- Don't use PARSE_ERROR macro unnecessarily (for simple strings)
- Add comments before each function
- Convert for bug 122 (Type != Value)
- Handle new value range on Type::PrimitiveTypeId enumeration by augmenting
the reader with a new read_typeid method and sanitizeTypeId method.
- Remove BytecodeHandler's default method implementations to header file.
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mistaken for anything else.
- Move function descriptions to Reader.cpp file per Chris.
- Remove tabs.
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integrated into Reader. Parser.* was just a bad idea. AnalyzerInternals.h
is no longer needed. ReaderPrimitives.h was integrated into Reader.h and
Reader.cpp. Dumper.cpp was integrated into Analyzer.cpp. ReaderInternals.h
became Reader.h. AnalyzerWrappers.cpp was integerated into
ReaderWrappers.cpp
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- stop passing Buf/BufEnd to every function (now member vars)
- internalize things that used to be in a header file that no one else
included/needed.
- Remove defunct BCR_TRACE lines
- Standardize error handling with the PARSE_ERROR macro.
- Integrate ConstantReader.cpp and InstructionReader.cpp and reorgnize
the definition order so that gcc has a chance at optimizing this module
- Standardize case and style of method names.
- Eliminate unneeded header files
- Prepare for Type != Value (bug122) change by splitting Types into their
own data structures.
- Implement the BytecodeHandler interface calls.
- Provide default implementation of BytecodeHandler interface.
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files. It was reading non-initialized global vars when the flag said it was
initialized and vice versa. Causes mis-alignment since initialized and
non-initialized constants have different bytecode lengths.
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must always coexist. Cleaned up the documentation on these interfaces
significantly. This is in preparation for moving Parser.h to the include
directories to make it a public interface.
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will (eventually) provide statistical analysis of bytecode files as well
as the ability to dump them in a low level format (slot numbers not
resolved). The purpose of this is to aid in the Type!=Value change of
bug 122. With this initial release, llvm-abcd merely dumps out the
bytecode. However, the infrastructure for separating bytecode parsing from
handling the parsing events is in place. The style chosen is similar to
SAX XML parsing where a handler object is called to handlign the parsing
events. This probably isn't useful to anyone but me right now as there is
no analysis yet, and the dumper doesn't work on every bytecode file. It
will probably be useful by the end of this week. Note that there is some
duplication of code from the bytecode reader. This was done to eliminate
errors from being introduced in the reader and to minimize the impact to
other LLVM developers. At some point, the Analyzer and the Reader will be
integrated to use the same infrastructure. Also, sorry for the minor change
to Instruction.h but I just couldn't bring myself to write code that
depends on Instruction internals.
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to index into structure types and allows arbitrary 32- and 64-bit integer
types to index into sequential types.
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In ReadArchiveBuffer, make sure that MemberName is set in the case where
getObjectType would want to return SVR4LongFilename.
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This shrinks the bytecode file for 176.gcc by about 200K (10%), and 254.gap by
about 167K, a 25% reduction. There is still a lot of room for improvement in
the encoding of the compaction table.
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type planes. This saves about 5k on 176.gcc, and is needed for a subsequent
patch of mine I'm working on.
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of forcing them to go through ConstantPointerRef's. This allows bytecode
files to mirror .ll files, allows more efficient encoding, and makes it easier
to eventually eliminate CPR's.
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returning error codes. Because they don't return an error code, they can
return the value read, which simplifies the code and makes the reader more
efficient (yaay!).
Also eliminate the special case code for little endian machines.
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* Refactor reader stuff out of include/llvm/Bytecode/Primitives.h. This is
internal implementation details for the reader, not public interfaces!
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Modified ReadArchiveBuffer() so that it dynamically allocates the
std::string object used to hold the bytecode object file's name. This is
necessary because it is passed by reference to the new Module that is
allocated to represent the bytecode object, and previously we were
using a std::string that disappeared on function exit.
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beginning of the archive member data as an argument.
Get rid of ParseLongFilenameSection(), which is dead.
In ReadArchiveBuffer(), implement support for 4.4BSD/MacOSX long filenames.
This is kind of invasive, because they prepend the long filename to the archive
member data, and then lie about the size. So we have to keep track of the real
size.
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each basic block in function. Instead, just emit a stream of instructions,
chopping up basic blocks based on when we find terminator instructions. This
saves a fairly substantial chunk of bytecode space. In stripped, sample
cases, for example, we get this reduction in size:
197.parser: 163036 -> 137180: 18.8% reduction
254.gap : 844936 -> 689392: 22.6%
255.vortex: 621724 -> 528444: 17.7%
...
Not bad for something this simple. :) Note that this doesn't require a new
bytecode version number at all, though version 1.1 should not need to support
the old format.
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* Strength reduce several data structures which were left over from the
"bad old days"
* Minor efficiency improvements
* Major efficiency improvement: In BytecodeParser::insertValue, do not allocate
a new ValueTab entry just because some value exists with a large type. This
dramatically reduces the number of allocations/deallocations performed by the
bytecode reader, and speeds up parsing of Kimwitu++ from 34s to 17s. This is
to help address PR127
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Correctly parse the Long Filename section of the archive.
When reading in archive members, set their ModuleIDs to
"ARCHIVENAME(MEMBERNAME)", as is traditional.
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constant expression, but is of (for example) ubyte type, then it is a
ConstantUInt. This was not true for placeholders.
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* More dense bytecode encoding for varargs calls (like printf)
* Eliminated the extremely old bytecode format. rev #0 is now 1.0
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For now, we translate linkonce into weak linkage in the bytecode format because
we don't have enough bits to represent it. We will rev the bytecode version
soon anyways, so this will be fixed in the near future.
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are ordered by name, not by slot, so the previous solution wasn't any good.
On a large testcase, this reduces time to parse from 2.17s to 1.58s.
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changes:
* BytecodeReader::getType(...) used to return a null pointer
on error. This was only checked about half the time. Now we convert
it to throw an exception, and delete the half that checked for error.
This was checked in before, but psmith crashed and lost the change :(
* insertValue no longer returns -1 on error, so callers don't need to
check for it.
* Substantial rewrite of InstructionReader.cpp, to use more efficient,
simpler, data structures. This provides another 5% speedup. This also
makes the code much easier to read and understand.
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simplifies the control flow a bit. This provides a small (~3%) speedup,
but it's primarily a cleanup exercise.
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new, simpler, ForwardReferences data structure. This is just the first
simple replacement, subsequent changes will improve the code more.
This simple change improves the performance of loading a file from HDF5
(contributed by Bill) from 2.36s to 1.93s, a 22% improvement. This
presumably has to do with the fact that we only create ONE placeholder for
a particular forward referenced values, and also may be because the data
structure is much simpler.
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in the bytecode parser. Before we tried to shoehorn basic blocks into the
"getValue" code path with other types of values. For a variety of reasons
this was a bad idea, so this patch separates it out into its own data structure.
This simplifies the code, makes it fit in 80 columns, and is also much faster.
In a testcase provided by Bill, which has lots of PHI nodes, this patch speeds
up bytecode parsing from taking 6.9s to taking 2.32s. More speedups to
follow later.
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* Kill unused ALIN_PTRS #define
* Set the error string if user passed it in to be compatible with former API
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* Instead of a #define, use inline function
* Fix the name on the #define, errr... now inline function to be more logical:
it doesn't CHECK the alignment, it PERFORMS the alignment
* To get string name of a Type*, use getDescription(), not getName()
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* Make sure we align the buffer we're given
* Do not let exceptions propagate when the caller asks for a Module*
* Add doxygenified comments to wrapper functions
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- no more passing around a string pointer to set errors
- no more returning booleans and checking for errors, we use C++ exceptions
* Broke functionality into 2 new classes, one reads from file, one from a stream
* Implemented lazy function streaming - the parser can read in a function at-a-time
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