handles with a pointer to the containing map. When a map is copied, these
pointers need to be corrected to point to the new map. If not, then consider
the case of a map M1 which maps a value V to something. Create a copy M2 of
M1. At this point there are two value handles on V, one representing V as a
key in M1, the other representing V as a key in M2. But both value handles
point to M1 as the containing map. Now delete V. The value handles remove
themselves from their containing map (which destroys them), but only the first
value handle is successful: the second one cannot remove itself from M1 as
(once the first one has removed itself) there is nothing there to remove; it
is therefore not destroyed. This causes an assertion failure "All references
to V were not removed?".
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extend it to handle the case where multiple RAUWs affect a single
SCEVUnknown.
Add a ScalarEvolution unittest to test for this situation.
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the info from the .file directive and makes file and directory tables that
will eventually be put out as part of the dwarf info in the output file.
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alloca instructions (constrained by their internal encoding),
and add error checking for it. Fix an instcombine bug which
generated huge alignment values (null is infinitely aligned).
This fixes undefined behavior noticed by John Regehr.
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- Designed as a simple wrapper to allow clients to attempt to catch crashes
(memory errors, assertion violations, etc.) and do some kind of recovery.
- Currently doesn't actually attempt to catch crashes.
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add instead a CallSite(Value* V) constructor that is consistent with ImmutableCallSize
and use that one in client code
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* contains(Loop), * getOutermostLoop()
* Improve getNameStr() to return a sensible name, if basic blocks are not named.
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protectors, to be near the stack protectors on the stack. Accomplish this by
tagging the stack object with a predicate that indicates that it would trigger
this. In the prolog-epilog inserter, assign these objects to the stack after the
stack protector but before the other objects.
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that the values they refer to aren't being deleted underneath them.
Make sure these containters get cleared by clear(), which IndVarSimplify
and LSR both use before deleting instructions.
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Simplifying use_iterators by dereferencing
is not a good idea. The codebase does not depend
in this any more, and it may introduce hidden
runtime cost. If you get compile errors, please
dereference your iterator before passing to cast<>
(and friends).
Also: please consider caching the result of
operator* and reusing that instead of dereferencing
many times.
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dependence on DominanceFrontier. Instead, add an explicit DominanceFrontier
pass in StandardPasses.h to ensure that it gets scheduled at the right
time.
Declare that loop unrolling preserves ScalarEvolution, and shuffle some
getAnalysisUsages.
This eliminates one LoopSimplify and one LCCSA run in the standard
compile opts sequence.
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appropriate for targets without detailed instruction iterineries.
The scheduler schedules for increased instruction level parallelism in
low register pressure situation; it schedules to reduce register pressure
when the register pressure becomes high.
On x86_64, this is a win for all tests in CFP2000. It also sped up 256.bzip2
by 16%.
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it's too late to start backing off aggressive latency scheduling when most
of the registers are in use so the threshold should be a bit tighter.
- Correctly handle live out's and extract_subreg etc.
- Enable register pressure aware scheduling by default for hybrid scheduler.
For ARM, this is almost always a win on # of instructions. It's runtime
neutral for most of the tests. But for some kernels with high register
pressure it can be a huge win. e.g. 464.h264ref reduced number of spills by
54 and sped up by 20%.
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is not a good idea. The codebase does not depend
in this any more, and it may introduce hidden
runtime cost. If you get compile errors, please
dereference your iterator before passing to cast<>
(and friends).
Also: please consider caching the result of
operator* and reusing that instead of dereferencing
many times.
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with an existing allocator. The interesting use case of this
is that it allows "StringMap<whatever, BumpPtrAllocator&>" for
when you want to allocate out of a preexisting bump pointer
allocator owned by someone else.
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ARM/PPC/MSP430-specific code (which are the only targets that
implement the hook) can directly reference their target-specific
instrinfo classes.
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The RegionInfo pass detects single entry single exit regions in a function,
where a region is defined as any subgraph that is connected to the remaining
graph at only two spots.
Furthermore an hierarchical region tree is built.
Use it by calling "opt -regions analyze" or "opt -view-regions".
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Make MDNode::destroy private.
Fix the one thing that used MDNode::destroy, outside of MDNode itself.
One should never delete or destroy an MDNode explicitly. MDNodes
implicitly go away when there are no references to them (implementation
details aside).
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to Parse mach-o files. All defines have been renamed to not conflict with
#defines in mach header files, all structures were left named the same but
are in the llvm::MachO namespace.
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Determine which loop exit blocks need a 'pre-exit' block inserted.
Recognize when this would be impossible.
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bitcode file, so that two bitcode files where the same metadata kind
name happens to have been assigned a different ID can still be
linked together.
Eliminate the restriction that metadata kind IDs can't be 0.
Change MD_dbg from 1 to 0, because we can now, and because it's
less mysterious that way.
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better in the llvm world. Among other things, this changes:
1. The guts of libedis are now moved into lib/MC/MCDisassembler
2. llvm-mc now depends on lib/MC/MCDisassembler, not tools/edis,
so edis and mc don't have to be built in series.
3. lib/MC/MCDisassembler no longer depends on the C api, the C
API depends on it.
4. Various code cleanup changes.
There is still a lot to be done to make edis fit with the llvm
design, but this is an incremental step in the right direction.
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would cause them to fail the way they are, but none of the other intervening patches seem likely either.
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superclass (StaticPassInfo) and a constructor-ful subclass (PassInfo).", it is
breaking teh everything.
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linked list. This is a little slower and involves more malloc'ing, but these lists are
typically short, and it allows PassInfo to be entirely constant initializable.
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