I just added std:: to
them in this patch.
* Template specialization had to be moved to the std namespace in this
patch set already.
* The msvc implementation of default_error_condition doesn't seem to
provide the same transformations as we need. Not too surprising since
the standard doesn't actually say what "equivalent" means. I fixed the
problem by keeping our old mapping and using it at error_code
construction time.
Despite these shortcomings I think this is still a good thing. Some reasons:
* The different implementations of system_error might improve over time.
* It removes 925 lines of code from llvm already.
* It removes 6313 bytes from the text segment of the clang binary when
it is built with gcc and 2816 bytes when building with clang and
libstdc++.
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selfhost.
The 'Core.h' C-API header is part of the IR LLVM library. (One might
even argue it should be called IR.h, but that's a separate point.) We
can't include it into a Support header without violating the layering,
and in a way that breaks modules. MemoryBuffer's opaque C type was being
defined in the Core.h C-API header despite being in the Support library,
and thus we ended up with this weird issue.
It turns out that there were other constructs from the Support library
in the Core.h header. This patch lifts all of them into Support.h and
then includes that into Core.h.
The only possible fallout is if someone was including Support.h and
relying on Core.h to be visible for their own uses. Considering the
narrow interface actually provided by the C-API for the Support library,
this seems a very, very unlikely mistake.
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This will allow external callers of these functions to switch over time
rather than forcing a breaking change all a once. These particular
functions were determined by building clang/lld/lldb.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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The main observation is that we never need both the filesize and the map size.
When mapping a slice of a file, it doesn't make sense to request a null
terminator and that would be the only case where the filesize would be used.
There are other cleanups that should be done in this area:
* A client should not have to pass the size (even an explicit -1) to say if
it wants a null terminator or not, so we should probably swap the argument
order.
* The default should be to not require a null terminator. Very few clients
require this, but many end up asking for it just because it is the default.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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gold plugin is built with Large File Support (sizeof(off_t) == 64 on i686)
and the rest of LLVM is built w/o Large File Support
(sizeof(off_t) == 32 on i686) which corrupts the stack.
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buffer in the same chunk of memory.
2 less mallocs for every uninitialized MemoryBuffer and 1 less malloc for every
MemoryBuffer pointing to a memory range translate into 20% less mallocs on
clang -cc1 -Eonly Cocoa_h.m.
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