This commit provides the necessary C/C++ APIs and infastructure to enable fine-
grain progress report and safe suspension points after each pass in the pass
manager.
Clients can provide a callback function to the pass manager to call after each
pass. This can be used in a variety of ways (progress report, dumping of IR
between passes, safe suspension of threads, etc).
The run listener list is maintained in the LLVMContext, which allows a multi-
threaded client to be only informed for it's own thread. This of course assumes
that the client created a LLVMContext for each thread.
This fixes <rdar://problem/16728690>
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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These linkages were introduced some time ago, but it was never very
clear what exactly their semantics were or what they should be used
for. Some investigation found these uses:
* utf-16 strings in clang.
* non-unnamed_addr strings produced by the sanitizers.
It turns out they were just working around a more fundamental problem.
For some sections a MachO linker needs a symbol in order to split the
section into atoms, and llvm had no idea that was the case. I fixed
that in r201700 and it is now safe to use the private linkage. When
the object ends up in a section that requires symbols, llvm will use a
'l' prefix instead of a 'L' prefix and things just work.
With that, these linkages were already dead, but there was a potential
future user in the objc metadata information. I am still looking at
CGObjcMac.cpp, but at this point I am convinced that linker_private
and linker_private_weak are not what they need.
The objc uses are currently split in
* Regular symbols (no '\01' prefix). LLVM already directly provides
whatever semantics they need.
* Uses of a private name (start with "\01L" or "\01l") and private
linkage. We can drop the "\01L" and "\01l" prefixes as soon as llvm
agrees with clang on L being ok or not for a given section. I have two
patches in code review for this.
* Uses of private name and weak linkage.
The last case is the one that one could think would fit one of these
linkages. That is not the case. The semantics are
* the linker will merge these symbol by *name*.
* the linker will hide them in the final DSO.
Given that the merging is done by name, any of the private (or
internal) linkages would be a bad match. They allow llvm to rename the
symbols, and that is really not what we want. From the llvm point of
view, these objects should really be (linkonce|weak)(_odr)?.
For now, just keeping the "\01l" prefix is probably the best for these
symbols. If we one day want to have a more direct support in llvm,
IMHO what we should add is not a linkage, it is just a hidden_symbol
attribute. It would be applicable to multiple linkages. For example,
on weak it would produce the current behavior we have for objc
metadata. On internal, it would be equivalent to private (and we
should then remove private).
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This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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Now that DataLayout is not a pass, store one in Module.
Since the C API expects to be able to get a char* to the datalayout description,
we have to keep a std::string somewhere. This patch keeps it in Module and also
uses it to represent modules without a DataLayout.
Once DataLayout is mandatory, we should probably move the string to DataLayout
itself since it won't be necessary anymore to represent the special case of a
module without a DataLayout.
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After this I will set the default back to F_None. The advantage is that
before this patch forgetting to set F_Binary would corrupt a file on windows.
Forgetting to set F_Text produces one that cannot be read in notepad, which
is a better failure mode :-)
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various opt verifier commandline options.
Mostly mechanical wiring of the verifier to the new pass manager.
Exercises one of the more unusual aspects of it -- a pass can be either
a module or function pass interchangably. If this is ever problematic,
we can make things more constrained, but for things like the verifier
where there is an "obvious" applicability at both levels, it seems
convenient.
This is the next-to-last piece of basic functionality left to make the
opt commandline driving of the new pass manager minimally functional for
testing and further development. There is still a lot to be done there
(notably the factoring into .def files to kill the current boilerplate
code) but it is relatively uninteresting. The only interesting bit left
for minimal functionality is supporting the registration of analyses.
I'm planning on doing that on top of the .def file switch mostly because
the boilerplate for the analyses would be significantly worse.
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This makes the 'verifyFunction' and 'verifyModule' functions totally
independent operations on the LLVM IR. It also cleans up their API a bit
by lifting the abort behavior into their clients and just using an
optional raw_ostream parameter to control printing.
The implementation of the verifier is now just an InstVisitor with no
multiple inheritance. It also is significantly more const-correct, and
hides the const violations internally. The two layers that force us to
break const correctness are building a DomTree and dispatching through
the InstVisitor.
A new VerifierPass is used to implement the legacy pass manager
interface in terms of the other pieces.
The error messages produced may be slightly different now, and we may
have slightly different short circuiting behavior with different usage
models of the verifier, but generally everything works equivalently and
this unblocks wiring the verifier up to the new pass manager.
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the verifier after ensuring the CFG is at least usefully formed.
This fixes a number of problems:
1) The PreVerifier was missing the controls the Verifier provides over
*how* an invalid module is handled -- it just aborted the program!
Now it uses the same logic as the Verifier which is significantly
more library-friendly.
2) The DominatorTree used previously could have been cached and not
updated due to bugs in prior passes and we would silently use the
stale tree. This could cause dominance errors to not be as quickly
diagnosed.
3) We can now (in the next patch) pull the functionality of the verifier
apart from the pass infrastructure so that you can verify IR without
having any form of pass manager. This in turn frees the code to share
logic between old and new pass manager variants.
Along the way I fixed at least one annoying bug -- the state for
'Broken' wasn't being cleared from run to run causing all functions
visited after the first broken function to be marked as broken
regardless of whether *they* were a problem. Fortunately, I don't really
know much of a way to observe this peculiarity.
In case folks are worried about the runtime cost, its negligible.
I looked at running the entire regression test suite (which should be
a relatively good use of the verifier) before and after but was unable
to even measure the time spent on the verifier and there was no
regresion from before to after. I checked both with debug builds and
optimized builds.
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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This implements the legacy passes in terms of the new ones. It adds
basic testing using explicit runs of the passes. Next up will be wiring
the basic output mechanism of opt up when the new pass manager is
engaged unless bitcode writing is requested.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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linkonce_odr_auto_hide was in incomplete attempt to implement a way
for the linker to hide symbols that are known to be available in every
TU and whose addresses are not relevant for a particular DSO.
It was redundant in that it all its uses are equivalent to
linkonce_odr+unnamed_addr. Unlike those, it has never been connected
to clang or llvm's optimizers, so it was effectively dead.
Given that nothing produces it, this patch just nukes it
(other than the llvm-c enum value).
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This puts all the global PassManager debugging flags, like
-print-after-all and -time-passes, behind a managed static. This
eliminates their static initializers and, more importantly, exit-time
destructors.
The only behavioral change I anticipate is that tools need to
initialize the PassManager before parsing the command line in order to
export these options, which makes sense. Tools that already initialize
the standard passes (opt/llc) don't need to do anything new.
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the C API to provide their own way of allocating JIT memory (both code
and data) and finalizing memory permissions (page protections, cache
flush).
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the C API to provide their own way of allocating JIT memory (both code
and data) and finalizing memory permissions (page protections, cache
flush).
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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GCC complains: Core.cpp:1449:27: warning: overflow in implicit constant conversion [-Woverflow]
I'm not sure if that's really a problem here, but using the enum type is better
style anyways.
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