objects, since they'll end up using the implicit conversion to "bool"
and causing some very "fun" surprises.
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may be useful to understand "none", this is not the place for it. Tweak
the fix to Normalize while there: the fix added in 123990 works correctly,
but I like this way better. Finally, now that Triple understands some
non-trivial environment values, teach the unittests about them.
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when no virtual registers have been allocated.
It was only used to resize IndexedMaps, so provide an IndexedMap::resize()
method such that
Map.grow(MRI.getLastVirtReg());
can be replaced with the simpler
Map.resize(MRI.getNumVirtRegs());
This works correctly when no virtuals are allocated, and it bypasses the to/from
index conversions.
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This implementation already exists as ConnectedVNInfoEqClasses in
LiveInterval.cpp, and it seems to be generally useful to have a light-weight way
of forming equivalence classes of small integers.
IntEqClasses doesn't allow enumeration of the elements in a class.
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moves the iterator to end(), and it is valid to call it on end().
That means it is valid to call advanceTo() with any monotonic key sequence.
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This is a three-way interval list intersection between a virtual register, a
live interval union, and a loop. It will be used to identify interference-free
loops for live range splitting.
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IntervalMaps.
The IntervalMaps can have different template parameters, but the KeyT and Traits
types must be the same.
Tests are forthcoming.
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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editing of the current interval.
These methods may cause coalescing, there are corresponding set*Unchecked
methods for editing without coalescing. The non-coalescing methods are useful
for applying monotonic transforms to all keys or values in a map without
accidentally coalescing transformed and untransformed intervals.
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- Use a DenseSet instead of a FoldingSet to cache
canonicalized nodes. This reduces the overhead
of double-hashing.
- Use reference counts in ImutAVLTree to much
more aggressively recover tree nodes that are
no longer usable. We can generate many
transient nodes while using add() and remove()
on ImmutableSet/ImmutableMaps to generate a final
set/map.
For the clang static analyzer (the main client
of these data structures), this results in
a slight speedup (0.5%) when analyzing sqlite3,
but much more importantly results in a 30-60%
reduction in peak memory usage when the analyzer
is analyzing a given function in a file. On
average that's about a ** 44% reduction ** in the
memory footprint of the static analyzer.
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Sometimes std::copy can become a memmove call, and that is not a good idea when
copying relatively few bytes as we are doing. We also get a small win by
changing two loops into one.
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We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
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These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
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Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
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situations where on the common path an API can return a pointer to some direct
memory, but which on an exceptional path may need to return a pointer to a
temporary struct.
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