Having both Triple::arm64 and Triple::aarch64 is extremely confusing, and
invites bugs where only one is checked. In reality, the only legitimate
difference between the two (arm64 usually means iOS) is also present in the OS
part of the triple and that's what should be checked.
We still parse the "arm64" triple, just canonicalise it to Triple::aarch64, so
there aren't any LLVM-side test changes.
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There's no reason to restrict this particular piece of RuntimeDyldChecker
functionality to +Asserts builds.
This should fix failures in MachO_x86-64_PIC_relocations.s on release bots.
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This patch introduces a 'stub_addr' builtin that can be used to find the address
of the stub for a given (<file>, <section>, <symbol>) tuple. This address can be
used both to verify the contents of stubs (by loading from the returned address)
and to verify references to stubs (by comparing against the returned address).
Example (1) - Verifying stub contents:
Load 8 bytes (assuming a 64-bit target) from the stub for 'x' in the __text
section of f.o, and compare that value against the addres of 'x'.
# rtdyld-check: *{8}(stub_addr(f.o, __text, x) = x
Example (2) - Verifying references to stubs:
Decode the immediate of the instruction at label 'l', and verify that it's
equal to the offset from the next instruction's PC to the stub for 'y' in the
__text section of f.o (i.e. it's the correct PC-rel difference).
# rtdyld-check: decode_operand(l, 4) = stub_addr(f.o, __text, y) - next_pc(l)
l:
movq y@GOTPCREL(%rip), %rax
Since stub inspection requires cooperation with RuntimeDyldImpl this patch
pimpl-ifies RuntimeDyldChecker. Its implementation is moved in to a new class,
RuntimeDyldCheckerImpl, that has access to the definition of RuntimeDyldImpl.
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This patch enables the new ELFv2 ABI in the runtime dynamic loader.
The loader has to implement the following features:
- In the ELFv2 ABI, do not look up a function descriptor in .opd, but
instead use the local entry point when resolving a direct call.
- Update the TOC restore code to use the new TOC slot linkage area
offset.
- Create PLT stubs appropriate for the ELFv2 ABI.
Note that this patch also adds common-code changes. These are necessary
because the loader must check the newly added ELF flags: the e_flags
header bits encoding the ABI version, and the st_other symbol table
entry bits encoding the local entry point offset. There is currently
no way to access these, so I've added ObjectFile::getPlatformFlags and
SymbolRef::getOther accessors.
Reviewed by Hal Finkel.
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The previous implementation of RuntimeDyldMachO mixed logic for all targets
within a single class, creating problems for readability, maintainability, and
performance. To address these issues, this patch strips the RuntimeDyldMachO
class down to just target-independent functionality, and moves all
target-specific functionality into target-specific subclasses RuntimeDyldMachO.
The new class hierarchy is as follows:
class RuntimeDyldMachO
Implemented in RuntimeDyldMachO.{h,cpp}
Contains logic that is completely independent of the target. This consists
mostly of MachO helper utilities which the derived classes use to get their
work done.
template <typename Impl>
class RuntimeDyldMachOCRTPBase<Impl> : public RuntimeDyldMachO
Implemented in RuntimeDyldMachO.h
Contains generic MachO algorithms/data structures that defer to the Impl class
for target-specific behaviors.
RuntimeDyldMachOARM : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOARM>
RuntimeDyldMachOARM64 : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOARM64>
RuntimeDyldMachOI386 : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOI386>
RuntimeDyldMachOX86_64 : public RuntimeDyldMachOCRTPBase<RuntimeDyldMachOX86_64>
Implemented in their respective *.h files in lib/ExecutionEngine/RuntimeDyld/MachOTargets
Each of these contains the relocation logic specific to their target architecture.
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SECTDIFF relocations on 32-bit x86.
This fixes several of the MCJIT regression test failures that show up on 32-bit
builds.
<rdar://problem/16886294>
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relocation entries it applies.
Prior to this patch, RuntimeDyldImpl::resolveExternalSymbols discarded
relocations for external symbols once they had been applied. This causes issues
if the client calls MCJIT::finalizeLoadedModules more than once, and updates the
location of any symbols in between (e.g. by calling MCJIT::mapSectionAddress).
No test case yet: None of our in-tree memory managers support moving sections
around. I'll have to hack up a dummy memory manager before I can write a unit
test.
Fixes <rdar://problem/16764378>
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A bunch of switch cases were missing, not just for ARM64 but also for
AArch64_BE. I've fixed all those, but there's zero testing as
ExecutionEngine tests are disabled when crosscompiling and I don't
have a native platform available to test on.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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definition below all the header #include lines. This updates most of the
miscellaneous other lib/... directories. A few left though.
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We normally don't drop functions from the C API's, but in this case I think we
can:
* The old implementation of getFileOffset was fairly broken
* The introduction of LLVMGetSymbolFileOffset was itself a C api breaking
change as it removed LLVMGetSymbolOffset.
* It is an incredibly specialized use case. The only reason MCJIT needs it is
because of its odd position of being a dynamic linker of .o files.
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Some targets require more than one relocation entry to perform a relocation.
This change allows processRelocationRef to process more than one relocation
entry at a time by passing the relocation iterator itself instead of just
the relocation entry.
Related to <rdar://problem/16199095>
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RTDyldMemoryManager, regardless of whether it thinks they're "required for
execution".
Currently, RuntimeDyld only passes sections that are "required for execution"
to the RTDyldMemoryManager, and takes "required for execution" to mean exactly
"contains symbols or relocations". There are two problems with this:
(1) It can drop sections with anonymous data that is referenced by code.
(2) It leaves the JIT client no way to inspect interesting sections that aren't
actually required to run the program (e.g dwarf sections).
A test case is still in the works.
Future work: We may want to replace this with a generic section filtering
mechanism, but that will require more consideration. For now, this flag at least
allows clients to volunteer to do the filtering themselves.
Fixes <rdar://problem/15177691>.
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relevant subclasses of RuntimeDyldImpl. This allows construction of
RuntimeDyldImpl instances to be deferred until after the target architecture is
known.
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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required for all sections in a module. This can be useful when targets or
code-models place strict requirements on how sections must be laid out
in memory.
If RTDyldMemoryManger::needsToReserveAllocationSpace() is overridden to return
true then the JIT will call the following method on the memory manager, which
can be used to preallocate the necessary memory.
void RTDyldMemoryManager::reserveAllocationSpace(uintptr_t CodeSize,
uintptr_t DataSizeRO,
uintptr_t DataSizeRW)
Patch by Vaidas Gasiunas. Thanks very much Viadas!
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uintptr_t. An unsigned could overflow for large sections.
No test case - anything big enough to overflow an unsigned is going to take an
appreciable time to zero when the test passes.
The choice of uintptr_t was made to match the RTDyldMemoryManager APIs, but
these should probably be hardcoded to uint64_ts: It is legitimate to JIT for
64-bit targets from a 32-bit host/compiler.
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None of the object file formats reported error on iterator increment. In
retrospect, that is not too surprising: no object format stores symbols or
sections in a linked list or other structure that requires chasing pointers.
As a consequence, all error checking can be done on begin() and end().
This reduces the text segment of bin/llvm-readobj in my machine from 521233 to
518526 bytes.
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I believe the bot failures on linux systems were due to overestimating the
alignment of object-files within archives, which are only guaranteed to be
two-byte aligned. I have reduced the alignment in
RuntimeDyldELF::createObjectImageFromFile accordingly.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
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This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
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