This is based on the following equivalences:
select(C0 & C1, X, Y) <=> select(C0, select(C1, X, Y), Y)
select(C0 | C1, X, Y) <=> select(C0, X, select(C1, X, Y))
Many target cannot perform and/or on the CPU flags and therefore the
right side should be choosen to avoid materializign the i1 flags in an
integer register. If the target can perform this operation efficiently
we normalize to the left form.
Differential Revision: http://reviews.llvm.org/D7622
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Though such shifts are usually optimized away by combiner, we still can
encounter them after a vector shift is legalized.
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This patch reduces code size for all AVX targets and increases speed for some chips.
SSE 4.1 introduced the useless (see code comments) 2-register form of BLENDV and
only in the packed float/double flavors.
AVX subsequently made the instruction useful by adding a 4-register operand form.
So we just need to paper over the lack of scalar forms of this instruction, complicate
the code to choose float or double forms, and use blendv on scalars since all FP is in
xmm registers anyway.
This gives us an approximately 50% speed up for a blendv microbenchmark sequence
on SandyBridge and Haswell:
blendv : 29.73 cycles/iter
logic : 43.15 cycles/iter
No new test cases with this patch because:
1. fast-isel-select-sse.ll tests the positive side for regular X86 lowering and fast-isel
2. sse-minmax.ll and fp-select-cmp-and.ll confirm that we're not firing for scalar selects without AVX
3. fp-select-cmp-and.ll and logical-load-fold.ll confirm that we're not firing for scalar selects with constants.
http://llvm.org/bugs/show_bug.cgi?id=22483
Differential Revision: http://reviews.llvm.org/D8063
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This commit enables forming vector extloads for ARM.
It only does so for legal types, and when we can't fold the extension
in a wide/long form of the user instruction.
Enabling it for larger types isn't as good an idea on ARM as it is on
X86, because:
- we pretend that extloads are legal, but end up generating vld+vmov
- we have instructions like vld {dN, dM}, which can't be generated
when we "manually expand" extloads to vld+vmov.
For legal types, the combine doesn't fire that often: in the
integration tests only in a big endian testcase, where it removes a
pointless AND.
Related to rdar://19723053
Differential Revision: http://reviews.llvm.org/D7423
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Currently shuffles may only be combined if they are of the same type, despite the fact that bitcasts are often introduced in between shuffle nodes (e.g. x86 shuffle type widening).
This patch allows a single input shuffle to peek through bitcasts and if the input is another shuffle will merge them, shuffling using the smallest sized type, and re-applying the bitcasts at the inputs and output instead.
Dropped old ShuffleToZext test - this patch removes the use of the zext and vector-zext.ll covers these anyhow.
Differential Revision: http://reviews.llvm.org/D7939
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Added lowering for ISD::CONCAT_VECTORS and ISD::INSERT_SUBVECTOR for i1 vectors,
it is needed to pass all masked_memop.ll tests for SKX.
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Also it extracts getCopyFromRegs helper function in SelectionDAGBuilder as we need to be able to customize type of the register exported from basic block during lowering of the gc.result.
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just arbitrarily interleaving unrelated control flows once they get
moved "out-of-line" (both outside of natural CFG ordering and with
diamonds that cannot be fully laid out by chaining fallthrough edges).
This easy solution doesn't work in practice, and it isn't just a small
bug. It looks like a very different strategy will be required. I'm
working on that now, and it'll again go behind some flag so that
everyone can experiment and make sure it is working well for them.
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Improve test robustness in preparation of coming commits:
- Avoid undefs which may get propagated too much.
- Remove several pointless add 0, instructions
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Summary:
DataLayout keeps the string used for its creation.
As a side effect it is no longer needed in the Module.
This is "almost" NFC, the string is no longer
canonicalized, you can't rely on two "equals" DataLayout
having the same string returned by getStringRepresentation().
Get rid of DataLayoutPass: the DataLayout is in the Module
The DataLayout is "per-module", let's enforce this by not
duplicating it more than necessary.
One more step toward non-optionality of the DataLayout in the
module.
Make DataLayout Non-Optional in the Module
Module->getDataLayout() will never returns nullptr anymore.
Reviewers: echristo
Subscribers: resistor, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D7992
From: Mehdi Amini <mehdi.amini@apple.com>
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The target-independent selection algorithm in FastISel already knows how
to select a SINT_TO_FP if the target is SSE but not AVX.
On targets that have SSE but not AVX, the tablegen'd 'fastEmit' functions
for ISD::SINT_TO_FP know how to select instruction X86::CVTSI2SSrr
(for an i32 to f32 conversion) and X86::CVTSI2SDrr (for an i32 to f64
conversion).
This patch simplifies the logic in method X86SelectSIToFP knowing that
the code would not be reachable if the subtarget doesn't have AVX.
No functional change intended.
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a flag for now.
First off, thanks to Daniel Jasper for really pointing out the issue
here. It's been here forever (at least, I think it was there when
I first wrote this code) without getting really noticed or fixed.
The key problem is what happens when two reasonably common patterns
happen at the same time: we outline multiple cold regions of code, and
those regions in turn have diamonds or other CFGs for which we can't
just topologically lay them out. Consider some C code that looks like:
if (a1()) { if (b1()) c1(); else d1(); f1(); }
if (a2()) { if (b2()) c2(); else d2(); f2(); }
done();
Now consider the case where a1() and a2() are unlikely to be true. In
that case, we might lay out the first part of the function like:
a1, a2, done;
And then we will be out of successors in which to build the chain. We go
to find the best block to continue the chain with, which is perfectly
reasonable here, and find "b1" let's say. Laying out successors gets us
to:
a1, a2, done; b1, c1;
At this point, we will refuse to lay out the successor to c1 (f1)
because there are still un-placed predecessors of f1 and we want to try
to preserve the CFG structure. So we go get the next best block, d1.
... wait for it ...
Except that the next best block *isn't* d1. It is b2! d1 is waaay down
inside these conditionals. It is much less important than b2. Except
that this is exactly what we didn't want. If we keep going we get the
entire set of the rest of the CFG *interleaved*!!!
a1, a2, done; b1, c1; b2, c2; d1, f1; d2, f2;
So we clearly need a better strategy here. =] My current favorite
strategy is to actually try to place the block whose predecessor is
closest. This very simply ensures that we unwind these kinds of CFGs the
way that is natural and fitting, and should minimize the number of cache
lines instructions are spread across.
It also happens to be *dead simple*. It's like the datastructure was
specifically set up for this use case or something. We only push blocks
onto the work list when the last predecessor for them is placed into the
chain. So the back of the worklist *is* the nearest next block.
Unfortunately, a change like this is going to cause *soooo* many
benchmarks to swing wildly. So for now I'm adding this under a flag so
that we and others can validate that this is fixing the problems
described, that it seems possible to enable, and hopefully that it fixes
more of our problems long term.
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In a CFG with the edges A->B->C and A->C, B is an optional branch.
LLVM's default behavior is to lay the blocks out naturally, i.e. A, B,
C, in order to improve code locality and fallthroughs. However, if a
function contains many of those optional branches only a few of which
are taken, this leads to a lot of unnecessary icache misses. Moving B
out of line can work around this.
Review: http://reviews.llvm.org/D7719
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As is described at http://llvm.org/bugs/show_bug.cgi?id=22408, the GNU linkers
ld.bfd and ld.gold currently only support a subset of the whole range of AArch64
ELF TLS relocations. Furthermore, they assume that some of the code sequences to
access thread-local variables are produced in a very specific sequence.
When the sequence is not as the linker expects, it can silently mis-relaxe/mis-optimize
the instructions.
Even if that wouldn't be the case, it's good to produce the exact sequence,
as that ensures that linkers can perform optimizing relaxations.
This patch:
* implements support for 16MiB TLS area size instead of 4GiB TLS area size. Ideally clang
would grow an -mtls-size option to allow support for both, but that's not part of this patch.
* by default doesn't produce local dynamic access patterns, as even modern ld.bfd and ld.gold
linkers do not support the associated relocations. An option (-aarch64-elf-ldtls-generation)
is added to enable generation of local dynamic code sequence, but is off by default.
* makes sure that the exact expected code sequence for local dynamic and general dynamic
accesses is produced, by making use of a new pseudo instruction. The patch also removes
two (AArch64ISD::TLSDESC_BLR, AArch64ISD::TLSDESC_CALL) pre-existing AArch64-specific pseudo
SDNode instructions that are superseded by the new one (TLSDESC_CALLSEQ).
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When trying to convert a BUILD_VECTOR into a shuffle, we try to split a single source vector that is twice as wide as the destination vector.
We can not do this when we also need the zero vector to create a blend.
This fixes PR22774.
Differential Revision: http://reviews.llvm.org/D8040
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test - we only care that there are two moves in the loop and not
which part is relative to which register anyhow.
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The intrinsic is no longer generated by the front-end. Remove the intrinsic and
auto-upgrade it to a vector shuffle.
Reviewed by Nadav
This is related to rdar://problem/18742778.
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Ultimately, we'll need to leave something behind to indicate which
alloca will hold the exception, but we can figure that out when it comes
time to emit the __CxxFrameHandler3 catch handler table.
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From:
int M, total;
void foo() {
int i;
for (i = 0; i < M; i++) {
total = total + i / 2;
}
}
This is the kernel loop:
.LBB0_2: # %for.body
=>This Inner Loop Header: Depth=1
movl %edx, %esi
movl %ecx, %edx
shrl $31, %edx
addl %ecx, %edx
sarl %edx
addl %esi, %edx
incl %ecx
cmpl %eax, %ecx
jl .LBB0_2
--------------------------
The first mov insn "movl %edx, %esi" could be removed if we change "addl %esi, %edx" to "addl %edx, %esi".
The IR before TwoAddressInstructionPass is:
BB#2: derived from LLVM BB %for.body
Predecessors according to CFG: BB#1 BB#2
%vreg3<def> = COPY %vreg12<kill>; GR32:%vreg3,%vreg12
%vreg2<def> = COPY %vreg11<kill>; GR32:%vreg2,%vreg11
%vreg7<def,tied1> = SHR32ri %vreg3<tied0>, 31, %EFLAGS<imp-def,dead>; GR32:%vreg7,%vreg3
%vreg8<def,tied1> = ADD32rr %vreg3<tied0>, %vreg7<kill>, %EFLAGS<imp-def,dead>; GR32:%vreg8,%vreg3,%vreg7
%vreg9<def,tied1> = SAR32r1 %vreg8<kill,tied0>, %EFLAGS<imp-def,dead>; GR32:%vreg9,%vreg8
%vreg4<def,tied1> = ADD32rr %vreg9<kill,tied0>, %vreg2<kill>, %EFLAGS<imp-def,dead>; GR32:%vreg4,%vreg9,%vreg2
%vreg5<def,tied1> = INC64_32r %vreg3<kill,tied0>, %EFLAGS<imp-def,dead>; GR32:%vreg5,%vreg3
CMP32rr %vreg5, %vreg0, %EFLAGS<imp-def>; GR32:%vreg5,%vreg0
%vreg11<def> = COPY %vreg4; GR32:%vreg11,%vreg4
%vreg12<def> = COPY %vreg5<kill>; GR32:%vreg12,%vreg5
JL_4 <BB#2>, %EFLAGS<imp-use,kill>
Now TwoAddressInstructionPass will choose vreg9 to be tied with vreg4. However, it doesn't see that there is copy from vreg4 to vreg11 and another copy from vreg11 to vreg2 inside the loop body. To remove those copies, it is necessary to choose vreg2 to be tied with vreg4 instead of vreg9. This code pattern commonly appears when there is reduction operation in a loop.
So check for a reversed copy chain and if we encounter one then we can commute the add instruction so we can avoid a copy.
Patch by Wei Mi.
http://reviews.llvm.org/D7806
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