I followed three heuristics for deciding whether to set 'true' or
'false':
- Everything target independent got 'true' as that is the expected
common output of the GCC builtins.
- If the target arch only has one way of implementing this operation,
set the flag in the way that exercises the most of codegen. For most
architectures this is also the likely path from a GCC builtin, with
'true' being set. It will (eventually) require lowering away that
difference, and then lowering to the architecture's operation.
- Otherwise, set the flag differently dependending on which target
operation should be tested.
Let me know if anyone has any issue with this pattern or would like
specific tests of another form. This should allow the x86 codegen to
just iteratively improve as I teach the backend how to differentiate
between the two forms, and everything else should remain exactly the
same.
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bots. Original commit messages:
- Reapply r142781 with fix. Original message:
Enhance SCEV's brute force loop analysis to handle multiple PHI nodes in the
loop header when computing the trip count.
With this, we now constant evaluate:
struct ListNode { const struct ListNode *next; int i; };
static const struct ListNode node1 = {0, 1};
static const struct ListNode node2 = {&node1, 2};
static const struct ListNode node3 = {&node2, 3};
int test() {
int sum = 0;
for (const struct ListNode *n = &node3; n != 0; n = n->next)
sum += n->i;
return sum;
}
- Now that we look at all the header PHIs, we need to consider all the header PHIs
when deciding that the loop has stopped evolving. Fixes miscompile in the gcc
torture testsuite!
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classifying many edges as exiting which were in fact not. These mainly
formed edges into sub-loops. It was also not correctly classifying all
returning edges out of loops as leaving the loop. With this match most
of the loop heuristics are more rational.
Several serious regressions on loop-intesive benchmarks like perlbench's
loop tests when built with -enable-block-placement are fixed by these
updated heuristics. Unfortunately they in turn uncover some other
regressions. There are still several improvemenst that should be made to
loop heuristics including trip-count, and early back-edge management.
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the dragonegg and llvm-gcc self-host buildbots. Original commit
messages:
- Reapply r142781 with fix. Original message:
Enhance SCEV's brute force loop analysis to handle multiple PHI nodes in the
loop header when computing the trip count.
With this, we now constant evaluate:
struct ListNode { const struct ListNode *next; int i; };
static const struct ListNode node1 = {0, 1};
static const struct ListNode node2 = {&node1, 2};
static const struct ListNode node3 = {&node2, 3};
int test() {
int sum = 0;
for (const struct ListNode *n = &node3; n != 0; n = n->next)
sum += n->i;
return sum;
}
- Now that we look at all the header PHIs, we need to consider all the header PHIs
when deciding that the loop has stopped evolving. Fixes miscompile in the gcc
torture testsuite!
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introduce no-return or unreachable heuristics.
The return heuristics from the Ball and Larus paper don't work well in
practice as they pessimize early return paths. The only good hitrate
return heuristics are those for:
- NULL return
- Constant return
- negative integer return
Only the last of these three can possibly require significant code for
the returning block, and even the last is fairly rare and usually also
a constant. As a consequence, even for the cold return paths, there is
little code on that return path, and so little code density to be gained
by sinking it. The places where sinking these blocks is valuable (inner
loops) will already be weighted appropriately as the edge is a loop-exit
branch.
All of this aside, early returns are nearly as common as all three of
these return categories, and should actually be predicted as taken!
Rather than muddy the waters of the static predictions, just remain
silent on returns and let the CFG itself dictate any layout or other
issues.
However, the return heuristic was flagging one very important case:
unreachable. Unfortunately it still gave a 1/4 chance of the
branch-to-unreachable occuring. It also didn't do a rigorous job of
finding those blocks which post-dominate an unreachable block.
This patch builds a more powerful analysis that should flag all branches
to blocks known to then reach unreachable. It also has better worst-case
runtime complexity by not looping through successors for each block. The
previous code would perform an N^2 walk in the event of a single entry
block branching to N successors with a switch where each successor falls
through to the next and they finally fall through to a return.
Test case added for noreturn heuristics. Also doxygen comments improved
along the way.
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Assertion `i_nocapture < OperandTraits<PHINode>::operands(this) && "getOperand() out of range!"' failed.
coming out of indvars.
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to bring it under direct test instead of merely indirectly testing it in
the BlockFrequencyInfo pass.
The next step is to start adding tests for the various heuristics
employed, and to start fixing those heuristics once they're under test.
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able to constant fold load instructions where the argument is a constant.
Second, we should be able to watch multiple PHI nodes through the loop; this
patch only supports PHIs in loop headers, more can be done here.
With this patch, we now constant evaluate:
static const int arr[] = {1, 2, 3, 4, 5};
int test() {
int sum = 0;
for (int i = 0; i < 5; ++i) sum += arr[i];
return sum;
}
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and switches, with arbitrary numbers of successors. Still optimized for
the common case of 2 successors for a conditional branch.
Add a test case for switch metadata showing up in the BlockFrequencyInfo pass.
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encoding of probabilities. In the absense of metadata, it continues to
fall back on static heuristics.
This allows __builtin_expect, after lowering through llvm.expect
a branch instruction's metadata, to actually enter the branch
probability model. This is one component of resolving PR2577.
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layer already had support for printing the results of this analysis, but
the wiring was missing.
Now that printing the analysis works, actually bring some of this
analysis, and the BranchProbabilityInfo analysis that it wraps, under
test! I'm planning on fixing some bugs and doing other work here, so
having a nice place to add regression tests and a way to observe the
results is really useful.
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for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
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queries in the case of a DAG, where a query reaches a node
visited earlier, but it's not on a cycle. This avoids
MayAlias results in cases where BasicAA is expected to
return MustAlias or PartialAlias in order to protect TBAA.
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after checking for a GEP, so that it matches what GetUnderlyingObject
does. This fixes an obscure bug turned up by bugpoint in the testcase
for PR9931.
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Original log message:
When BasicAA can determine that two pointers have the same base but
differ by a dynamic offset, return PartialAlias instead of MayAlias.
See the comment in the code for details. This fixes PR9971.
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differ by a dynamic offset, return PartialAlias instead of MayAlias.
See the comment in the code for details. This fixes PR9971.
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only check arguments with pointer types. Update the documentation
of IntrReadArgMem reflect this.
While here, add support for TBAA tags on intrinsic calls.
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is equivalent to any other relevant value; it isn't true in general.
If it is equivalent, the LoopPromoter will tell the AST the equivalence.
Also, delete the PreheaderLoad if it is unused.
Chris, since you were the last one to make major changes here, can you check
that this is sane?
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When ExactBECount is a constant, use it for MaxBECount.
When MaxBECount cannot be computed, replace it with ExactBECount.
Fixes PR9424.
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This fixes a FIXME in scev-aa.ll (allowing a new no-alias result) and
generally makes things more precise.
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unsigned overflow (e.g. "gep P, -1"), and while they can have
signed wrap in theoretical situations, modelling an AddRec as
not having signed wrap is going enough for any case we can
think of today. In the future if this isn't enough, we can
revisit this. Modeling them as having NUW isn't causing any
known problems either FWIW.
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The PassManager did not implement the transitivity of requiredTransitive. This
was unnoticed since 2006.
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by indvars through the scev expander.
trunc(add x, y) --> add(trunc x, y). Currently SCEV largely folds the other way
which is probably wrong, but preserved to minimize churn. Instcombine doesn't
do this fold either, demonstrating a missed optz'n opportunity on code doing
add+trunc+add.
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are pointing to the same object, one pointer is accessing the entire
object, and the other is access has a non-zero size. This prevents
TBAA from kicking in and saying NoAlias in such cases.
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does normal initialization and normal chaining. Change the default
AliasAnalysis implementation to NoAlias.
Update StandardCompileOpts.h and friends to explicitly request
BasicAliasAnalysis.
Update tests to explicitly request -basicaa.
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make any assumptions about when the two conditions will agree on when
to permit the loop to exit. This fixes PR7845.
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of BasicAA::getModRefInfo. This allows BasicAA to say that two
memset calls to non-aliasing memory locations don't interfere.
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response from getModRefInfo is not useful here. Instead, check for identical
calls only in the NoModRef case.
Reapply r110270, and strengthen it to compensate for the memdep changes.
When both calls are readonly, there is no dependence between them.
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one is a suffix of the other, and FileCheck accepts superstrings.
Adjust the output to avoid this problem.
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to return Ref if the left callsite only reads memory read or written
by the right callsite; fix BasicAliasAnalysis to implement this.
Add AliasAnalysisEvaluator support for testing the two-callsite
form of getModRefInfo.
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The RegionInfo pass detects single entry single exit regions in a function,
where a region is defined as any subgraph that is connected to the remaining
graph at only two spots.
Furthermore an hierarchical region tree is built.
Use it by calling "opt -regions analyze" or "opt -view-regions".
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interface needs implementations to be consistent, so any code which
wants to support different semantics must use a different interface.
It's not currently worthwhile to add a new interface for this new
concept.
Document that AliasAnalysis doesn't support cross-function queries.
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properly handles instructions and arguments defined in different
functions, or across recursive function iterations.
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assuming that loops are in canonical form, as ScalarEvolution doesn't
depend on LoopSimplify itself. Also, with indirectbr not all loops can
be simplified. This fixes PR7416.
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scrounging through SCEVUnknown contents and SCEVNAryExpr operands;
instead just do a simple deterministic comparison of the precomputed
hash data.
Also, since this is more precise, it eliminates the need for the slow
N^2 duplicate detection code.
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Also, generalize ScalarEvolutions's min and max recognition to handle
some new forms of min and max that this change makes more common.
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
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e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
A update of langref will occur in a subsequent checkin.
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true or false as its exit condition. These are usually eliminated by
SimplifyCFG, but the may be left around during a pass which wishes
to preserve the CFG.
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have trouble with an intermediate add overflowing. Also, be more conservative
about the case where the induction variable in an SLT loop exit can step past
the RHS of the SLT and overflow in a single step.
Make getSignedRange more aggressive, to recover for some common cases which
the above fixes pessimized.
This addresses rdar://7561161.
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Nodes that had children outside of the post dominator tree (infinite loops)
where removed from the post dominator tree. This seems to be wrong. Leave them
in the tree.
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