This is a necessary step to lifting some of its configuration into
template parameters rather than runtime parameters.
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building outside projects with a different compiler than that used to build
LLVM itself (eg switching between gcc and clang).
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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but using a FoldingSet underneath and with a largely compatible
interface to that of FoldingSet. This can be used anywhere a FoldingSet
would be natural, but iteration order is significant. The initial
intended use case is in Clang's template specialization lists to
preserve instantiation order iteration.
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buildbots. Original commit message:
[ADT] Change the trivial FoldingSetNodeID::Add* methods to be inline, reapplied
with a fix for the longstanding over-read of 32-bit pointer values.
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implementations of equality comparison and hash computation. This
can be used to optimize node lookup by avoiding creating lots of
temporary ID values just for hashing and comparison purposes.
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the Profile method. Currently this only works with the default FoldingSetTraits
implementation.
The point of this is to allow nodes to not store context values which are only
used during profiling. A better solution would thread this value through the
folding algorithms, but then those would need to be (1) templated and
(2) non-opaque.
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BumpPtrAllocator-allocated region to allow it to be stored in a more
compact form and to avoid the need for a non-trivial destructor call.
Use this new mechanism in ScalarEvolution instead of
FastFoldingSetNode to avoid leaking memory in the case where a
FoldingSetNodeID uses heap storage, and to reduce overall memory
usage.
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- This also fixes a dereference of std::string::end, which makes MSVC unhappy and was causing all the static analyzer clang tests to fail.
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ASCII IR; loading and storing these can change the
bits of NaNs on some hosts. Remove or add warnings
at a few other places using host floating point;
this is a bad thing to do in general.
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Added member template "Add" to FoldingSetNodeID that allows "adding" arbitrary
objects to a profile via dispatch to FoldingSetTrait<T>::Profile().
Removed FoldingSetNodeID::AddAPFloat and FoldingSetNodeID::APInt, as their
functionality is now replaced using the above mentioned member template.
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