vectors. It operates on 128-bit elements instead of regular scalar
types. Recognize shuffles that are suitable for VPERM2F128 and teach
the x86 legalizer how to handle them.
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instruction introduced in AVX, which can operate on 128 and 256-bit vectors.
It considers a 256-bit vector as two independent 128-bit lanes. It can permute
any 32 or 64 elements inside a lane, and restricts the second lane to
have the same permutation of the first one. With the improved splat support
introduced early today, adding codegen for this instruction enable more
efficient 256-bit code:
Instead of:
vextractf128 $0, %ymm0, %xmm0
punpcklbw %xmm0, %xmm0
punpckhbw %xmm0, %xmm0
vinsertf128 $0, %xmm0, %ymm0, %ymm1
vinsertf128 $1, %xmm0, %ymm1, %ymm0
vextractf128 $1, %ymm0, %xmm1
shufps $1, %xmm1, %xmm1
movss %xmm1, 28(%rsp)
movss %xmm1, 24(%rsp)
movss %xmm1, 20(%rsp)
movss %xmm1, 16(%rsp)
vextractf128 $0, %ymm0, %xmm0
shufps $1, %xmm0, %xmm0
movss %xmm0, 12(%rsp)
movss %xmm0, 8(%rsp)
movss %xmm0, 4(%rsp)
movss %xmm0, (%rsp)
vmovaps (%rsp), %ymm0
We get:
vextractf128 $0, %ymm0, %xmm0
punpcklbw %xmm0, %xmm0
punpckhbw %xmm0, %xmm0
vinsertf128 $0, %xmm0, %ymm0, %ymm1
vinsertf128 $1, %xmm0, %ymm1, %ymm0
vpermilps $85, %ymm0, %ymm0
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and 256-bit forms. Because the number of elements in a vector
does not determine the vector type (4 elements could be v4f32 or
v4f64), pass the full type of the vector to decode routines.
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(LLVMX86Utils.a) to break cyclic library dependencies between
LLVMX86CodeGen.a and LLVMX86AsmParser.a. Previously this code was in
a header file and marked static but AVX requires some additional
functionality here that won't be used by all clients. Since including
unused static functions causes a gcc compiler warning, keeping it as a
header would break builds that use -Werror. Putting this in its own
library solves both problems at once.
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been MC-ized for assembly printing. MSP430 is mostly so, but still has the
asm printer and lowering code in the printer subdir for the moment.
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