Hard float for mips16 means essentially to compile as soft float but to
use a runtime library for soft float that is written with native mips32
floating point instructions (those runtime routines run in mips32 hard
float mode).
The patch reviewed by Reed Kotler.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195123 91177308-0d34-0410-b5e6-96231b3b80d8
same so we put in the comment field an indicator when we think we are
emitting the 16 bit version. For the direct object emitter, the difference is
important as well as for other passes which need an accurate count of
program size. There will be other similar putbacks to this for various
instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174747 91177308-0d34-0410-b5e6-96231b3b80d8