derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
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With this a DataLayoutPass can be reused for multiple modules.
Once we have doInitialization/doFinalization, it doesn't seem necessary to pass
a Module to the constructor.
Overall this change seems in line with the idea of making DataLayout a required
part of Module. With it the only way of having a DataLayout used is to add it
to the Module.
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Take a StringRef instead of a "const char *".
Take a "std::error_code &" instead of a "std::string &" for error.
A create static method would be even better, but this patch is already a bit too
big.
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string_ostream is a safe and efficient string builder that combines opaque
stack storage with a built-in ostream interface.
small_string_ostream<bytes> additionally permits an explicit stack storage size
other than the default 128 bytes to be provided. Beyond that, storage is
transferred to the heap.
This convenient class can be used in most places an
std::string+raw_string_ostream pair or SmallString<>+raw_svector_ostream pair
would previously have been used, in order to guarantee consistent access
without byte truncation.
The patch also converts much of LLVM to use the new facility. These changes
include several probable bug fixes for truncated output, a programming error
that's no longer possible with the new interface.
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Eventually DataLayoutPass should go away, but for now that is the only easy
way to get a DataLayout in some APIs. This patch only changes the ones that
have easy access to a Module.
One interesting issue with sometimes using DataLayoutPass and sometimes
fetching it from the Module is that we have to make sure they are equivalent.
We can get most of the way there by always constructing the pass with a Module.
In fact, the pass could be changed to point to an external DataLayout instead
of owning one to make this stricter.
Unfortunately, the C api passes a DataLayout, so it has to be up to the caller
to make sure the pass and the module are in sync.
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Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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After this I will set the default back to F_None. The advantage is that
before this patch forgetting to set F_Binary would corrupt a file on windows.
Forgetting to set F_Text produces one that cannot be read in notepad, which
is a better failure mode :-)
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This patch adds the target analysis passes (usually TargetTransformInfo) to the
codgen pipeline. We also expose now the AddAnalysisPasses method through the C
API, because the optimizer passes would also benefit from better target-specific
cost models.
Reviewed by Andrew Kaylor
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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This centralizes the handling of O_BINARY and opens the way for hiding more
differences (like how open behaves with directories).
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CodeModel: It's now possible to create an MCJIT instance with any CodeModel you like. Previously it was only possible to
create an MCJIT that used CodeModel::JITDefault.
EnableFastISel: It's now possible to turn on the fast instruction selector.
The CodeModel option required some trickery. The problem is that previously, we were ensuring future binary compatibility in
the MCJITCompilerOptions by mandating that the user bzero's the options struct and passes the sizeof() that he saw; the
bindings then bzero the remaining bits. This works great but assumes that the bitwise zero equivalent of any field is a
sensible default value.
But this is not the case for LLVMCodeModel, or its internal equivalent, llvm::CodeModel::Model. In both of those, the default
for a JIT is CodeModel::JITDefault (or LLVMCodeModelJITDefault), which is not bitwise zero.
Hence this change introduces LLVMInitializeMCJITCompilerOptions(), which will initialize the user's options struct with
defaults. The user will use this in the same way that they would have previously used memset() or bzero(). MCJITCAPITest.cpp
illustrates the change, as does the comment in ExecutionEngine.h.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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binary and assembly. Patch by Carlo Kok. Emitting was inspired by but not based
on the D llvm bindings.
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