at all of the operands. Previously it was skipping over implicit operands which
cause infinite looping when the two-address pass try to reschedule a
two-address instruction below the kill of tied operand.
I'm unable to come up with a reasonably sized test case.
rdar://13747577
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CodeModel: It's now possible to create an MCJIT instance with any CodeModel you like. Previously it was only possible to
create an MCJIT that used CodeModel::JITDefault.
EnableFastISel: It's now possible to turn on the fast instruction selector.
The CodeModel option required some trickery. The problem is that previously, we were ensuring future binary compatibility in
the MCJITCompilerOptions by mandating that the user bzero's the options struct and passes the sizeof() that he saw; the
bindings then bzero the remaining bits. This works great but assumes that the bitwise zero equivalent of any field is a
sensible default value.
But this is not the case for LLVMCodeModel, or its internal equivalent, llvm::CodeModel::Model. In both of those, the default
for a JIT is CodeModel::JITDefault (or LLVMCodeModelJITDefault), which is not bitwise zero.
Hence this change introduces LLVMInitializeMCJITCompilerOptions(), which will initialize the user's options struct with
defaults. The user will use this in the same way that they would have previously used memset() or bzero(). MCJITCAPITest.cpp
illustrates the change, as does the comment in ExecutionEngine.h.
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The old jit always uses DW_EH_PE_absptr, but MCJIT can use other encodings.
This is in preparation for adding EH support to MCJIT, but not directly
related, so I am committing it first.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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Shuffles are more difficult to lower and we usually don't touch them, while we do optimize selects more often.
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report a fatal error. This allows us to continue processing the translation
unit. Test case to come on the clang side because we need an inline asm
diagnostics handler in place.
rdar://13446483
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Optimize CONCAT_VECTOR nodes that merge EXTRACT_SUBVECTOR values that extract from the same vector.
rdar://13402653
PR15866
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The cause of the windows failures was fixed by r180791. Revert to the state
after Sabre's original revert.
Original message:
revert r179735, it has no testcases, and doesn't really make sense.
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This reverts commit r180802
There's ongoing discussion about whether this is the right place to make
this transformation. Reverting for now while we figure it out.
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Expand copy instructions between two accumulator registers before callee-saved
scan is done. Handle copies between integer GPR and hi/lo registers in
MipsSEInstrInfo::copyPhysReg. Delete pseudo-copy instructions that are not
needed.
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register-indirect address with an offset of 0.
It used to be that a DBG_VALUE is a register-indirect value if the offset
(operand 1) is nonzero. The new convention is that a DBG_VALUE is
register-indirect if the first operand is a register and the second
operand is an immediate. For plain registers use the combination reg, reg.
rdar://problem/13658587
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Always fold a shuffle-of-shuffle into a single shuffle when there's only one
input vector in the first place. Continue to be more conservative when there's
multiple inputs.
rdar://13402653
PR15866
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First, taking advantage of the fact that the virtual base registers are allocated in order of the local frame offsets, remove the quadratic register-searching behavior. Because of the ordering, we only need to check the last virtual base register created.
Second, store the frame index in the FrameRef structure, and get the frame index and the local offset from this structure at the top of the loop iteration. This allows us to de-nest the loops in insertFrameReferenceRegisters (and I think makes the code cleaner). I also moved the needsFrameBaseReg check into the first loop over instructions so that we don't bother pushing FrameRefs for instructions that don't want a virtual base register anyway.
Lastly, and this is the only functionality change, avoid the creation of single-use virtual base registers. These are currently not useful because, in general, they end up replacing what would be one r+r instruction with an add and a r+i instruction. Committing this removes the XFAIL in CodeGen/PowerPC/2007-09-07-LoadStoreIdxForms.ll
Jim has okayed this off-list.
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