the case of multiple edges from one block to another.
A simple example is a switch statement with multiple values to the same
destination. The definition of an edge is modified from a pair of blocks to
a pair of PredBlock and an index into the successors.
Also set the weight correctly when building SelectionDAG from LLVM IR,
especially when converting a Switch.
IntegersSubsetMapping is updated to calculate the weight for each cluster.
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MSVC doesn't support passing by-value parameters with alignment of
16-bytes or higher apparantly. What is deeply confusing is that it seems
to *sometimes* (but not always) apply this to any type whose alignment
is set using __declspec(align(...)). This caused lots of errors when we switch
SmallVector over to use the automatically aligned character array
utilities as they used __declspec(align(...)) heavily.
As a pretty horrible but effective work-around, we instead cherry pick
the smallest alignment sizes with specific types that happen to have the
correct alignment, and then fall back to the attribute solution past
them. This should resolve the MSVC build errors folks have been hitting.
Sorry for that. In good news, it will do this without introducing other
UB I hope. =]
Thanks to Timur Iskhodzhanov for helping me test this!
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Refactor the TableGen'erated fixed length disassemblmer to use a
table-driven state machine rather than a massive set of nested
switch() statements.
As a result, the ARM Disassembler (ARMDisassembler.cpp) builds much more
quickly and generates a smaller end result. For a Release+Asserts build on
a 16GB 3.4GHz i7 iMac w/ SSD:
Time to compile at -O2 (averaged w/ hot caches):
Previous: 35.5s
New: 8.9s
TEXT size:
Previous: 447,251
New: 297,661
Builds in 25% of the time previously required and generates code 66% of
the size.
Execution time of the disassembler is only slightly slower (7% disassembling
10 million ARM instructions, 19.6s vs 21.0s). The new implementation has
not yet been tuned, however, so the performance should almost certainly
be recoverable should it become a concern.
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may invalidate its AliasSet because SSAUpdater does not update the AliasSet properly.
This patch teaches SSAUpdater to notify AliasSet that it made changes.
The testcase in PR12901 is too big to be useful and I could not reduce it to a normal size.
rdar://11872059 PR12901
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- The defines are in stddint.h, which is #include'd already.
- The block wasn't used anyway, since it was _OpenBSD_, and not __OpenBSD__
Patch by David Hill!
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yaml2obj takes a textual description of an object file in YAML format
and outputs the binary equivalent. This greatly simplifies writing
tests that take binary object files as input.
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Since the llvm::sys::fs::map_file_pages() support function it relies on
is not yet implemented on Windows, the unit tests for FileOutputBuffer
are currently conditionalized to run only on unix.
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CallInst for intrinsics. This allows users of the InstVisitor that would
like to special case certain very common intrinsics to do so naturally
in keeping with the type hierarchy's utility classes.
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Function names should be camel case, and start with a lower case letter. No
functional change intended.
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- section types
- dynamic table entries tags
- state flags for DT_FLAGS_1 entry
The patch reviewed by Rafael Espindola.
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the move of *Builder classes into the Core library.
No uses of this builder in Clang or DragonEgg I could find.
If there is a desire to have an IR-building-support library that
contains all of these builders, that can be easily added, but currently
it seems likely that these add no real overhead to VMCore.
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IRBuilder, DIBuilder, etc.
This is the proper layering as MDBuilder can't be used (or implemented)
without the Core Metadata representation.
Patches to Clang and Dragonegg coming up.
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IntegersSubsetMapping
- Replaced type of Items field from std::list with std::map. In neares future I'll test it with DenseMap and do the correspond replacement
if possible.
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IntegersSubsetMapping
- Replaced type of Items field from std::list with std::map. In neares future I'll test it with DenseMap and do the correspond replacement
if possible.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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- LHS exclude RHS
- LHS intersect RHS (LHS successors will keeped)
- RHS exclude LHS
The complexity is N+M, where
N is size of LHS
M is size of RHS.
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advertising complete support w/o alignas implemented, and its
implementation of alignas in the latest versions is so convoluted as to
be unusable.
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Original message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
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fail. Original commit message:
Performance optimizations:
- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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- SwitchInst: case values stored separately from Operands List. It allows to make faster access to individual case value numbers or ranges.
- Optimized IntItem, added APInt value caching.
- Optimized IntegersSubsetGeneric: added optimizations for cases when subset is single number or when subset consists from single numbers only.
On my machine these optimizations gave about 4-6% of compile-time improvement.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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array of a suitable size and alignment for any of a number of different
types to be stored into the character array.
The mechanisms for producing an explicitly aligned type are fairly
complex because this operation is poorly supported on all compilers.
We've spent a fairly significant amount of time experimenting with
different implementations inside of Google, and the one using explicitly
expanded templates has been the most robust.
Credit goes to Nick Lewycky for writing the first 20 versions or so of
this logic we had inside of Google. I based this on the only one to
actually survive. In case anyone is worried, yes we are both explicitly
re-contributing and re-licensing it for LLVM. =]
Once the issues with actually specifying the alignment are finished, it
turns out that most compilers don't in turn align anything the way they
are instructed. Testing of this logic against both Clang and GCC
indicate that the alignment constraints are largely ignored by both
compilers! I've come up with and used a work-around by wrapping each
alignment-hinted type directly in a struct, and using that struct to
align the character array through a union. This elaborate hackery is
terrifying, but I've included testing that caught a terrifying number of
bugs in every other technique I've tried.
All of this in order to implement a poor C++98 programmers emulation of
C++11 unrestricted unions in classes such as SmallDenseMap.
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thread local data, embed them in the class using a uint64_t and make sure
we get compiler errors if there's a platform where this is not big enough.
This makes ThreadLocal more safe for using it in conjunction with CrashRecoveryContext.
Related to crash in rdar://11434201.
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Changed type of Items collection: from std::vector to std::list.
Also some small fixes made in IntegersSubset.h, IntegersSubsetMapping.h and IntegersSubsetTest.cpp.
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IntRange converted from struct to class. So main change everywhere is replacement of ".Low/High" with ".getLow/getHigh()"
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IntegersSubsetGeneric, IntegersSubsetMapping: added IntTy template parameter, that allows use either APInt or IntItem. This change allows to write unittest for these classes.
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IntegersSubset devided into IntegersSubsetGeneric and into IntegersSubset itself. The first has no references to ConstantInt and works with IntItem only.
IntegersSubsetMapping also made generic. Here added second template parameter "IntegersSubsetTy" that allows to use on of two IntegersSubset types described below.
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IntItem cleanup. IntItemBase, IntItemConstantIntImp and IntItem merged into IntItem. All arithmetic operators was propogated from APInt. Also added comparison operators <,>,<=,>=. Currently you will find set of macros that propogates operators from APInt to IntItem in the beginning of IntegerSubset. Note that THESE MACROS WILL REMOVED after all passes will case-ranges compatible. Also note that these macros much smaller pain that something like this:
if (V->getValue().ugt(AnotherV->getValue()) { ... }
These changes made IntItem full featured integer object. It allows to make IntegerSubset class generic (move out all ConstantInt references inside and add unit-tests) in next commits.
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Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
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Add the MCRegisterInfo to the factories and constructors.
Patch by Tom Stellard <Tom.Stellard@amd.com>.
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Ordinary patch for PR1255.
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
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Note that support for rvalue references does not imply support
for the full set of move-related STL operations.
I've preserved support for an odd little thing in insert() where
we're trying to support inserting a new element from an existing
one. If we actually want to support that, there's a lot more we
need to do: insert can call either grow or push_back, neither of
which is safe against this particular use pattern.
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This way we can enable the POD-like class optimization for a lot more classes,
saving ~120k of code in clang/i386/Release+Asserts when selfhosting.
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The problem is that the struct file_status on UNIX systems has two
members called st_dev and st_ino; those are also members of the
struct stat, and they are reserved identifiers which can also be
provided as #define (and this is the case for st_dev on Hurd).
The solution (attached) is to rename them, for example adding a
"fs_" prefix (= file status) to them.
Patch by Pino Toscano
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through the use of 'fpmath' metadata. Currently this only provides a 'fpaccuracy'
value, which may be a number in ULPs or the keyword 'fast', however the intent is
that this will be extended with additional information about NaN's, infinities
etc later. No optimizations have been hooked up to this so far.
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and retrieving it from instructions. I don't have a use for this but is seems
logical for it to exist. While there, remove some 'const' markings from methods
which are in fact 'const' in practice, but aren't logically 'const'.
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To be used in printing unprintable source in clang diagnostics.
Patch by Seth Cantrell, with a minor fix for mingw by me.
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in TargetLowering. There was already a FIXME about this location being
odd. The interface is simplified as a consequence. This will also make
it easier to change TLS models when compiling with PIE.
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The empty 1-argument operator delete is for the benefit of the
destructor. A couple of spot checks of running yaml-bench under
valgrind against a few of the files under test/YAMLParser did
not reveal any leaks introduced by this change.
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This patch allows llvm to recognize that a 64 bit object file is being produced
and that the subsequently generated ELF header has the correct information.
The test case checks for both big and little endian flavors.
Patch by Jack Carter.
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visitor will now visit a CallInst and an InvokeInst with
instruction-specific visitors, then visit a generic CallSite visitor,
then delegate back to the Instruction visitor and the TerminatorInst
visitors depending on whether a call or an invoke originally. This will
be used in the soon-to-land inline cost rewrite.
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violations I introduced. Also sort some of the instructions to get
a more consistent ordering.
Suggestions on still better / more consistent formatting would be
welcome. I'm actually tempted to use a macro to define all of the
delegate methods...
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* Add enums and structures for GNU version information.
* Implement extraction of that information on a per-symbol basis (ELFObjectFile::getSymbolVersion).
* Implement a generic interface, GetELFSymbolVersion(), for getting the symbol version from the ObjectFile (hides the templating).
* Have llvm-readobj print out the version, when available.
* Add a test for the new feature: readobj-elf-versioning.test
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compilers. It seems that GCC 4.3 (and likely older) simply aren't going
to do SFINAE on non-type template parameters the way Clang and modern
GCCs do...
Now we detect the implicit conversion to an integer type, and then
blacklist classes, pointers, and floating point types. This seems to
work well enough, and I'm hopeful will return the bots to life.
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traits.
With this change, the pattern used here is *extremely* close to the
pattern used elsewhere in the file, so I'm hoping it survives the
build-bots.
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template argument and an *implicit* conversion from '0' to a null
pointer. For some bizarre reason, GCC 4.3.2 thinks that the cast to
'(T*)' is invalid inside of an enumerator's value... which it isn't but
whatever. ;] This pattern is used elsewhere in the type_traits header
and so hopefully will survive the wrath of the build bots.
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integral and enumeration types. This is accomplished with a bit of
template type trait magic. Thanks to Richard Smith for the core idea
here to detect viable types by detecting the set of types which can be
default constructed in a template parameter.
This is used (in conjunction with a system for detecting nullptr_t
should it exist) to provide an is_integral_or_enum type trait that
doesn't need a whitelist or direct compiler support.
With this, the hashing is extended to the more general facility. This
will be used in a subsequent commit to hashing more things, but I wanted
to make sure the type trait magic went through the build bots separately
in case other compilers don't like this formulation.
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just ensure that the number of bytes in the pair is the sum of the bytes
in each side of the pair. As long as thats true, there are no extra
bytes that might be padding.
Also add a few tests that previously would have slipped through the
checking. The more accurate checking mechanism catches these and ensures
they are handled conservatively correctly.
Thanks to Duncan for prodding me to do this right and more simply.
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hashable data. This matters when we have pair<T*, U*> as a key, which is
quite common in DenseMap, etc. To that end, we need to detect when this
is safe. The requirements on a generic std::pair<T, U> are:
1) Both T and U must satisfy the existing is_hashable_data trait. Note
that this includes the requirement that T and U have no internal
padding bits or other bits not contributing directly to equality.
2) The alignment constraints of std::pair<T, U> do not require padding
between consecutive objects.
3) The alignment constraints of U and the size of T do not conspire to
require padding between the first and second elements.
Grow two somewhat magical traits to detect this by forming a pod
structure and inspecting offset artifacts on it. Hopefully this won't
cause any compilers to panic.
Added and adjusted tests now that pairs, even nested pairs, are treated
as just sequences of data.
Thanks to Jeffrey Yasskin for helping me sort through this and reviewing
the somewhat subtle traits.
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of the proposed standard hashing interfaces (N3333), and to use
a modified and tuned version of the CityHash algorithm.
Some of the highlights of this change:
-- Significantly higher quality hashing algorithm with very well
distributed results, and extremely few collisions. Should be close to
a checksum for up to 64-bit keys. Very little clustering or clumping of
hash codes, to better distribute load on probed hash tables.
-- Built-in support for reserved values.
-- Simplified API that composes cleanly with other C++ idioms and APIs.
-- Better scaling performance as keys grow. This is the fastest
algorithm I've found and measured for moderately sized keys (such as
show up in some of the uniquing and folding use cases)
-- Support for enabling per-execution seeds to prevent table ordering
or other artifacts of hashing algorithms to impact the output of
LLVM. The seeding would make each run different and highlight these
problems during bootstrap.
This implementation was tested extensively using the SMHasher test
suite, and pased with flying colors, doing better than the original
CityHash algorithm even.
I've included a unittest, although it is somewhat minimal at the moment.
I've also added (or refactored into the proper location) type traits
necessary to implement this, and converted users of GeneralHash over.
My only immediate concerns with this implementation is the performance
of hashing small keys. I've already started working to improve this, and
will continue to do so. Currently, the only algorithms faster produce
lower quality results, but it is likely there is a better compromise
than the current one.
Many thanks to Jeffrey Yasskin who did most of the work on the N3333
paper, pair-programmed some of this code, and reviewed much of it. Many
thanks also go to Geoff Pike Pike and Jyrki Alakuijala, the original
authors of CityHash on which this is heavily based, and Austin Appleby
who created MurmurHash and the SMHasher test suite.
Also thanks to Nadav, Tobias, Howard, Jay, Nick, Ahmed, and Duncan for
all of the review comments! If there are further comments or concerns,
please let me know and I'll jump on 'em.
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construction. Simplify its interface, implementation, and users
accordingly as there is no longer an 'uninitialized' state to check for.
Also, fixes a bug lurking in the interface as there was one method that
didn't correctly check for initialization.
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metadata may still unwind, but only in ways that the ARC
optimizer doesn't need to consider. This permits more
aggressive optimization.
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is that patterns no longer match for vectors of booleans, because you only get
ConstantDataVector when the vector element type is i8, i16, etc, not when it is
i1). Original commit message:
Remove some dead code and tidy things up now that vectors use ConstantDataVector
instead of always using ConstantVector.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150246 91177308-0d34-0410-b5e6-96231b3b80d8