The AAPCS states that values passed in registers must have a value as though
they had been loaded with "LDR". LDR is equivalent to "LD1.64 vX.1D" - that is,
loading scalars to vector registers and loading 1-element vectors is equivalent.
The logic implemented here is to ensure that at all call boundaries and during
formal argument lowering all vectors are treated as their bitwidth-based floating
point scalar counterpart, which is always one of f64 or f128 (v2i32 -> f64,
v4i32 -> f128 etc). A BITCAST is inserted so that the appropriate REV will be
generated during code generation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@208198 91177308-0d34-0410-b5e6-96231b3b80d8
AArch64 has feature predicates for NEON, FP and CRYPTO instructions.
This allows the compiler to generate code without using FP, NEON
or CRYPTO instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206949 91177308-0d34-0410-b5e6-96231b3b80d8
It's not actually used to handle C or C++ ABI rules on ARM64, but could well be
emitted by other language front-ends, so it's as well to have a sensible
implementation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206568 91177308-0d34-0410-b5e6-96231b3b80d8
The second half of a split i128 was ending up in x7, which is not a good thing.
This is another part of PR19432.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206366 91177308-0d34-0410-b5e6-96231b3b80d8
This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205090 91177308-0d34-0410-b5e6-96231b3b80d8