While the term "Target" is in the name, it doesn't really have to do
with the LLVM Target library -- this isn't an abstraction which LLVM
targets generally need to implement or extend. It has much more to do
with modeling the various runtime libraries on different OSes and with
different runtime environments. The "target" in this sense is the more
general sense of a target of cross compilation.
This is in preparation for porting this analysis to the new pass
manager.
No functionality changed, and updates inbound for Clang and Polly.
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This can happen if:
* It is present in a comdat in one file.
* It is not present in the comdat of the file that is kept.
* Is is not used.
This should fix the LTO boostrap.
Thanks to Takumi NAKAMURA for setting up the bot!
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The bitcode reading interface used std::error_code to report an error to the
callers and it is the callers job to print diagnostics.
This is not ideal for error handling or diagnostic reporting:
* For error handling, all that the callers care about is 3 possibilities:
* It worked
* The bitcode file is corrupted/invalid.
* The file is not bitcode at all.
* For diagnostic, it is user friendly to include far more information
about the invalid case so the user can find out what is wrong with the
bitcode file. This comes up, for example, when a developer introduces a
bug while extending the format.
The compromise we had was to have a lot of error codes.
With this patch we use the DiagnosticHandler to communicate with the
human and std::error_code to communicate with the caller.
This allows us to have far fewer error codes and adds the infrastructure to
print better diagnostics. This is so because the diagnostics are printed when
he issue is found. The code that detected the problem in alive in the stack and
can pass down as much context as needed. As an example the patch updates
test/Bitcode/invalid.ll.
Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the
caller. A simple one like llvm-dis can just use fatal errors. The gold plugin
needs a bit more complex treatment because of being passed non-bitcode files. An
hypothetical interactive tool would make all bitcode errors non-fatal.
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The complicated situation is when we have to keep an alias but drop a GV
that is part of the aliasee.
We used to clone the dropped GV and make the clone internal. This is wasteful
as we know the original will be dropped.
With this patch what is done instead is set the linkage of the original to
internal and replace all uses (but the one in the alias) with a new
declaration that takes the name of the old GV. This saves us from having
to copy the body.
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It is a static method of IRObjectFile, so having to use
IRObjectFile::createIRObjectFile was redundant.
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This allows it to work with non trivial manglings like the one in COFF.
Amusingly, this can be tested with gold, as emit-llvm causes the plugin to
exit before any COFF is generated.
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Instead, walk the obj symbol list in parallel to find the GV. This shouldn't
change anything on ELF where global symbols are not mangled, but it is a step
toward supporting other object formats.
Gold itself is ELF only, but bfd ld supports COFF and the logic in the gold
plugin could be reused on lld.
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It is only build if LLVM_BINUTILS_INCDIR is explicitly given, so there is
no point in having extra restrictions.
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This removes calls to isMaterializable in the following cases:
* It was redundant with a call to isDeclaration now that isDeclaration returns
the correct answer for materializable functions.
* It was followed by a call to Materialize. Just call Materialize and check EC.
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The also-emit-llvm option only supported getting the IR before optimizations.
This patch replaces it with a more generic save-temps option that saves the IR
both before and after optimizations.
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To do this, change the representation of lazy loaded functions.
The previous representation cannot differentiate between a function whose body
has been removed and one whose body hasn't been read from the .bc file. That
means that in order to drop a function, the entire body had to be read.
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The plugin API doesn't have the notion of linkonce, only weak. It is up to the
plugin to figure out if a symbol used only for the symbol table can be dropped.
In particular, it has to avoid dropping a linkonce_odr selected by gold if there
is also a weak_odr.
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The call to copyAttributesFrom will copy the visibility, which might assert
if it were to produce something invalid like "internal hidden". We avoid it
by first creating the replacement with the original linkage and then setting
it to internal affter the call to copyAttributesFrom.
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When creating an internal function replacement for use in an alias we were
not remapping the argument uses in the instructions to point to the new
arguments.
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This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.
One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.
[1] http://golang.org/doc/install/gccgo#Imports
Differential Revision: http://reviews.llvm.org/D4371
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With this a DataLayoutPass can be reused for multiple modules.
Once we have doInitialization/doFinalization, it doesn't seem necessary to pass
a Module to the constructor.
Overall this change seems in line with the idea of making DataLayout a required
part of Module. With it the only way of having a DataLayout used is to add it
to the Module.
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This is the plugin version of pr20882.
This handles the case of every common symbol being in the IR. We will need some
support from gold to handle the case where some symbols are in ELF and some in
the IR.
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I took a guess at the changes to the gold plugin, because that doesn't
seem to build by default for me. Not sure what dependencies I might be
missing for that.
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This forces callers to use std::move when calling it. It is somewhat odd to have
code with std::move that doesn't always move, but it is also odd to have code
without std::move that sometimes moves.
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By taking a reference we can do the ownership transfer in one place instead of
expecting every caller to do it.
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Take a StringRef instead of a "const char *".
Take a "std::error_code &" instead of a "std::string &" for error.
A create static method would be even better, but this patch is already a bit too
big.
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There are two parts to this. First, the plugin needs to tell gold the comdat by
setting comdat_key.
What gets things a bit more complicated is that gold only seems
symbols. In particular, if A is an alias to B, it only sees the symbols
A and B. It can then ask us to keep symbol A but drop symbol B. What
we have to do instead is to create an internal version of B and make A
an alias to that.
At some point some of this logic should be moved to lib/Linker so that
we don't map a Constant to an internal version just to have lib/Linker
map that again to the destination module.
The reason for implementing this in tools/gold for now is simplicity.
With it in place it should be possible to update clang to use comdats
for constructors and destructors on ELF without breaking the LTO
bootstrap. Once that is done I intend to come back and improve the
interface lib/Linker exposes.
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There is a fundamental difference between how the gold API and lib/LTO view
the LTO process.
The gold API talks about a particular symbol in a particular file. The lib/LTO
API talks about a symbol in the merged module.
The merged module is then defined in terms of the IR semantics. In particular,
a linkonce_odr GV is only copied if it is used, since it is valid to drop
unused linkonce_odr GVs.
In the testcase in pr19901 both properties collide. What happens is that gold
asks us to keep a particular linkonce_odr symbol, but the IR linker doesn't
copy it to the merged module and we never have a chance to ask lib/LTO to keep
it.
This patch fixes it by having a more direct implementation of the gold API. If
it asks us to keep a symbol, we change the linkage so it is not linkonce. If it
says we can drop a symbol, we do so. All of this before we even send the module
to lib/Linker.
Since now we don't have to produce LTO_SYMBOL_SCOPE_DEFAULT_CAN_BE_HIDDEN,
during symbol resolution we can use a temporary LLVMContext and do lazy
module loading. This allows us to keep the minimum possible amount of
allocated memory around. This should also allow as much parallelism as
we want, since there is no shared context.
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