I'll fix the problems in libclang and other projects in ways that don't
require <mutex> until we sort out the cygwin situation.
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string_ostream is a safe and efficient string builder that combines opaque
stack storage with a built-in ostream interface.
small_string_ostream<bytes> additionally permits an explicit stack storage size
other than the default 128 bytes to be provided. Beyond that, storage is
transferred to the heap.
This convenient class can be used in most places an
std::string+raw_string_ostream pair or SmallString<>+raw_svector_ostream pair
would previously have been used, in order to guarantee consistent access
without byte truncation.
The patch also converts much of LLVM to use the new facility. These changes
include several probable bug fixes for truncated output, a programming error
that's no longer possible with the new interface.
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Certain versions of GCC (~4.7) couldn't handle the SFINAE on access
control, but with "= delete" (hidden behind a macro for portability)
this issue is worked around/addressed.
Patch by Agustín Bergé
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This reverts commit 1f502bd9d7, due to
GCC / MinGW's lack of support for C++11 threading.
It's possible this will go back in after we come up with a
reasonable solution.
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Start extracting helper functions out of -block-freq's `UnsignedFloat`
into `Support/ScaledNumber.h` with the eventual goal of moving and
renaming the class to `ScaledNumber`.
The bike shed about names is still being painted, but I'm going with
this for now.
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After a number of previous small iterations, the functions
llvm_start_multithreaded() and llvm_stop_multithreaded() have
been reduced essentially to no-ops. This change removes them
entirely.
Reviewed by: rnk, dblaikie
Differential Revision: http://reviews.llvm.org/D4216
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This change has a bit of a trickle down effect due to the fact that
there are a number of derived implementations of ExecutionEngine,
and that the mutex is not tightly encapsulated so is used by other
classes directly.
Reviewed by: rnk
Differential Revision: http://reviews.llvm.org/D4196
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This enables static polymorphism of the mutex type, which is
necessary in order to replace the standard mutex implementation
with a different type.
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given in the Unicode spec
That is, replace every maximal subpart of an ill-formed subsequence with one
U+FFFD.
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While std::error_code itself seems to work OK in all platforms, there
are few annoying differences with regards to the std::errc enumeration.
This patch adds a simple llvm enumeration, which will hopefully avoid build
breakages in other platforms and surprises as we get more uses of
std::error_code.
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This will allow inlining get_magic, which should in turn fix one of the mingw
build problems after the switch to std::error_code.
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The idea of this patch is to turn llvm/Support/system_error.h into a
transitional header that just brings in the erorr_code api to the llvm
namespace. I will remove it shortly afterwards.
The cases where the general idea needed some tweaking:
* std::errc is a namespace in msvc, so we cannot use "using std::errc". I could
add an #ifdef, but there were not that many uses, so I just added std:: to
them in this patch.
* Template specialization had to be moved to the std namespace in this
patch set already.
* The msvc implementation of default_error_condition doesn't seem to
provide the same transformations as we need. Not too surprising since
the standard doesn't actually say what "equivalent" means. I fixed the
problem by keeping our old mapping and using it at error_code
construction time.
Despite these shortcomings I think this is still a good thing. Some reasons:
* The different implementations of system_error might improve over time.
* It removes 925 lines of code from llvm already.
* It removes 6313 bytes from the text segment of the clang binary when
it is built with gcc and 2816 bytes when building with clang and
libstdc++.
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MSVC doesn't seem to provide any is_error_code_enum enumeration for the
windows errors.
Fortunately very few places in llvm have to handle raw windows errors, so
we can just construct the corresponding error_code directly.
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Unfortunately there's no way to elegantly do this with pre-canned
algorithms. Using a generating iterator doesn't work because you default
construct for each element, then move construct into the actual slot
(bad for copy but non-movable types, and a little unneeded overhead even
in the move-only case), so just write it out manually.
This solution isn't exception safe (if one of the element's ctors calls
we don't fall back, destroy the constructed elements, and throw on -
which std::uninitialized_fill does do) but SmallVector (and LLVM) isn't
exception safe anyway.
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To test cases that involve actual repetition (> 1 elements), at least
one element before the insertion point, and some elements of the
original range that still fit in that range space after insertion.
Actually we need coverage for the inverse case too (where no elements
after the insertion point fit into the previously allocated space), but
this'll do for now, and I might end up rewriting bits of SmallVector to
avoid that special case anyway.
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Specifically this caused inserting an element from a SmallVector into
itself when such an insertion would cause a reallocation. We have code
to handle this for non-reallocating cases, but it's not robust against
reallocation.
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(& because it makes it easier to test, this also improves
correctness/performance slightly by moving the last element in an insert
operation, rather than copying it)
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Because we don't have a separate negate( ) function, 0 - NaN does double-duty as the IEEE-754 negate( ) operation, which (unlike most FP ops) *does* attach semantic meaning to the signbit of NaN.
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This would cause the last element in a range to be in a moved-from state
after an insert at a non-end position, losing that value entirely in the
process.
Side note: move_backward is subtle. It copies [A, B) to C-1 and down.
(the fact that it decrements both the second and third iterators before
the first movement is the subtle part... kind of surprising, anyway)
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The JITTests and MCJITTests unit test targets require a native arch with JIT
support, otherwise fail to link.
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Alias with unnamed_addr were in a strange state. It is stored in GlobalValue,
the language reference talks about "unnamed_addr aliases" but the verifier
was rejecting them.
It seems natural to allow unnamed_addr in aliases:
* It is a property of how it is accessed, not of the data itself.
* It is perfectly possible to write code that depends on the address
of an alias.
This patch then makes unname_addr legal for aliases. One side effect is that
the syntax changes for a corner case: In globals, unnamed_addr is now printed
before the address space.
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This patch changes GlobalAlias to point to an arbitrary ConstantExpr and it is
up to MC (or the system assembler) to decide if that expression is valid or not.
This reduces our ability to diagnose invalid uses and how early we can spot
them, but it also lets us do things like
@test5 = alias inttoptr(i32 sub (i32 ptrtoint (i32* @test2 to i32),
i32 ptrtoint (i32* @bar to i32)) to i32*)
An important implication of this patch is that the notion of aliased global
doesn't exist any more. The alias has to encode the information needed to
access it in its metadata (linkage, visibility, type, etc).
Another consequence to notice is that getSection has to return a "const char *".
It could return a NullTerminatedStringRef if there was such a thing, but when
that was proposed the decision was to just uses "const char*" for that.
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There is no std::error_code::success, so this removes much of the noise
in transitioning to std::error_code.
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This patch changes the design of GlobalAlias so that it doesn't take a
ConstantExpr anymore. It now points directly to a GlobalObject, but its type is
independent of the aliasee type.
To avoid changing all alias related tests in this patches, I kept the common
syntax
@foo = alias i32* @bar
to mean the same as now. The cases that used to use cast now use the more
general syntax
@foo = alias i16, i32* @bar.
Note that GlobalAlias now behaves a bit more like GlobalVariable. We
know that its type is always a pointer, so we omit the '*'.
For the bitcode, a nice surprise is that we were writing both identical types
already, so the format change is minimal. Auto upgrade is handled by looking
through the casts and no new fields are needed for now. New bitcode will
simply have different types for Alias and Aliasee.
One last interesting point in the patch is that replaceAllUsesWith becomes
smart enough to avoid putting a ConstantExpr in the aliasee. This seems better
than checking and updating every caller.
A followup patch will delete getAliasedGlobal now that it is redundant. Another
patch will add support for an explicit offset.
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This is part of the fix for pr10367. A GlobalAlias always has a pointer type,
so just have the constructor build the type.
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Sometimes a LLVM compilation may take more time then a client would like to
wait for. The problem is that it is not possible to safely suspend the LLVM
thread from the outside. When the timing is bad it might be possible that the
LLVM thread holds a global mutex and this would block any progress in any other
thread.
This commit adds a new yield callback function that can be registered with a
context. LLVM will try to yield by calling this callback function, but there is
no guaranteed frequency. LLVM will only do so if it can guarantee that
suspending the thread won't block any forward progress in other LLVM contexts
in the same process.
Once the client receives the call back it can suspend the thread safely and
resume it at another time.
Related to <rdar://problem/16728690>
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We already had an assert for foo->RAUW(foo), but not for something like
foo->RAUW(GEP(foo)) and would go in an infinite loop trying to apply
the replacement.
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Split from the musttail inliner change. This will be covered by an opt
test when the inliner change lands.
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operations on the call graph. This one forms a cycle, and while not as
complex as removing an internal edge from an SCC, it involves
a reasonable amount of work to find all of the nodes newly connected in
a cycle.
Also somewhat alarming is the worst case complexity here: it might have
to walk roughly the entire SCC inverse DAG to insert a single edge. This
is carefully documented in the API (I hope).
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This fix simply ensures that both metadata nodes are path-aware before
performing path-aware alias analysis.
This issue isn't normally triggered in LLVM, because we perform an autoupgrade
of the TBAA metadata to the new format when reading in LL or BC files. This
issue only appears when a client creates the IR manually and mixes old and new
TBAA metadata format.
This fixes <rdar://problem/16760860>.
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just connects an SCC to one of its descendants directly. Not much of an
impact. The last one is the hard one -- connecting an SCC to one of its
ancestors, and thereby forming a cycle such that we have to merge all
the SCCs participating in the cycle.
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of SCCs in the SCC DAG. Exercise them in the big graph test case. These
will be especially useful for establishing invariants in insertion
logic.
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We already do this for shstrtab, so might as well do it for strtab. This
extracts the string table building code into a separate class. The idea
is to use it for other object formats too.
I mostly wanted to do this for the general principle, but it does save a
little bit on object file size. I tried this on a clang bootstrap and
saved 0.54% on the sum of object file sizes (1.14 MB out of 212 MB for
a release build).
Differential Revision: http://reviews.llvm.org/D3533
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When we were moving from a larger vector to a smaller one but didn't
need to re-allocate, we would move-assign over uninitialized memory in
the target, then move-construct that same data again.
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edge entirely within an existing SCC. Shockingly, making the connected
component more connected is ... a total snooze fest. =]
Anyways, its wired up, and I even added a test case to make sure it
pretty much sorta works. =D
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bits), and discover that it's totally broken. Yay tests. Boo bug. Fix
the basic edge removal so that it works by nulling out the removed edges
rather than actually removing them. This leaves the indices valid in the
map from callee to index, and preserves some of the locality for
iterating over edges. The iterator is made bidirectional to reflect that
it now has to skip over null entries, and the skipping logic is layered
onto it.
As future work, I would like to track essentially the "load factor" of
the edge list, and when it falls below a threshold do a compaction.
An alternative I considered (and continue to consider) is storing the
callees in a doubly linked list where each element of the list is in
a set (which is essentially the classical linked-hash-table
datastructure). The problem with that approach is that either you need
to heap allocate the linked list nodes and use pointers to them, or use
a bucket hash table (with even *more* linked list pointer overhead!),
etc. It's pretty easy to get 5x overhead for values that are just
pointers. So far, I think punching holes in the vector, and periodic
compaction is likely to be much more efficient overall in the space/time
tradeoff.
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Move a detailed test of `BranchProbability::scale()` from
`BlockFrequencyTest` over to `BranchProbabilityTest`.
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Change `BlockFrequency` to defer to `BranchProbability::scale()` and
`BranchProbability::scaleByInverse()`.
This removes `BlockFrequency::scale()` from its API (and drops the
ability to see the remainder), but the only user was the unit tests. If
some code in the future needs an API that exposes the remainder, we can
add something to `BranchProbability`, but I find that unlikely.
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Add API to `BranchProbability` for scaling big integers. Next job is to
rip the logic out of `BlockMass` and `BlockFrequency`.
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never actually compared for equality two pointer unions that were equal.
Fortunately, things seem to work. =]
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This commit provides the necessary C/C++ APIs and infastructure to enable fine-
grain progress report and safe suspension points after each pass in the pass
manager.
Clients can provide a callback function to the pass manager to call after each
pass. This can be used in a variety of ways (progress report, dumping of IR
between passes, safe suspension of threads, etc).
The run listener list is maintained in the LLVMContext, which allows a multi-
threaded client to be only informed for it's own thread. This of course assumes
that the client created a LLVMContext for each thread.
This fixes <rdar://problem/16728690>
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contract (and be much more useful). It now provides exactly the
post-order traversal a caller might need to perform on newly formed
SCCs.
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API requirements much more obvious.
The key here is that there are two totally different use cases for
mutating the graph. Prior to doing any SCC formation, it is very easy to
mutate the graph. There may be users that want to do small tweaks here,
and then use the already-built graph for their SCC-based operations.
This method remains on the graph itself and is documented carefully as
being cheap but unavailable once SCCs are formed.
Once SCCs are formed, and there is some in-flight DFS building them, we
have to be much more careful in how we mutate the graph. These mutation
operations are sunk onto the SCCs themselves, which both simplifies
things (the code was already there!) and helps make it obvious that
these interfaces are only applicable within that context. The other
primary constraint is that the edge being mutated is actually related to
the SCC on which we call the method. This helps make it obvious that you
cannot arbitrarily mutate some other SCC.
I've tried to write much more complete documentation for the interesting
mutation API -- intra-SCC edge removal. Currently one aspect of this
documentation is a lie (the result list of SCCs) but we also don't even
have tests for that API. =[ I'm going to add tests and fix it to match
the documentation next.
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This should reduce the chance of memory leaks like those fixed in
r207240.
There's still some unclear ownership of DIEs happening in DwarfDebug.
Pushing unique_ptr and references through more APIs should help expose
the cases where ownership is a bit fuzzy.
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Makes some more cases (the unit tests, specifically), lexically
compatible with a change to unique_ptr.
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It's fishy to be changing the `std::vector<>` owned by the iterator, and
no one actual does it, so I'm going to remove the ability in a
subsequent commit. First, update the users.
<rdar://problem/14292693>
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an issue. This way you see that the number of nodes was wrong before
a crash due to accessing too many nodes.
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Boost's iterator_adaptor, and a specific adaptor which iterates over
pointees when wrapped around an iterator over pointers.
This is the result of a long discussion on IRC with Duncan Smith, Dave
Blaikie, Richard Smith, and myself. Essentially, I could use some subset
of the iterator facade facilities often used from Boost, and everyone
seemed interested in having the functionality in a reasonably generic
form. I've tried to strike a balance between the pragmatism and the
established Boost design. The primary differences are:
1) Delegating to the standard iterator interface names rather than
special names that then make up a second iterator-like API.
2) Using the name 'pointee_iterator' which seems more clear than
'indirect_iterator'. The whole business of calling the '*p' operation
'pointer indirection' in the standard is ... quite confusing. And
'dereference' is no better of a term for moving from a pointer to
a reference.
Hoping Duncan, and others continue to provide comments on this until
we've got a nice, minimal abstraction.
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than functions. So far, this access pattern is *much* more common. It
seems likely that any user of this interface is going to have nodes at
the point that they are querying the SCCs.
No functionality changed.
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This implements the core functionality necessary to remove an edge from
the call graph and correctly update both the basic graph and the SCC
structure. As part of that it has to run a tiny (in number of nodes)
Tarjan-style DFS walk of an SCC being mutated to compute newly formed
SCCs, etc.
This is *very rough* and a WIP. I have a bunch of FIXMEs for code
cleanup that will reduce the boilerplate in this change substantially.
I also have a bunch of simplifications to various parts of both
algorithms that I want to make, but first I'd like to have a more
holistic picture. Ideally, I'd also like more testing. I'll probably add
quite a few more unit tests as I go here to cover the various different
aspects and corner cases of removing edges from the graph.
Still, this is, so far, successfully updating the SCC graph in-place
without disrupting the identity established for the existing SCCs even
when we do challenging things like delete the critical edge that made an
SCC cycle at all and have to reform things as a tree of smaller SCCs.
Getting this to work is really critical for the new pass manager as it
is going to associate significant state with the SCC instance and needs
it to be stable. That is also the motivation behind the return of the
newly formed SCCs. Eventually, I'll wire this all the way up to the
public API so that the pass manager can use it to correctly re-enqueue
newly formed SCCs into a fresh postorder traversal.
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up the stack finishing the exploration of each entries children before
we're finished in addition to accounting for their low-links. Added
a unittest that really hammers home the need for this with interlocking
cycles that would each appear distinct otherwise and crash or compute
the wrong result. As part of this, nuke a stale fixme and bring the rest
of the implementation still more closely in line with the original
algorithm.
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resisted this for too long. Just with the basic testing here I was able
to exercise the analysis in more detail and sift out both type signature
bugs in the API and a bug in the DFS numbering. All of these are fixed
here as well.
The unittests will be much more important for the mutation support where
it is necessary to craft minimal mutations and then inspect the state of
the graph. There is just no way to do that with a standard FileCheck
test. However, unittesting these kinds of analyses is really quite easy,
especially as they're designed with the new pass manager where there is
essentially no infrastructure required to rig up the core logic and
exercise it at an API level.
As a minor aside about the DFS numbering bug, the DFS numbering used in
LCG is a bit unusual. Rather than numbering from 0, we number from 1,
and use 0 as the sentinel "unvisited" state. Other implementations often
use '-1' for this, but I find it easier to deal with 0 and it shouldn't
make any real difference provided someone doesn't write silly bugs like
forgetting to actually initialize the DFS numbering. Oops. ;]
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this code ages ago and lost track of it. Seems worth doing though --
this thing can get called from places that would benefit from knowing
that std::distance is O(1). Also add a very fledgeling unittest for
Users and make sure various aspects of this seem to work reasonably.
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Implement DebugInfoVerifier, which steals verification relying on
DebugInfoFinder from Verifier.
- Adds LegacyDebugInfoVerifierPassPass, a ModulePass which wraps
DebugInfoVerifier. Uses -verify-di command-line flag.
- Change verifyModule() to invoke DebugInfoVerifier as well as
Verifier.
- Add a call to createDebugInfoVerifierPass() wherever there was a
call to createVerifierPass().
This implementation as a module pass should sidestep efficiency issues,
allowing us to turn debug info verification back on.
<rdar://problem/15500563>
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by removing the MallocSlabAllocator entirely and just using
MallocAllocator directly. This makes all off these allocators expose and
utilize the same core interface.
The only ugly part of this is that it exposes the fact that the JIT
allocator has no real handling of alignment, any more than the malloc
allocator does. =/ It would be nice to fix both of these to support
alignments, and then to leverage that in the BumpPtrAllocator to do less
over allocation in order to manually align pointers. But, that's another
patch for another day. This patch has no functional impact, it just
removes the somewhat meaningless wrapper around MallocAllocator.
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abstract interface. The only user of this functionality is the JIT
memory manager and it is quite happy to have a custom type here. This
removes a virtual function call and a lot of unnecessary abstraction
from the common case where this is just a *very* thin vaneer around
a call to malloc.
Hopefully still no functionality changed here. =]
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slabs rather than embedding a singly linked list in the slabs
themselves. This has a few advantages:
- Better utilization of the slab's memory by not wasting 16-bytes at the
front.
- Simpler allocation strategy by not having a struct packed at the
front.
- Avoids paging every allocated slab in just to traverse them for
deallocating or dumping stats.
The latter is the really nice part. Folks have complained from time to
time bitterly that tearing down a BumpPtrAllocator, even if it doesn't
run any destructors, pages in all of the memory allocated. Now it won't.
=]
Also resolves a FIXME with the scaling of the slab sizes. The scaling
now disregards specially sized slabs for allocations larger than the
threshold.
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Introduce ScalarTraits::mustQuote which determines whether or not a
StringRef needs quoting before it is acceptable to output.
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Don't quote octal compatible strings if they are only two wide, they
aren't ambiguous.
This reverts commit r205857 which reverted r205857.
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YAMLIO would turn a BinaryRef into the string 0000000004000000.
However, the leading zero causes parsers to interpret it as being an
octal number instead of a hexadecimal one.
Instead, escape such strings as needed.
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- take->release: LLVM has moved to C++11. MockWrapper became an instance of unique_ptr.
- method symbol_iterator::increment disappeared recently, in this revision:
r200442 | rafael | 2014-01-29 20:49:50 -0600 (Wed, 29 Jan 2014) | 9 lines
Simplify the handling of iterators in ObjectFile.
None of the object file formats reported error on iterator increment. In
retrospect, that is not too surprising: no object format stores symbols or
sections in a linked list or other structure that requires chasing pointers.
As a consequence, all error checking can be done on begin() and end().
This reduces the text segment of bin/llvm-readobj in my machine from 521233 to
518526 bytes.
My change mimics the change that the revision made to lib/DebugInfo/DWARFContext.cpp .
- const_cast: Shut up a warning from gcc.
I ran unittests/ExecutionEngine/JIT/Debug+Asserts/JITTests to make sure it worked.
- Arch
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This avoids an extra copy during decompression and avoids the use of
MemoryBuffer which is a weirdly esoteric device that includes unrelated
concepts like "file name" (its rather generic name is a bit misleading).
Similar refactoring of zlib::compress coming up.
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Cygwin is now a proper environment rather than an OS. This updates the MCJIT
tests to avoid execution on Cygwin. This fixes native cygwin tests.
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This generalises the object file type parsing to all Windows environments. This
is used by cygwin as well as MSVC environments for MCJIT. This also makes the
triple more similar to Chandler's suggestion of a separate field for the object
file format.
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parameters rather than runtime parameters.
There is only one user of these parameters and they are compile time for
that user. Making these compile time seems to better reflect their
intended usage as well.
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This is causing the ARM build-bots to fail since they only include
the ARM backend and can't create an ARM64 target.
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If the environment is unknown and no object file is provided, then assume an
"MSVC" environment, otherwise, set the environment to the object file format.
In the case that we have a known environment but a non-native file format for
Windows (COFF) which is used for MCJIT, then append the custom file format to
the triple as an additional component.
This fixes the MCJIT tests on Windows.
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This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
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Construct a uniform Windows target triple nomenclature which is congruent to the
Linux counterpart. The old triples are normalised to the new canonical form.
This cleans up the long-standing issue of odd naming for various Windows
environments.
There are four different environments on Windows:
MSVC: The MS ABI, MSVCRT environment as defined by Microsoft
GNU: The MinGW32/MinGW32-W64 environment which uses MSVCRT and auxiliary libraries
Itanium: The MSVCRT environment + libc++ built with Itanium ABI
Cygnus: The Cygwin environment which uses custom libraries for everything
The following spellings are now written as:
i686-pc-win32 => i686-pc-windows-msvc
i686-pc-mingw32 => i686-pc-windows-gnu
i686-pc-cygwin => i686-pc-windows-cygnus
This should be sufficiently flexible to allow us to target other windows
environments in the future as necessary.
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