Generalize r188163 to cope with return types other than MVT::i32, just
as the existing visitMemCmpCall code did. I've split this out into a
subroutine so that it can be used for other upcoming patches.
I also noticed that I'd used the wrong API to record the out chain.
It's a load that uses DAG.getRoot() rather than getRoot(), so the out
chain should go on PendingLoads. I don't have a testcase for that because
we don't do any interesting scheduling on z yet.
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r188163 used CLC to implement memcmp. Code that compares the result
directly against zero can test the CC value produced by CLC, but code
that needs an integer result must use IPM. The sequence I'd used was:
ipm <reg>
sll <reg>, 2
sra <reg>, 30
but I'd forgotten that this inverts the order, so that CC==1 ("less")
becomes an integer greater than zero, and CC==2 ("greater") becomes
an integer less than zero. This sequence should only be used if the
CLC arguments are reversed to compensate. The problem then is that
the branch condition must also be reversed when testing the CLC
result directly.
Rather than do that, I went for a different sequence that works with
the natural CLC order:
ipm <reg>
srl <reg>, 28
rll <reg>, <reg>, 31
One advantage of this is that it doesn't clobber CC. A disadvantage
is that any sign extension to 64 bits must be done separately,
rather than being folded into the shifts.
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For now this is restricted to fixed-length comparisons with a length
in the range [1, 256], as for memcpy() and MVC.
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This follows the same lines as the integer code. In the end it seemed
easier to have a second 4-bit mask in TSFlags to specify the compare-like
CC values. That eats one more TSFlags bit than adding a CCHasUnordered
would have done, but it feels more concise.
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This patch just uses a peephole test for "add; compare; branch" sequences
within a single block. The IR optimizers already convert loops to
decrement-and-branch-on-nonzero form in some cases, so even this
simplistic test triggers many times during a clang bootstrap and
projects/test-suite run. It looks like there are still cases where we
need to more strongly prefer branches on nonzero though. E.g. I saw a
case where a loop that started out with a check for 0 ended up with a
check for -1. I'll try to look at that sometime.
I ended up adding the Reference class because MachineInstr::readsRegister()
doesn't check for subregisters (by design, as far as I could tell).
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This also fixes a bug in the predication of LR to LOCR: I'd forgotten
that with these in-place instruction builds, the implicit operands need
to be added manually. I think this was latent until now, but is tested
by int-cmp-45.c. It also adds a CC valid mask to STOC, again tested by
int-cmp-45.c.
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System z branches have a mask to select which of the 4 CC values should
cause the branch to be taken. We can invert a branch by inverting the mask.
However, not all instructions can produce all 4 CC values, so inverting
the branch like this can lead to some oddities. For example, integer
comparisons only produce a CC of 0 (equal), 1 (less) or 2 (greater).
If an integer EQ is reversed to NE before instruction selection,
the branch will test for 1 or 2. If instead the branch is reversed
after instruction selection (by inverting the mask), it will test for
1, 2 or 3. Both are correct, but the second isn't really canonical.
This patch therefore keeps track of which CC values are possible
and uses this when inverting a mask.
Although this is mostly cosmestic, it fixes undefined behavior
for the CIJNLH in branch-08.ll. Another fix would have been
to mask out bit 0 when generating the fused compare and branch,
but the point of this patch is that we shouldn't need to do that
in the first place.
The patch also makes it easier to reuse CC results from other instructions.
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r187116 moved compare-and-branch generation from the instruction-selection
pass to the peephole optimizer (via optimizeCompare). It turns out that even
this is a bit too early. Fused compare-and-branch instructions don't
interact well with predication, where a CC result is needed. They also
make it harder to reuse the CC side-effects of earlier instructions
(not yet implemented, but the subject of a later patch).
Another problem was that the AnalyzeBranch family of routines weren't
handling compares and branches, so we weren't able to reverse the fused
form in cases where we would reverse a separate branch. This could have
been fixed by extending AnalyzeBranch, but given the other problems,
I've instead moved the fusing to the long-branch pass, which is also
responsible for the opposite transformation: splitting out-of-range
compares and branches into separate compares and long branches.
I've added a test for the AnalyzeBranch problem. A test for the
predication problem is included in the next patch, which fixes a bug
in the choice of CC mask.
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r186399 aggressively used the RISBG instruction for immediate ANDs,
both because it can handle some values that AND IMMEDIATE can't,
and because it allows the destination register to be different from
the source. I realized later while implementing the distinct-ops
support that it would be better to leave the choice up to
convertToThreeAddress() instead. The AND IMMEDIATE form is shorter
and is less likely to be cracked.
This is a problem for 32-bit ANDs because we assume that all 32-bit
operations will leave the high word untouched, whereas RISBG used in
this way will either clear the high word or copy it from the source
register. The patch uses the z196 instruction RISBLG for this instead.
This means that z10 will be restricted to NILL, NILH and NILF for
32-bit ANDs, but I think that should be OK for now. Although we're
using z10 as the base architecture, the optimization work is going
to be focused more on z196 and zEC12.
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Before the patch we took advantage of the fact that the compare and
branch are glued together in the selection DAG and fused them together
(where possible) while emitting them. This seemed to work well in practice.
However, fusing the compare so early makes it harder to remove redundant
compares in cases where CC already has a suitable value. This patch
therefore uses the peephole analyzeCompare/optimizeCompareInstr pair of
functions instead.
No behavioral change intended, but it paves the way for a later patch.
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If the source of these instructions is spilled we should load the destination.
If the destination is spilled we should store the source.
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The stack coloring pass has code to delete stores and loads that become
trivially dead after coloring. Extend it to cope with single instructions
that copy from one frame index to another.
The testcase happens to show an example of this kicking in at the moment.
It did occur in Real Code too though.
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This fixes foldMemoryOperandImpl() so that it doesn't create duplicated
frame MMOs. I hadn't realized when writing r185434 that it was the caller's
responsibility to add these.
No behavioural change intended.
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...now that the problem that prompted the restriction has been fixed.
The original spill-02.py was a compromise because at the time I couldn't
find an example that actually failed without the two scavenging slots.
The version included here did.
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Add a mapping from register-based <INSN>R instructions to the corresponding
memory-based <INSN>. Use it to cut down on the number of spill loads.
Some instructions extend their operands from smaller fields, so this
required a new TSFlags field to say how big the unextended operand is.
This optimisation doesn't trigger for C(G)R and CL(G)R because in practice
we always combine those instructions with a branch. Adding a test for every
other case probably seems excessive, but it did catch a missed optimisation
for DSGF (fixed in r185435).
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Try to use MVC when spilling the destination of a simple load or the source
of a simple store. As explained in the comment, this doesn't yet handle
the case where the load or store location is also a frame index, since
that could lead to two simultaneous scavenger spills, something the
backend can't handle yet. spill-02.py tests that this restriction kicks in,
but unfortunately I've not yet found a case that would fail without it.
The volatile trick I used for other scavenger tests doesn't work here
because we can't use MVC for volatile accesses anyway.
I'm planning on relaxing the restriction later, hopefully with a test
that does trigger the problem...
Tests @f8 and @f9 also showed that L(G)RL and ST(G)RL were wrongly
classified as SimpleBDX{Load,Store}. It wouldn't be easy to test for
that bug separately, which is why I didn't split out the fix as a
separate patch.
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This patch adds support for the CRJ and CGRJ instructions. Support for
the immediate forms will be a separate patch.
The architecture has a large number of comparison instructions. I think
it's generally better to concentrate on using the "best" comparison
instruction first and foremost, then only use something like CRJ if
CR really was the natual choice of comparison instruction. The patch
therefore opportunistically converts separate CR and BRC instructions
into a single CRJ while emitting instructions in ISelLowering.
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Before this change, the SystemZ backend would use BRCL for all branches
and only consider shortening them to BRC when generating an object file.
E.g. a branch on equal would use the JGE alias of BRCL in assembly output,
but might be shortened to the JE alias of BRC in ELF output. This was
a useful first step, but it had two problems:
(1) The z assembler isn't traditionally supposed to perform branch shortening
or branch relaxation. We followed this rule by not relaxing branches
in assembler input, but that meant that generating assembly code and
then assembling it would not produce the same result as going directly
to object code; the former would give long branches everywhere, whereas
the latter would use short branches where possible.
(2) Other useful branches, like COMPARE AND BRANCH, do not have long forms.
We would need to do something else before supporting them.
(Although COMPARE AND BRANCH does not change the condition codes,
the plan is to model COMPARE AND BRANCH as a CC-clobbering instruction
during codegen, so that we can safely lower it to a separate compare
and long branch where necessary. This is not a valid transformation
for the assembler proper to make.)
This patch therefore moves branch relaxation to a pre-emit pass.
For now, calls are still shortened from BRASL to BRAS by the assembler,
although this too is not really the traditional behaviour.
The first test takes about 1.5s to run, and there are likely to be
more tests in this vein once further branch types are added. The feeling
on IRC was that 1.5s is a bit much for a single test, so I've restricted
it to SystemZ hosts for now.
The patch exposes (and fixes) some typos in the main CodeGen/SystemZ tests.
A later patch will remove the {{g}}s from that directory.
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This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target. Note that at this point, the target
cannot yet be built since the configure bits are missing. Those
will be provided shortly by a follow-on patch.
This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov. Thanks to all reviewers!
Patch by Richard Sandiford.
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and MCSubtargetInfo.
- Added methods to update subtarget features (used when targets automatically
detect subtarget features or switch modes).
- Teach X86Subtarget to update MCSubtargetInfo features bits since the
MCSubtargetInfo layer can be shared with other modules.
- These fixes .code 16 / .code 32 support since mode switch is updated in
MCSubtargetInfo so MC code emitter can do the right thing.
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
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addresses a longstanding deficiency noted in many FIXMEs scattered
across all the targets.
This effectively moves the problem up one level, replacing eleven
FIXMEs in the targets with eight FIXMEs in CodeGen, plus one path
through FastISel where we actually supply a DebugLoc, fixing Radar
7421831.
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