This reverts commit 1f502bd9d7, due to
GCC / MinGW's lack of support for C++11 threading.
It's possible this will go back in after we come up with a
reasonable solution.
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This change has a bit of a trickle down effect due to the fact that
there are a number of derived implementations of ExecutionEngine,
and that the mutex is not tightly encapsulated so is used by other
classes directly.
Reviewed by: rnk
Differential Revision: http://reviews.llvm.org/D4196
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Now that we have c++11, even things like ErrorOr<std::unique_ptr<...>> are
easy to use.
No intended functionality change.
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There is no std::error_code::success, so this removes much of the noise
in transitioning to std::error_code.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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Previously module verification was always enabled, with no way to turn it off.
As of this commit, module verification is on by default in Debug builds, and off
by default in release builds. The default behaviour can be overridden by calling
setVerifyModules(bool) on the JIT instance (this works for both the old JIT, and
MCJIT).
<rdar://problem/16150008>
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RTDyldMemoryManager, regardless of whether it thinks they're "required for
execution".
Currently, RuntimeDyld only passes sections that are "required for execution"
to the RTDyldMemoryManager, and takes "required for execution" to mean exactly
"contains symbols or relocations". There are two problems with this:
(1) It can drop sections with anonymous data that is referenced by code.
(2) It leaves the JIT client no way to inspect interesting sections that aren't
actually required to run the program (e.g dwarf sections).
A test case is still in the works.
Future work: We may want to replace this with a generic section filtering
mechanism, but that will require more consideration. For now, this flag at least
allows clients to volunteer to do the filtering themselves.
Fixes <rdar://problem/15177691>.
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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Eventually DataLayoutPass should go away, but for now that is the only easy
way to get a DataLayout in some APIs. This patch only changes the ones that
have easy access to a Module.
One interesting issue with sometimes using DataLayoutPass and sometimes
fetching it from the Module is that we have to make sure they are equivalent.
We can get most of the way there by always constructing the pass with a Module.
In fact, the pass could be changed to point to an external DataLayout instead
of owning one to make this stricter.
Unfortunately, the C api passes a DataLayout, so it has to be up to the caller
to make sure the pass and the module are in sync.
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Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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TargetLoweringBase is implemented in CodeGen, so before this patch we had
a dependency fom Target to CodeGen. This would show up as a link failure of
llvm-stress when building with -DBUILD_SHARED_LIBS=ON.
This fixes pr18900.
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r201608 made llvm corretly handle private globals with MachO. r201622 fixed
a bug in it and r201624 and r201625 were changes for using private linkage,
assuming that llvm would do the right thing.
They all got reverted because r201608 introduced a crash in LTO. This patch
includes a fix for that. The issue was that TargetLoweringObjectFile now has
to be initialized before we can mangle names of private globals. This is
trivially true during the normal codegen pipeline (the asm printer does it),
but LTO has to do it manually.
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The IR
@foo = private constant i32 42
is valid, but before this patch we would produce an invalid MachO from it. It
was invalid because it would use an L label in a section where the liker needs
the labels in order to atomize it.
One way of fixing it would be to just reject this IR in the backend, but that
would not be very front end friendly.
What this patch does is use an 'l' prefix in sections that we know the linker
requires symbols for atomizing them. This allows frontends to just use
private and not worry about which sections they go to or how the linker handles
them.
One small issue with this strategy is that now a symbol name depends on the
section, which is not available before codegen. This is not a problem in
practice. The reason is that it only happens with private linkage, which will
be ignored by the non codegen users (llvm-nm and llvm-ar).
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required for all sections in a module. This can be useful when targets or
code-models place strict requirements on how sections must be laid out
in memory.
If RTDyldMemoryManger::needsToReserveAllocationSpace() is overridden to return
true then the JIT will call the following method on the memory manager, which
can be used to preallocate the necessary memory.
void RTDyldMemoryManager::reserveAllocationSpace(uintptr_t CodeSize,
uintptr_t DataSizeRO,
uintptr_t DataSizeRW)
Patch by Vaidas Gasiunas. Thanks very much Viadas!
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Sweep the codebase for common typos. Includes some changes to visible function
names that were misspelt.
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This patch adds the target analysis passes (usually TargetTransformInfo) to the
codgen pipeline. We also expose now the AddAnalysisPasses method through the C
API, because the optimizer passes would also benefit from better target-specific
cost models.
Reviewed by Andrew Kaylor
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I believe the bot failures on linux systems were due to overestimating the
alignment of object-files within archives, which are only guaranteed to be
two-byte aligned. I have reduced the alignment in
RuntimeDyldELF::createObjectImageFromFile accordingly.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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Before this patch any program that wanted to know the final symbol name of a
GlobalValue had to link with Target.
This patch implements a compromise solution where the mangler uses DataLayout.
This way, any tool that already links with Target (llc, clang) gets the exact
behavior as before and new IR files can be mangled without linking with Target.
With this patch the mangler is constructed with just a DataLayout and DataLayout
is extended to include the information the Mangler needs.
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getSymbolWithGlobalValueBase use is to create a name of a new symbol based
on the name of an existing GV. Assert that and then remove the last call
to pass true to isImplicitlyPrivate.
This gives the mangler API a 1:1 mapping from GV to names, which is what we
need to drop the mangler dependency on the target (and use an extended
datalayout instead).
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Without this, customers of the MCJIT were leaking memory like crazy.
It's not really clear what the *right* memory management is here, so I'm
not trying to add lots of tests or other logic, just trying to get us
back to a better baseline. I'll follow up on the original commit to
figure out the right path forward.
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It's useful for the memory managers that are allocating a section to know what the name of the section is.
At a minimum, this is useful for low-level debugging - it's customary for JITs to be able to tell you what
memory they allocated, and as part of any such dump, they should be able to tell you some meta-data about
what each allocation is for. This allows clients that supply their own memory managers to do this.
Additionally, we also envision the SectionName being useful for passing meta-data from within LLVM to an LLVM
client.
This changes both the C and C++ APIs, and all of the clients of those APIs within LLVM. I'm assuming that
it's safe to change the C++ API because that API is allowed to change. I'm assuming that it's safe to change
the C API because we haven't shipped the API in a release yet (LLVM 3.3 doesn't include the MCJIT memory
management C API).
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Tests to follow.
PIC with small code model and EH frame handling will not work with multiple modules. There are also some rough edges to be smoothed out for remote target support.
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