This forces callers to use std::move when calling it. It is somewhat odd to have
code with std::move that doesn't always move, but it is also odd to have code
without std::move that sometimes moves.
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By taking a reference we can do the ownership transfer in one place instead of
expecting every caller to do it.
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The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.
For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.
Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.
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`BlockAddress`es are interesting in that they can reference basic blocks
from *outside* the block's function. Since basic blocks are not global
values, this presents particular challenges for lazy parsing.
One corner case was found in PR11677 and fixed in r147425. In that
case, a global variable references a block address. It's necessary to
load the relevant function to resolve the forward reference before doing
anything with the module.
By inspection, I found (and have fixed here) two other cases:
- An instruction from one function references a block address from
another function, and only the first function is lazily loaded.
I fixed this the same way as PR11677: by eagerly loading the
referenced function.
- A function whose block address is taken is dematerialized, leaving
invalid references to it.
I fixed this by refusing to dematerialize functions whose block
addresses are taken (if you have to load it, you can't unload it).
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This is more convenient for callers. No functionality change, this will
be used in a next patch to the gold plugin.
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This will let users in other libraries know which error occurred. In particular,
it will be possible to check if the parsing failed or if the file is not
bitcode.
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This reverts commit r212342.
We can get a StringRef into the current Record, but not one in the bitcode
itself since the string is compressed in it.
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This allows us to just use a std::unique_ptr to store the pointer to the buffer.
The flip side is that they have to support releasing the buffer back to the
caller.
Overall this looks like a more efficient and less brittle api.
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We do have use cases for the bitcode reader owning the buffer or not, but we
always know which one we have when we construct it.
It might be possible to simplify this further, but this is a step in the
right direction.
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This moves the old pass creation functionality to its own header and
updates the callers of that routine. Then it adds a new PM supporting
bitcode writer to the header file, and wires that up in the opt tool.
A test is added that round-trips code into bitcode and back out using
the new pass manager.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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This CL delays reading of function bodies from initial parse until
materialization, allowing overlap of compilation with bitcode download.
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it to be the caller's responsibility to provide a stream in binary
mode. This fixes a layering violation and avoids an outs() call.
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Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.
Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods. The bindings to
other languages still use the ModuleProvider concept. It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.
Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.
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isRawBitcode and isBitcode to allow clients to test whether a given
memory buffer holds a bitcode image.
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of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
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anything about disk I/O itself. This greatly simplifies its interface -
eliminating the need for the ReaderWrappers.cpp file.
This adds a new option to llvm-dis (-bitcode) which instructs it to read
the input file as bitcode. Until/unless the bytecode reader is taught to
read from MemoryBuffer, there is no way to handle stdin reading without it.
I don't plan to switch the bytecode reader over, I'd rather delete it :),
so the option will stay around temporarily.
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