Implement DebugInfoVerifier, which steals verification relying on
DebugInfoFinder from Verifier.
- Adds LegacyDebugInfoVerifierPassPass, a ModulePass which wraps
DebugInfoVerifier. Uses -verify-di command-line flag.
- Change verifyModule() to invoke DebugInfoVerifier as well as
Verifier.
- Add a call to createDebugInfoVerifierPass() wherever there was a
call to createVerifierPass().
This implementation as a module pass should sidestep efficiency issues,
allowing us to turn debug info verification back on.
<rdar://problem/15500563>
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CodeGenPrepare uses extensively TargetLowering which is part of libLLVMCodeGen.
This is a layer violation which would introduce eventually a dependence on
CodeGen in ScalarOpts.
Move CodeGenPrepare into libLLVMCodeGen to avoid that.
Follow-up of <rdar://problem/15519855>
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This reverts commit r200058 and adds the using directive for
ARMTargetTransformInfo to silence two g++ overload warnings.
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This commit caused -Woverloaded-virtual warnings. The two new
TargetTransformInfo::getIntImmCost functions were only added to the superclass,
and to the X86 subclass. The other targets were not updated, and the
warning highlighted this by pointing out that e.g. ARMTTI::getIntImmCost was
hiding the two new getIntImmCost variants.
We could pacify the warning by adding "using TargetTransformInfo::getIntImmCost"
to the various subclasses, or turning it off, but I suspect that it's wrong to
leave the functions unimplemnted in those targets. The default implementations
return TCC_Free, which I don't think is right e.g. for ARM.
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Retry commit r200022 with a fix for the build bot errors. Constant expressions
have (unlike instructions) module scope use lists and therefore may have users
in different functions. The fix is to simply ignore these out-of-function uses.
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This pass identifies expensive constants to hoist and coalesces them to
better prepare it for SelectionDAG-based code generation. This works around the
limitations of the basic-block-at-a-time approach.
First it scans all instructions for integer constants and calculates its
cost. If the constant can be folded into the instruction (the cost is
TCC_Free) or the cost is just a simple operation (TCC_BASIC), then we don't
consider it expensive and leave it alone. This is the default behavior and
the default implementation of getIntImmCost will always return TCC_Free.
If the cost is more than TCC_BASIC, then the integer constant can't be folded
into the instruction and it might be beneficial to hoist the constant.
Similar constants are coalesced to reduce register pressure and
materialization code.
When a constant is hoisted, it is also hidden behind a bitcast to force it to
be live-out of the basic block. Otherwise the constant would be just
duplicated and each basic block would have its own copy in the SelectionDAG.
The SelectionDAG recognizes such constants as opaque and doesn't perform
certain transformations on them, which would create a new expensive constant.
This optimization is only applied to integer constants in instructions and
simple (this means not nested) constant cast experessions. For example:
%0 = load i64* inttoptr (i64 big_constant to i64*)
Reviewed by Eric
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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This adds a loop rerolling pass: the opposite of (partial) loop unrolling. The
transformation aims to take loops like this:
for (int i = 0; i < 3200; i += 5) {
a[i] += alpha * b[i];
a[i + 1] += alpha * b[i + 1];
a[i + 2] += alpha * b[i + 2];
a[i + 3] += alpha * b[i + 3];
a[i + 4] += alpha * b[i + 4];
}
and turn them into this:
for (int i = 0; i < 3200; ++i) {
a[i] += alpha * b[i];
}
and loops like this:
for (int i = 0; i < 500; ++i) {
x[3*i] = foo(0);
x[3*i+1] = foo(0);
x[3*i+2] = foo(0);
}
and turn them into this:
for (int i = 0; i < 1500; ++i) {
x[i] = foo(0);
}
There are two motivations for this transformation:
1. Code-size reduction (especially relevant, obviously, when compiling for
code size).
2. Providing greater choice to the loop vectorizer (and generic unroller) to
choose the unrolling factor (and a better ability to vectorize). The loop
vectorizer can take vector lengths and register pressure into account when
choosing an unrolling factor, for example, and a pre-unrolled loop limits that
choice. This is especially problematic if the manual unrolling was optimized
for a machine different from the current target.
The current implementation is limited to single basic-block loops only. The
rerolling recognition should work regardless of how the loop iterations are
intermixed within the loop body (subject to dependency and side-effect
constraints), but the significant restriction is that the order of the
instructions in each iteration must be identical. This seems sufficient to
capture all current use cases.
This pass is not currently enabled by default at any optimization level.
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This adds a new scalar pass that reads a file with samples generated
by 'perf' during runtime. The samples read from the profile are
incorporated and emmited as IR metadata reflecting that profile.
The profile file is assumed to have been generated by an external
profile source. The profile information is converted into IR metadata,
which is later used by the analysis routines to estimate block
frequencies, edge weights and other related data.
External profile information files have no fixed format, each profiler
is free to define its own. This includes both the on-disk representation
of the profile and the kind of profile information stored in the file.
A common kind of profile is based on sampling (e.g., perf), which
essentially counts how many times each line of the program has been
executed during the run.
The SampleProfileLoader pass is organized as a scalar transformation.
On startup, it reads the file given in -sample-profile-file to
determine what kind of profile it contains. This file is assumed to
contain profile information for the whole application. The profile
data in the file is read and incorporated into the internal state of
the corresponding profiler.
To facilitate testing, I've organized the profilers to support two file
formats: text and native. The native format is whatever on-disk
representation the profiler wants to support, I think this will mostly
be bitcode files, but it could be anything the profiler wants to
support. To do this, every profiler must implement the
SampleProfile::loadNative() function.
The text format is mostly meant for debugging. Records are separated by
newlines, but each profiler is free to interpret records as it sees fit.
Profilers must implement the SampleProfile::loadText() function.
Finally, the pass will call SampleProfile::emitAnnotations() for each
function in the current translation unit. This function needs to
translate the loaded profile into IR metadata, which the analyzer will
later be able to use.
This patch implements the first steps towards the above design. I've
implemented a sample-based flat profiler. The format of the profile is
fairly simplistic. Each sampled function contains a list of relative
line locations (from the start of the function) together with a count
representing how many samples were collected at that line during
execution. I generate this profile using perf and a separate converter
tool.
Currently, I have only implemented a text format for these profiles. I
am interested in initial feedback to the whole approach before I send
the other parts of the implementation for review.
This patch implements:
- The SampleProfileLoader pass.
- The base ExternalProfile class with the core interface.
- A SampleProfile sub-class using the above interface. The profiler
generates branch weight metadata on every branch instructions that
matches the profiles.
- A text loader class to assist the implementation of
SampleProfile::loadText().
- Basic unit tests for the pass.
Additionally, the patch uses profile information to compute branch
weights based on instruction samples.
This patch converts instruction samples into branch weights. It
does a fairly simplistic conversion:
Given a multi-way branch instruction, it calculates the weight of
each branch based on the maximum sample count gathered from each
target basic block.
Note that this assignment of branch weights is somewhat lossy and can be
misleading. If a basic block has more than one incoming branch, all the
incoming branches will get the same weight. In reality, it may be that
only one of them is the most heavily taken branch.
I will adjust this assignment in subsequent patches.
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This pass was based on the previous (essentially unused) profiling
infrastructure and the assumption that by ordering the basic blocks at
the IR level in a particular way, the correct layout would happen in the
end. This sometimes worked, and mostly didn't. It also was a really
naive implementation of the classical paper that dates from when branch
predictors were primarily directional and when loop structure wasn't
commonly available. It also didn't factor into the equation
non-fallthrough branches and other machine level details.
Anyways, for all of these reasons and more, I wrote
MachineBlockPlacement, which completely supercedes this pass. It both
uses modern profile information infrastructure, and actually works. =]
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...so that it can be used for z too. Most of the code is the same.
The only real change is to use TargetTransformInfo to test when a sqrt
instruction is available.
The pass is opt-in because at the moment it only handles sqrt.
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Merge consecutive if-regions if they contain identical statements.
Both transformations reduce number of branches. The transformation
is guarded by a target-hook, and is currently enabled only for +R600,
but the correctness has been tested on X86 target using a variety of
CPU benchmarks.
Patch by: Mei Ye
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This commit completely removes what is left of the simplify-libcalls
pass. All of the functionality has now been migrated to the instcombine
and functionattrs passes. The following C API functions are now NOPs:
1. LLVMAddSimplifyLibCallsPass
2. LLVMPassManagerBuilderSetDisableSimplifyLibCalls
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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This is essentially a ground up re-think of the SROA pass in LLVM. It
was initially inspired by a few problems with the existing pass:
- It is subject to the bane of my existence in optimizations: arbitrary
thresholds.
- It is overly conservative about which constructs can be split and
promoted.
- The vector value replacement aspect is separated from the splitting
logic, missing many opportunities where splitting and vector value
formation can work together.
- The splitting is entirely based around the underlying type of the
alloca, despite this type often having little to do with the reality
of how that memory is used. This is especially prevelant with unions
and base classes where we tail-pack derived members.
- When splitting fails (often due to the thresholds), the vector value
replacement (again because it is separate) can kick in for
preposterous cases where we simply should have split the value. This
results in forming i1024 and i2048 integer "bit vectors" that
tremendously slow down subsequnet IR optimizations (due to large
APInts) and impede the backend's lowering.
The new design takes an approach that fundamentally is not susceptible
to many of these problems. It is the result of a discusison between
myself and Duncan Sands over IRC about how to premptively avoid these
types of problems and how to do SROA in a more principled way. Since
then, it has evolved and grown, but this remains an important aspect: it
fixes real world problems with the SROA process today.
First, the transform of SROA actually has little to do with replacement.
It has more to do with splitting. The goal is to take an aggregate
alloca and form a composition of scalar allocas which can replace it and
will be most suitable to the eventual replacement by scalar SSA values.
The actual replacement is performed by mem2reg (and in the future
SSAUpdater).
The splitting is divided into four phases. The first phase is an
analysis of the uses of the alloca. This phase recursively walks uses,
building up a dense datastructure representing the ranges of the
alloca's memory actually used and checking for uses which inhibit any
aspects of the transform such as the escape of a pointer.
Once we have a mapping of the ranges of the alloca used by individual
operations, we compute a partitioning of the used ranges. Some uses are
inherently splittable (such as memcpy and memset), while scalar uses are
not splittable. The goal is to build a partitioning that has the minimum
number of splits while placing each unsplittable use in its own
partition. Overlapping unsplittable uses belong to the same partition.
This is the target split of the aggregate alloca, and it maximizes the
number of scalar accesses which become accesses to their own alloca and
candidates for promotion.
Third, we re-walk the uses of the alloca and assign each specific memory
access to all the partitions touched so that we have dense use-lists for
each partition.
Finally, we build a new, smaller alloca for each partition and rewrite
each use of that partition to use the new alloca. During this phase the
pass will also work very hard to transform uses of an alloca into a form
suitable for promotion, including forming vector operations, speculating
loads throguh PHI nodes and selects, etc.
After splitting is complete, each newly refined alloca that is
a candidate for promotion to a scalar SSA value is run through mem2reg.
There are lots of reasonably detailed comments in the source code about
the design and algorithms, and I'm going to be trying to improve them in
subsequent commits to ensure this is well documented, as the new pass is
in many ways more complex than the old one.
Some of this is still a WIP, but the current state is reasonbly stable.
It has passed bootstrap, the nightly test suite, and Duncan has run it
successfully through the ACATS and DragonEgg test suites. That said, it
remains behind a default-off flag until the last few pieces are in
place, and full testing can be done.
Specific areas I'm looking at next:
- Improved comments and some code cleanup from reviews.
- SSAUpdater and enabling this pass inside the CGSCC pass manager.
- Some datastructure tuning and compile-time measurements.
- More aggressive FCA splitting and vector formation.
Many thanks to Duncan Sands for the thorough final review, as well as
Benjamin Kramer for lots of review during the process of writing this
pass, and Daniel Berlin for reviewing the data structures and algorithms
and general theory of the pass. Also, several other people on IRC, over
lunch tables, etc for lots of feedback and advice.
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move EmitGEPOffset from InstCombine to Transforms/Utils/Local.h
(a draft of this) patch reviewed by Andrew, thanks.
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ssa, so it has to be run really early in the pipeline. Any replacement
should probably use the SSAUpdater.
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of instcombine that is currently in the middle of the loop pass pipeline. This
commit only checks in the pass; it will hopefully be enabled by default later.
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initialization functions that initialize the set of passes implemented in
that library. Add C bindings for these functions as well.
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