If LLVM_ENABLE_LIBCXX is specified, we should append -stdlib=libc++ to build
flags as early as possible, in particular, before we check for header presence
(as -stdlib=libc++ modifies header lookup rules). Otherwise we can find a header
at configure time (w/o -stdlib=libc++) but fail to find it at build time
(with -stdlib=libc++). See PR18569 for more details.
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It missed include/llvm/Target. Could I avoid GLOB_RECURSE anyways? :(
FYI, I intended to prune ${LLVM_MAIN_INCLUDE_DIR} in TableGen.cmake in r200150.
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This will disable -ffunction-sections in older versions of Clang where it
breaks build of sanitizer runtime library.
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LLVM_REQUIRES_EH implies LLVM_REQUIRES_RTTI. It is as same behavior as Makefile.rule's.
llvm/examples/ExceptionDemo is affected. (It was built with -fno-rtti.)
For MSVC, Remove flags like "/EHsc /GR" in HandleLLVMOptions, or CL.EXE complains with flags like "/GR /GR-".
llvm_update_compile_flags() updates source file property if the target contains *.c.
COMPILE_FLAGS in target properties affects both C++ and C!
LLVM_NO_RTTI is deprecated. It was introduced by me and was my mistake.
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With this tweaks, also unittests are compiled with -ffunction-sections.
It's hard to control contextual CMAKE_CXX_FLAGS. We should get rid of twiddling it as possible.
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ADDITIONAL_HEADERS is intended to add header files for IDEs as hint.
For example:
add_llvm_library(LLVMSupport
Host.cpp
ADDITIONAL_HEADERS
Unix/Host.inc
Windows/Host.inc
)
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In LLVM build tree, they points corresponding INTDIR.
In Clang standalone tree, they points external dir (llvm-config's --bindir and --libdir).
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accidentally pick that up while using Clang and run into subtle bugs
down the road related to C++11 features not fully implemented in that
version of the standard library.
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The generation of the native_export_file end up in
several different makefiles. All those makefiles
write the same file, but can be executed concurrently...
and bad things happen!
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option with the others in the top level CMakeLists, and put the check in
HandleLLVMOptions. This will also let it be used from the standalone
Clang builds.
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This is needed to support the addition of tests for clang loadable plugins.
In clang, plugins are built as modules (bundles on OS X) rather than dynamic
libraries (dylib) so the build system needs to inform lit of the actual
file extension in use, typically '.so' on Unix and '.dll' on Windows.
(LLVM itself should probably switch to this scheme to fix PR14903 once and for
all.)
No change in build output or functionality intended.
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Plugins need to go in build/Debug/lib as well (rather than build/lib/Debug).
Also, fix the SHLIBDIR path for Xcode, which by default includes Xcode build
settings rather than a simple %(build_mode)s parameter.
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When building Clang separately from LLVM with CMake, one should set
the path of llvm-config via the cache variable LLVM_CONFIG.
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We have been seeing nasty directory layout with CMake multiconfig, such as,
bin/Release/clang.exe
lib/clang/3.x/...
lib/Release/clang/3.x/.. (duplicated)
Move the layout similar to autoconf's;
Release/bin/clang.exe
Release/lib/clang/3.x/...
Checked on Visual Studio 10. Could you guys please confirm my change on XCode(and other multiconfig builders)?
Note: Don't set variables CMAKE_*_OUTPUT_DIRECTORY any more, or a certain builder, for eaxample, msbuild.exe, would be confused.
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r198153 fixed the msvs bot problem, but broke a msysgit bot. This change
hopefully makes both variants happy.
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The windows ninja build is now green, but msvs is still unhappy. Maybe that's
because the .def file was passed when building LTO_static, so only pass
symbol lists for shared libraries.
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The command that cmd.exe is complaining about is:
cmd.exe /c cd /D C:\bb-win7\cmake-clang-i686-mingw32\build\tools\lto && cmake -E echo EXPORTS > symbol.def && type C:/bb-win7/cmake-clang-i686-mingw32/llvm-project/llvm/tools/lto/lto.exports >> symbol.def
Maybe quoting the filename helps.
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The cmake build didn't support EXPORTED_SYMBOL_FILE. Instead, it had a
Windows-only implementation in tools/lto/CMakeLists.txt, a linux-only
implementation in tools/gold/CMakeLists.txt, and a darwin-only implementation
in tools/clang/tools/libclang/CMakeLists.txt.
This attempts to consolidate these one-offs into a single place. Clients can now
just set LLVM_EXPORTED_SYMBOL_FILE and things (hopefully) Just Work, like in
the make build.
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This changes Clang standalone builds so that clang-tblgen lives in
clang/build/bin instead of llvm/build/bin, and so that with the Xcode
generator it's in clang/build/bin/Debug instead of llvm/build/bin/Debug/Debug/.
Yes, really.
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Each of them forms like;
${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}
${CMAKE_BINARY_DIR}/lib/${CMAKE_CFG_INTDIR}
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I think, in principle, intrinsics_gen may be added explicitly.
That said, it can be added incidentally, since each target already has dependencies to llvm-tblgen.
Almost all source files depend on both CommonTaleGen and intrinsics_gen.
Explicit add_dependencies() have been pruned under lib/Target.
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add_public_tablegen_target adds *CommonTableGen to LLVM_COMMON_DEPENDS.
LLVM_COMMON_DEPENDS affects add_llvm_library (and other add_target stuff) within its scope.
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In some case, it may be required to build LLVM in C++11 mode, as some the subprojects (like lldb) requires it.
This mimics the autoconf behaviour.
However, given the discussions on the switch to C++11 of the codebase, this behaviour should evolve to default to C++11 with some checks of the compiler capabilities.
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for release builds.
This is a follow-up to r194589. Aaron pointed out that building
libraries with /MT and using them in an application that uses a
different run-time library can be a bad idea.
Move the option to build with /MT behind a CMake option so it can be
turned on selectively, such as when building the toolchain installer.
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After r192904, Reid pointed out he thought we already set the stack
size for MSVC. Turns out we did, but it didn't seem to work.
This commit sets the stack size in a single place, using
CMAKE_EXE_LINKER_FLAGS because that seems to be the way that works
best.
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Compiling under Visual C++ 2012 with the default stack size of 1MB, the stack
overflows at a depth of 216 template instantiations, well before the 256
default limit. This patch modifies the default MSVC stack size to 2MB.
Patch by Yaron Keren!
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Summary:
The MSVCRT deliberately sends main() code-page specific characters.
This isn't too useful to LLVM as we end up converting the arguments to
UTF-16 and subsequently attempt to use the result as, for example, a
file name. Instead, we need to have the ability to access the Unicode
command line and transform it to UTF-8.
This has the distinct advantage over using the MSVC-specific wmain()
function as our entry point because:
- It doesn't work on cygwin.
- It only work on MinGW with caveats and only then on certain versions.
- We get to keep our entry point as main(). :)
N.B. This patch includes fixes to other parts of lib/Support/Windows
s.t. we would be able to take advantage of getting the Unicode paths.
E.G. clang spawning clang -cc1 would want to give it Unicode arguments.
Reviewers: aaron.ballman, Bigcheese, rnk, ruiu
Reviewed By: rnk
CC: llvm-commits, ygao
Differential Revision: http://llvm-reviews.chandlerc.com/D1834
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I got a report of a hang in git's helper functions trying to figure out
how to display results of "git svn info" when run inside ninja, even though
the result is immediately piped to grep. This seems to avoid that.
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This allows the logic to work with Git, and also uses the variable names
to match what Clang is actually looking for.
This changes the interface of GetSVN.cmake. Clang change to follow.
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It was removed in r189130, but it turns out this makes life hard for
folks packaging LLVM and Clang and building the latter based on the
LLVM package.
Note that this only adds back the LLVM tblgen, and it's obviously
not included when LLVM_INSTALL_TOOLCHAIN_ONLY is set.
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Xcode always puts executable targets in the directory
bin/<Config>. When building separate LLVM and Clang projects for
Xcode, this prevents the CMake-configured project for Clang from
finding llvm-tblgen. Add a symlink so that tblgen executables are
always available in bin/ (regardless of the configuration LLVM is
built with).
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Since it's an llvm-internal tool, we shouldn't install it.
(This depends on Clang r189127 and lld r189128.)
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Allow CMake to pick up external projects in llvm/tools without the need to modify the "llvm/tools/CMakeLists.txt" file.
This makes it easier to work with projects that live in other repositories, without needing to specify each one in "llvm/tools/CMakeLists.txt".
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library for color support detection. This still will use a curses
library if that is all we have available on the system. This change
tries to use a smaller subset of the curses library, specifically the
subset that is on some systems split off into a separate library. For
example, if you install ncurses configured --with-tinfo, a 'libtinfo' is
install that provides just the terminfo querying functionality. That
library is now used instead of curses when it is available.
This happens to fix a build error on systems with that library because
when we tried to link ncurses into the binary, we didn't pull tinfo in
as well. =]
It should also provide an easy path for supporting the NetBSD
libterminfo library, but as I don't have access to a NetBSD system I'm
leaving adding that support to those folks.
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LLVMConfig.cmake file that is (I think) used in the stand-alone Clang
build, and causing link errors there w.r.t. curses.
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using it to detect whether or not a terminal supports colors. This
replaces a particularly egregious hack that merely compared the TERM
environment variable to "dumb". That doesn't really translate to
a reasonable experience for users that have actually ensured their
terminal's capabilities are accurately reflected.
This makes testing a terminal for color support somewhat more expensive,
but it is called very rarely anyways. The important fast path when the
output is being piped somewhere is already in place.
The global lock may seem excessive, but the spec for calling into curses
is *terrible*. The whole library is terrible, and I spent quite a bit of
time looking for a better way of doing this before convincing myself
that this was the fundamentally correct way to behave. The damage of the
curses library is very narrowly confined, and we continue to use raw
escape codes for actually manipulating the colors which is a much sane
system than directly using curses here (IMO).
If this causes trouble for folks, please let me know. I've tested it on
Linux and will watch the bots carefully. I've also worked to account for
the variances of curses interfaces that I could finde documentation for,
but that may not have been sufficient.
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