definition below all of the header #include lines, lib/Transforms/...
edition.
This one is tricky for two reasons. We again have a couple of passes
that define something else before the includes as well. I've sunk their
name macros with the DEBUG_TYPE.
Also, InstCombine contains headers that need DEBUG_TYPE, so now those
headers #define and #undef DEBUG_TYPE around their code, leaving them
well formed modular headers. Fixing these headers was a large motivation
for all of these changes, as "leaky" macros of this form are hard on the
modules implementation.
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O(N*log(N)). The idea is to introduce total ordering among functions set.
That allows to build binary tree and perform function look-up procedure in O(log(N)) time.
This patch description:
Introduced total ordering among Type instances. Actually it is improvement for existing
isEquivalentType.
0. Coerce pointer of 0 address space to integer.
1. If left and right types are equal (the same Type* value), return 0 (means equal).
2. If types are of different kind (different type IDs). Return result of type IDs
comparison, treating them as numbers.
3. If types are vectors or integers, return result of its
pointers comparison (casted to numbers).
4. Check whether type ID belongs to the next group:
* Void
* Float
* Double
* X86_FP80
* FP128
* PPC_FP128
* Label
* Metadata
If so, return 0.
5. If left and right are pointers, return result of address space
comparison (numbers comparison).
6. If types are complex.
Then both LEFT and RIGHT will be expanded and their element types will be checked with
the same way. If we get Res != 0 on some stage, return it. Otherwise return 0.
7. For all other cases put llvm_unreachable.
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The syntax for "cmpxchg" should now look something like:
cmpxchg i32* %addr, i32 42, i32 3 acquire monotonic
where the second ordering argument gives the required semantics in the case
that no exchange takes place. It should be no stronger than the first ordering
constraint and cannot be either "release" or "acq_rel" (since no store will
have taken place).
rdar://problem/15996804
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This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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Move the test for this class into the IR unittests as well.
This uncovers that ValueMap too is in the IR library. Ironically, the
unittest for ValueMap is useless in the Support library (honestly, so
was the ValueHandle test) and so it already lives in the IR unittests.
Mmmm, tasty layering.
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Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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I am really sorry for the noise, but the current state where some parts of the
code use TD (from the old name: TargetData) and other parts use DL makes it
hard to write a patch that changes where those variables come from and how
they are passed along.
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Sweep the codebase for common typos. Includes some changes to visible function
names that were misspelt.
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Short description.
This issue is about case of treating pointers as integers.
We treat pointers as different if they references different address space.
At the same time, we treat pointers equal to integers (with machine address
width). It was a point of false-positive. Consider next case on 32bit machine:
void foo0(i32 addrespace(1)* %p)
void foo1(i32 addrespace(2)* %p)
void foo2(i32 %p)
foo0 != foo1, while
foo1 == foo2 and foo0 == foo2.
As you can see it breaks transitivity. That means that result depends on order
of how functions are presented in module. Next order causes merging of foo0
and foo1: foo2, foo0, foo1
First foo0 will be merged with foo2, foo0 will be erased. Second foo1 will be
merged with foo2.
Depending on order, things could be merged we don't expect to.
The fix:
Forbid to treat any pointer as integer, except for those, who belong to address space 0.
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The logic that actually compares the types considers pointers and integers the
same if they are of the same size. This created a strange mismatch between hash
and reality and made the test case for this fail on some platforms (yay,
test cases).
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If the return type is a pointer and the call returns an integer, then do the
inttoptr convertions. And vice versa.
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Two return types are not equivalent if one is a pointer and the other is an
integral. This is because we cannot bitcast a pointer to an integral value.
PR15185
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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The later API is nicer than the former, and is correct regarding wrap-around offsets (if anyone cares).
There are a few more places left with duplicated code, which I'll remove soon.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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getIntPtrType support for multiple address spaces via a pointer type,
and also introduced a crasher bug in the constant folder reported in
PR14233.
These commits also contained several problems that should really be
addressed before they are re-committed. I have avoided reverting various
cleanups to the DataLayout APIs that are reasonable to have moving
forward in order to reduce the amount of churn, and minimize the number
of commits that were reverted. I've also manually updated merge
conflicts and manually arranged for the getIntPtrType function to stay
in DataLayout and to be defined in a plausible way after this revert.
Thanks to Duncan for working through this exact strategy with me, and
Nick Lewycky for tracking down the really annoying crasher this
triggered. (Test case to follow in its own commit.)
After discussing with Duncan extensively, and based on a note from
Micah, I'm going to continue to back out some more of the more
problematic patches in this series in order to ensure we go into the
LLVM 3.2 branch with a reasonable story here. I'll send a note to
llvmdev explaining what's going on and why.
Summary of reverted revisions:
r166634: Fix a compiler warning with an unused variable.
r166607: Add some cleanup to the DataLayout changes requested by
Chandler.
r166596: Revert "Back out r166591, not sure why this made it through
since I cancelled the command. Bleh, sorry about this!
r166591: Delete a directory that wasn't supposed to be checked in yet.
r166578: Add in support for getIntPtrType to get the pointer type based
on the address space.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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working on x86 (at least for trivial testcases); other architectures will
need more work so that they actually emit the appropriate instructions for
orderings stricter than 'monotonic'. (As far as I can tell, the ARM, PPC,
Mips, and Alpha backends need such changes.)
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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one Value set. This is faster because we only need to use the set when there
isn't already an entry in the map. No functionality change!
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could end up removing a different function than we intended because it was
functionally equivalent, then end up with a comparison of a function against
itself in the next round of comparisons (the one in the function set and the
one on the deferred list). To fix this, I introduce a choice in the form of
comparison for ComparableFunctions, either normal or "pointer only" used to
find exact Function*'s in lookups.
Also add some debugging statements.
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that might have changed been affected by a merge elsewhere will have been
removed from the function set, and it isn't needed for performance because we
call grow() ahead of time to prevent reallocations.
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