We only defer loading metadata inside ParseModule when ShouldLazyLoadMetadata
is true and we have not loaded any Metadata block yet.
This commit implements all-or-nothing loading of Metadata. If there is a
request to load any metadata block, we will load all deferred metadata blocks.
We make sure the deferred metadata blocks are loaded before we materialize any
function or a module.
The default value of the added parameter ShouldLazyLoadMetadata for
getLazyBitcodeModule is false, so the default behavior stays the same.
We only set the parameter to true when creating LTOModule in local contexts.
These can only really be used for parsing symbols, so it's unnecessary to ever
load the metadata blocks.
If we are going to enable lazy-loading of Metadata for other usages of
getLazyBitcodeModule, where deferred metadata blocks need to be loaded, we can
expose BitcodeReader::materializeMetadata to Module, similar to
Module::materialize.
rdar://19804575
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Summary:
DataLayout keeps the string used for its creation.
As a side effect it is no longer needed in the Module.
This is "almost" NFC, the string is no longer
canonicalized, you can't rely on two "equals" DataLayout
having the same string returned by getStringRepresentation().
Get rid of DataLayoutPass: the DataLayout is in the Module
The DataLayout is "per-module", let's enforce this by not
duplicating it more than necessary.
One more step toward non-optionality of the DataLayout in the
module.
Make DataLayout Non-Optional in the Module
Module->getDataLayout() will never returns nullptr anymore.
Reviewers: echristo
Subscribers: resistor, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D7992
From: Mehdi Amini <mehdi.amini@apple.com>
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derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
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The bitcode reading interface used std::error_code to report an error to the
callers and it is the callers job to print diagnostics.
This is not ideal for error handling or diagnostic reporting:
* For error handling, all that the callers care about is 3 possibilities:
* It worked
* The bitcode file is corrupted/invalid.
* The file is not bitcode at all.
* For diagnostic, it is user friendly to include far more information
about the invalid case so the user can find out what is wrong with the
bitcode file. This comes up, for example, when a developer introduces a
bug while extending the format.
The compromise we had was to have a lot of error codes.
With this patch we use the DiagnosticHandler to communicate with the
human and std::error_code to communicate with the caller.
This allows us to have far fewer error codes and adds the infrastructure to
print better diagnostics. This is so because the diagnostics are printed when
he issue is found. The code that detected the problem in alive in the stack and
can pass down as much context as needed. As an example the patch updates
test/Bitcode/invalid.ll.
Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the
caller. A simple one like llvm-dis can just use fatal errors. The gold plugin
needs a bit more complex treatment because of being passed non-bitcode files. An
hypothetical interactive tool would make all bitcode errors non-fatal.
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Start lazy-loading `LTOModule`s that own their contexts. These can only
really be used for parsing symbols, so its unnecessary to ever
materialize their functions.
I looked into using `IRObjectFile::create()` and optionally calling
`materializAllPermanently()` afterwards, but this turned out to be
awkward.
- The default target triple and data layout logic needs to happen
*before* the call to `IRObjectFile::IRObjectFile()`, but after
`Module` was created.
- I tried passing a lambda in to do the module initialization, but
this seemed to require threading the error message from
`TargetRegistry::lookupTarget()` through `std::error_code`.
- I also looked at setting `errMsg` directly from within the lambda,
but this didn't look any better.
(I guess there's a reason we weren't already using that function.)
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Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
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Having two ways to do this doesn't seem terribly helpful and
consistently using the insert version (which we already has) seems like
it'll make the code easier to understand to anyone working with standard
data structures. (I also updated many references to the Entry's
key and value to use first() and second instead of getKey{Data,Length,}
and get/setValue - for similar consistency)
Also removes the GetOrCreateValue functions so there's less surface area
to StringMap to fix/improve/change/accommodate move semantics, etc.
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This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.
One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.
[1] http://golang.org/doc/install/gccgo#Imports
Differential Revision: http://reviews.llvm.org/D4371
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The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.
For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.
Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.
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Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
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Having both Triple::arm64 and Triple::aarch64 is extremely confusing, and
invites bugs where only one is checked. In reality, the only legitimate
difference between the two (arm64 usually means iOS) is also present in the OS
part of the triple and that's what should be checked.
We still parse the "arm64" triple, just canonicalise it to Triple::aarch64, so
there aren't any LLVM-side test changes.
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This reverts commit r212342.
We can get a StringRef into the current Record, but not one in the bitcode
itself since the string is compressed in it.
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These are the llvm.* globals and functions.
I don't think it is possible to test this directly since llvm-lto is not
a full linker and will not report duplicated symbols, but this fixes
bootstrap with gold and lto enabled.
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IRObjectFile provides all the logic for producing mangled names and getting
symbols from inline assembly.
LTOModule then adds logic for linking specific tasks, like constructing
llvm.compiler_user or extracting linker options from the bitcode.
The rule of the thumb is that IRObjectFile has the functionality that is
needed by both LTO and llvm-ar.
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We want to encourage users of the C++ LTO API to reuse memory buffers instead
of repeatedly opening and reading the same file contents.
This reverts commit r212305 and implements a tidier scheme.
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In assembly the expression a=b is parsed as an assignment, so it should be
printed as one.
This remove a truly horrible hack for producing a label with "a=.". It would
be used by codegen but would never be reached by the asm parser. Sorry I
missed this when it was first committed.
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This is a minimal change to remove the header. I will remove the occurrences
of "using std::error_code" in a followup patch.
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This patch changes GlobalAlias to point to an arbitrary ConstantExpr and it is
up to MC (or the system assembler) to decide if that expression is valid or not.
This reduces our ability to diagnose invalid uses and how early we can spot
them, but it also lets us do things like
@test5 = alias inttoptr(i32 sub (i32 ptrtoint (i32* @test2 to i32),
i32 ptrtoint (i32* @bar to i32)) to i32*)
An important implication of this patch is that the notion of aliased global
doesn't exist any more. The alias has to encode the information needed to
access it in its metadata (linkage, visibility, type, etc).
Another consequence to notice is that getSection has to return a "const char *".
It could return a NullTerminatedStringRef if there was such a thing, but when
that was proposed the decision was to just uses "const char*" for that.
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This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
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Since visibility is meaningless for symbols with local linkage, check
local linkage before visibility when setting symbol attributes.
When linkage is `internal` and the visibility is `hidden`, the exposed
attribute is now `LTO_SYMBOL_SCOPE_INTERNAL` instead of
`LTO_SYMBOL_SCOPE_HIDDEN`. Although the bitfield allows *both* to be
specified, the combination is nonsense anyway.
Given changes (in progress) to drop visibility when a symbol has local
linkage, this almost has no functionality change: it's mostly a cleanup
to clarify the logic.
The exception is when something has `appending` linkage. Before this
change, such symbols would be advertised as `LTO_SYMBOL_SCOPE_INTERNAL`;
now, they'll be given `LTO_SYMBOL_SCOPE_COMMON`.
Unfortunately this is really awkward to test. This only changes what we
advertise to linkers (before running LTO), not what the final object
looks like. In theory I could add `DEBUG` output to `llvm-lto` (and
test with "REQUIRES: asserts"), but follow-up commits to disallow
`internal hidden` simplify this anyway.
<rdar://problem/16141113>
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For now it contains a single flag, SanitizeAddress, which enables
AddressSanitizer instrumentation of inline assembly.
Patch by Yuri Gorshenin.
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