methods take an int or unsigned value instead of int64_t.
Also, add an 'addImm' method to the MachineInstrBuilder class, because the
fact that the hardware sign or zero extends it does not/should not matter
to the code generator. Once the old sparc backend is removed the difference
can be eliminated.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11976 91177308-0d34-0410-b5e6-96231b3b80d8
all dynamically allocated LLVM values 4 bytes smaller, eliminate some vtables, and
make Value's destructor faster.
This makes Function derive from Annotation now because it is the only core LLVM
class that still has an annotation stuck onto it: MachineFunction.
MachineFunction is obviously horrible and gross (like most other annotations), but
will be the subject of refactorings later in the future. Besides many fewer
Function objects are dynamically allocated that instructions blocks, constants,
types, etc... :)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11878 91177308-0d34-0410-b5e6-96231b3b80d8
other clients. The problem is that the nullVal member was left to the default
constructor to initialize, which for int's does nothing (ie, leaves it unspecified).
To get a zero value, we must use T(). It's C++ wonderful? :)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11867 91177308-0d34-0410-b5e6-96231b3b80d8
pair, and look up varargs in the execution stack every time, instead of
just pushing iterators (which can be invalidated during callFunction())
around. (union GenericValue now has a "pair of uints" member, to support
this mechanism.) Fixes Bug 234.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11845 91177308-0d34-0410-b5e6-96231b3b80d8
so that we always get the inline function instead. Remember, kids, like it says
in the GCC manual, "An Inline Function is As Fast As a Macro."
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11815 91177308-0d34-0410-b5e6-96231b3b80d8
block into MachineBasicBlock::getFirstTerminator().
This also fixes a bug in the implementation of the above in both
RegAllocLocal and InstrSched, where instructions where added after the
terminator if the basic block's only instruction was a terminator (it
shouldn't matter for RegAllocLocal since this case never occurs in
practice).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11748 91177308-0d34-0410-b5e6-96231b3b80d8
switch statements in the constructors and simplifies the
implementation of the getUseType() member function. You will have to
specify defs using MachineOperand::Def instead of MOTy::Def though
(similarly for Use and UseAndDef).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11715 91177308-0d34-0410-b5e6-96231b3b80d8
1. LiveIntervals now implement a 4 slot per instruction model. Load,
Use, Def and a Store slot. This is required in order to correctly
represent caller saved register clobbering on function calls,
register reuse in the same instruction (def resues last use) and
also spill code added later by the allocator. The previous
representation (2 slots per instruction) was insufficient and as a
result was causing subtle bugs.
2. Fixes in spill code generation. This was the major cause of
failures in the test suite.
3. Linear scan now has core support for folding memory operands. This
is untested and not enabled (the live interval update function does
not attempt to fold loads/stores in instructions).
4. Lots of improvements in the debugging output of both live intervals
and linear scan. Give it a try... it is beautiful :-)
In summary the above fixes all the issues with the recent reserved
register elimination changes and get the allocator very close to the
next big step: folding memory operands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11654 91177308-0d34-0410-b5e6-96231b3b80d8