registers based on dynamic conditions. For example, X86 EBP/RBP, when used as
frame register has to be spilled in the first fixed object. It should inform
PEI this so it doesn't get allocated another stack object. Also, it should not
be spilled as other callee-saved registers but rather its spilling and restoring
are being handled by emitPrologue and emitEpilogue. Avoid spilling it twice.
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as an (index,bool) pair. The bool flag records whether the kill is a
PHI kill or not. This code will be used to enable splitting of live
intervals containing PHI-kills.
A slight change to live interval weights introduced an extra spill
into lsr-code-insertion (outside the critical sections). The test
condition has been updated to reflect this.
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nodes with operand types that differ from the result type. (This
doesn't normally happen right now, because
SelectionDAGLowering::visitShuffleVector normalizes vector shuffles.)
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number of elements. Make some simplifications based
on this (in particular SplitVecRes_SETCC). Tighten
up some checking while there.
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VSETCC must define all bits, which is different than it was documented
to before. Since all targets that implement VSETCC already have this
behavior, and we don't optimize based on this, just change the
documentation. We now get nice code for vec_compare.ll
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as "X" constraint and "P" modifier on x86. Make this work.
(Change may not be sufficient to fix it for non-Darwin, but
I'm pretty sure it won't break anything.)
gcc.apple/asm-block-32.c
gcc.apple/asm-block-33.c
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finishes off enough support for vector compares to get the icmp/fcmp
version of 2008-07-23-VSetCC.ll passing.
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previous cmp; a copy can not be inserted here if the copy insn also has
side effects. We don't have access to the attributes of copy insn here;
so just play safe by finding a safe locations for branch terminators.
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With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
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Note, isUndef marker must be placed even on implicit_def def operand or else the scavenger will not ignore it. This is necessary because -O0 path does not use liveintervalanalysis, it treats implicit_def just like any other def.
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- This more or less amounts to a revert of r65379. I'm curious to know what
happened that caused this variable to become unused.
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have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
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The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
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the SelectionDAG::getGlobalAddress function properly looks through
aliases to determine thread-localness, but then passes the GV* down
to GlobalAddressSDNode::GlobalAddressSDNode which does not. Instead
of passing down isTarget, just pass down the predetermined node
opcode. This fixes some assertions with out of tree changes I'm
working on.
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to be shared, but how/where to privatize it is not immediately clear to me.
If any SelectionDAG experts see a better solution, please share!
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This change doubles the allowable value for MVT::LAST_VALUETYPE. It does
this by doing several things.
1. Introduces MVT::MAX_ALLOWED_LAST_VALUETYPE which in this change has a
value of 64. This value contains the current maximum for the
MVT::LAST_VALUETYPE.
2. Instead of checking "MVT::LAST_VALUETYPE <= 32", all of those uses
now become "MVT::LAST_VALUETYPE <= MVT::MAX_ALLOWED_LAST_VALUETYPE"
3. Changes the dimension of the ValueTypeActions from 2 elements to four
elements and adds comments ahead of the declaration indicating the it is
"(MVT::MAX_ALLOWED_LAST_VALUETYPE/32) * 2". This at least lets us find
what is affected if and when MVT::MAX_ALLOWED_LAST_VALUETYPE gets
changed.
4. Adds initializers for the new elements of ValueTypeActions.
This does NOT add any types in MVT. That would be done separately.
This doubles the size of ValueTypeActions from 64 bits to 128 bits and
gives us the freedom to add more types for AVX.
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a bunch of code from all the targets, and eliminates nondeterministic
ordering of directives being emitted in the output.
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Only pad when the section size > 0 and move the code that deals
with globals initializers to a place we know for sure the global
is initialized.
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Support for .text relocations, implementing TargetELFWriter overloaded methods for x86/x86_64.
Use a map to track global values to their symbol table indexes
Code cleanup and small fixes
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- Register allocator should resolve the second part of the hint (register number) before passing it to the target since it knows virtual register to physical register mapping.
- More fixes to get ARM load / store double word working.
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TurnCopyIntoImpDef turns a copy into implicit_def and remove the val# defined by it. This causes an scavenger assertion later if the def reaches other blocks. Disable the transformation if the value live interval extends beyond its def block.
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support for x86, and UMULO/SMULO for many architectures, including PPC
(PR4201), ARM, and Cell. The resulting expansion isn't perfect, but it's
not bad.
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incomming chain of the RETURN node. The incomming chain must
be the outgoing chain of the CALL node. This causes the
backend to identify tail calls that are not tail calls. This
patch fixes this.
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- Change register allocation hint to a pair of unsigned integers. The hint type is zero (which means prefer the register specified as second part of the pair) or entirely target dependent.
- Allow targets to specify alternative register allocation orders based on allocation hint.
Part 2.
- Use the register allocation hint system to implement more aggressive load / store multiple formation.
- Aggressively form LDRD / STRD. These are formed *before* register allocation. It has to be done this way to shorten live interval of base and offset registers. e.g.
v1025 = LDR v1024, 0
v1026 = LDR v1024, 0
=>
v1025,v1026 = LDRD v1024, 0
If this transformation isn't done before allocation, v1024 will overlap v1025 which means it more difficult to allocate a register pair.
- Even with the register allocation hint, it may not be possible to get the desired allocation. In that case, the post-allocation load / store multiple pass must fix the ldrd / strd instructions. They can either become ldm / stm instructions or back to a pair of ldr / str instructions.
This is work in progress, not yet enabled.
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consecutive addresses togther. This makes it easier for the post-allocation pass
to form ldm / stm.
This is step 1. We are still missing a lot of ldm / stm opportunities because
of register allocation are not done in the desired order. More enhancements
coming.
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Emission for globals, using the correct data sections
Function alignment can be computed for each target using TargetELFWriterInfo
Some small fixes
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on x86 to handle more cases. Fix a bug in said code that would cause it
to read past the end of an object. Rewrite the code in
SelectionDAGLegalize::ExpandBUILD_VECTOR to be a bit more general.
Remove PerformBuildVectorCombine, which is no longer necessary with
these changes. In addition to simplifying the code, with this change,
we can now catch a few more cases of consecutive loads.
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integer type to be consistent with normal operation legalization. No visible
change because nothing is actually using this at the moment.
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Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
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build vectors with i64 elements will only appear on 32b x86 before legalize.
Since vector widening occurs during legalize, and produces i64 build_vector
elements, the dag combiner is never run on these before legalize splits them
into 32b elements.
Teach the build_vector dag combine in x86 back end to recognize consecutive
loads producing the low part of the vector.
Convert the two uses of TLI's consecutive load recognizer to pass LoadSDNodes
since that was required implicitly.
Add a testcase for the transform.
Old:
subl $28, %esp
movl 32(%esp), %eax
movl 4(%eax), %ecx
movl %ecx, 4(%esp)
movl (%eax), %eax
movl %eax, (%esp)
movaps (%esp), %xmm0
pmovzxwd %xmm0, %xmm0
movl 36(%esp), %eax
movaps %xmm0, (%eax)
addl $28, %esp
ret
New:
movl 4(%esp), %eax
pmovzxwd (%eax), %xmm0
movl 8(%esp), %eax
movaps %xmm0, (%eax)
ret
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integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
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using Promote which won't work because i64 isn't
a legal type. It's easy enough to use Custom, but
then we have the problem that when the type
legalizer is promoting FP_TO_UINT->i16, it has no
way of telling it should prefer FP_TO_SINT->i32
to FP_TO_UINT->i32. I have uncomfortably hacked
this by making the type legalizer choose FP_TO_SINT
when both are Custom.
This fixes several regressions in the testsuite.
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