BranchProbabilityInfo was leaking 3MB of memory when running 'opt -O2 verify-uselistorder.lto.bc'. This was due to the Weights member not being cleared once the pass is no longer needed.
This adds the releaseMemory override to clear that field. The other fields are cleared at the end of runOnFunction so can stay there.
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Summary:
This addresses PR 22718. When branch weights are too large, they were
being clamped to the range [1, MaxWeightForBB]. But this clamping is
only applied to edges that go outside the range, so it distorts the
relative branch probabilities.
This patch changes the weight calculation to scale every branch so the
relative probabilities are preserved. The scaling is done differently
now. First, all the branch weights are added up, and if the sum exceeds
32 bits, it computes an integer scale to bring all the weights within
the range.
The patch fixes an existing test that had slightly wrong branch
probabilities due to the previous clamping. It now gets branch weights
scaled accordingly.
Reviewers: dexonsmith
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9442
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Summary:
When computing branch weights in BPI, we used to disallow branches with
weight 0. This is a minor nuisance, because a branch with weight 0 is
different to "don't have information". In the context of
instrumentation, it may mean "never executed", in the context of
sampling, it means "never or seldom executed".
In allowing 0 weight branches, I ran into issues with the switch
expansion code in selection DAG. It is currently hardwired to not handle
branches with weight 0. To maintain the current behaviour, I changed it
to use 1 when it finds 0, but perhaps the algorithm needs changes to
tolerate branches with weight zero.
Reviewers: hansw
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D9533
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This commit makes LLVM not estimate branch probabilities when doing a
single bit bitmask tests.
The code that originally made me discover this is:
if ((a & 0x1) == 0x1) {
..
}
In this case we don't actually have any branch probability information
and should not assume to have any. LLVM transforms this into:
%and = and i32 %a, 1
%tobool = icmp eq i32 %and, 0
So, in this case, the result of a bitwise and is compared against 0,
but nevertheless, we should not assume to have probability
information.
CodeGen/ARM/2013-10-11-select-stalls.ll started failing because the
changed probabilities changed the results of
ARMBaseInstrInfo::isProfitableToIfCvt() and led to an Ifcvt of the
diamond in the test. AFAICT, the test was never meant to test this and
thus changing the test input slightly to not change the probabilities
seems like the best way to preserve the meaning of the test.
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if ((a & 0x1) == 0x1) {
..
}
In this case we don't actually have any branch probability information and
should not assume to have any. LLVM transforms this into:
%and = and i32 %a, 1
%tobool = icmp eq i32 %and, 0
So, in this case, the result of a bitwise and is compared against 0,
but nevertheless, we should not assume to have probability
information.
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a LoopInfoWrapperPass to wire the object up to the legacy pass manager.
This switches all the clients of LoopInfo over and paves the way to port
LoopInfo to the new pass manager. No functionality change is intended
with this iteration.
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Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
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Instead, we're going to separate metadata from the Value hierarchy. See
PR21532.
This reverts commit r221375.
This reverts commit r221373.
This reverts commit r221359.
This reverts commit r221167.
This reverts commit r221027.
This reverts commit r221024.
This reverts commit r221023.
This reverts commit r220995.
This reverts commit r220994.
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Change `Instruction::getMetadata()` to return `Value` as part of
PR21433.
Update most callers to use `Instruction::getMDNode()`, which wraps the
result in a `cast_or_null<MDNode>`.
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This reverts commit r213474 (and r213475), which causes a miscompile on
a stage2 LTO build. I'll reply on the list in a moment.
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Summary: This patch introduces two new iterator ranges and updates existing code to use it. No functional change intended.
Test Plan: All tests (make check-all) still pass.
Reviewers: dblaikie
Reviewed By: dblaikie
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D4481
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definition below all the header #include lines, lib/Analysis/...
edition.
This one has a bit extra as there were *other* #define's before #include
lines in addition to DEBUG_TYPE. I've sunk all of them as a block.
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Previously, BranchProbabilityInfo::calcLoopBranchHeuristics would determine the weights of basic blocks inside loops even when it didn't have enough information to estimate the branch probabilities correctly. This patch fixes the function to exit early if it doesn't see any exit edges or back edges and let the later heuristics determine the weights.
This fixes PR18705 and <rdar://problem/15991090>.
Differential Revision: http://reviews.llvm.org/D3363
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IMHO At some point BasicBlock should be refactored along the lines of
MachineBasicBlock so that successors/weights are actually embedded within the
block. Now is not that time though.
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This adds another heuristic to BPI, similar to the existing heuristic that
considers (x == 0) unlikely to be true. As suggested in the PACT'98 paper by
Deitrich, Cheng, and Hwu, -1 is often used to indicate an invalid index, and
equality comparisons with -1 are also unlikely to succeed. Local
experimentation supports this hypothesis: This yields a 1-2% speedup in the
test-suite sqlite benchmark on the PPC A2 core, with no significant
regressions.
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Other than recognizing the attribute, the patch does little else.
It changes the branch probability analyzer so that edges into
blocks postdominated by a cold function are given low weight.
Added analysis and code generation tests. Added documentation for the
new attribute.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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the case of multiple edges from one block to another.
A simple example is a switch statement with multiple values to the same
destination. The definition of an edge is modified from a pair of blocks to
a pair of PredBlock and an index into the successors.
Also set the weight correctly when building SelectionDAG from LLVM IR,
especially when converting a Switch.
IntegersSubsetMapping is updated to calculate the weight for each cluster.
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instruction to something absurdly high, while setting the probability of
branching to the 'unwind' destination to the bare minimum. This should set cause
the normal destination's invoke blocks to be moved closer to the invoke.
PR13612
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probability wouldn't be considered "hot" in some weird loop structures
or other compounding probability patterns. This makes it much harder to
confuse, but isn't really a principled fix. I'd actually like it if we
could model a zero probability, as it would make this much easier to
reason about. Suggestions for how to do this better are welcome.
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classifying many edges as exiting which were in fact not. These mainly
formed edges into sub-loops. It was also not correctly classifying all
returning edges out of loops as leaving the loop. With this match most
of the loop heuristics are more rational.
Several serious regressions on loop-intesive benchmarks like perlbench's
loop tests when built with -enable-block-placement are fixed by these
updated heuristics. Unfortunately they in turn uncover some other
regressions. There are still several improvemenst that should be made to
loop heuristics including trip-count, and early back-edge management.
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introduce no-return or unreachable heuristics.
The return heuristics from the Ball and Larus paper don't work well in
practice as they pessimize early return paths. The only good hitrate
return heuristics are those for:
- NULL return
- Constant return
- negative integer return
Only the last of these three can possibly require significant code for
the returning block, and even the last is fairly rare and usually also
a constant. As a consequence, even for the cold return paths, there is
little code on that return path, and so little code density to be gained
by sinking it. The places where sinking these blocks is valuable (inner
loops) will already be weighted appropriately as the edge is a loop-exit
branch.
All of this aside, early returns are nearly as common as all three of
these return categories, and should actually be predicted as taken!
Rather than muddy the waters of the static predictions, just remain
silent on returns and let the CFG itself dictate any layout or other
issues.
However, the return heuristic was flagging one very important case:
unreachable. Unfortunately it still gave a 1/4 chance of the
branch-to-unreachable occuring. It also didn't do a rigorous job of
finding those blocks which post-dominate an unreachable block.
This patch builds a more powerful analysis that should flag all branches
to blocks known to then reach unreachable. It also has better worst-case
runtime complexity by not looping through successors for each block. The
previous code would perform an N^2 walk in the event of a single entry
block branching to N successors with a switch where each successor falls
through to the next and they finally fall through to a return.
Test case added for noreturn heuristics. Also doxygen comments improved
along the way.
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a single class. Previously it was split between two classes, one
internal and one external. The concern seemed to center around exposing
the weights used, but those can remain confined to the implementation
file.
Having a single class to maintain the state and analyses in use will
also simplify several of the enhancements I want to make to our static
heuristics.
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extraneous whitespace. Trying to clean-up this pass as much as I can
before I start making functional changes.
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to bring it under direct test instead of merely indirectly testing it in
the BlockFrequencyInfo pass.
The next step is to start adding tests for the various heuristics
employed, and to start fixing those heuristics once they're under test.
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and switches, with arbitrary numbers of successors. Still optimized for
the common case of 2 successors for a conditional branch.
Add a test case for switch metadata showing up in the BlockFrequencyInfo pass.
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encoding of probabilities. In the absense of metadata, it continues to
fall back on static heuristics.
This allows __builtin_expect, after lowering through llvm.expect
a branch instruction's metadata, to actually enter the branch
probability model. This is one component of resolving PR2577.
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- Drop support for X >u 0, it's equivalent to X != 0 and should be canonicalized into the latter.
- Add X < 1 -> unlikely, which is what instcombine canonicalizes X <= 0 into.
- Add X > -1 -> likely, which is what instcombine canonicalizes X >= 0 into.
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decide whether condition is likely to be true this way:
x == 0 -> false
x < 0 -> false
x <= 0 -> false
x != 0 -> true
x > 0 -> true
x >= 0 -> true
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