Hard float for mips16 means essentially to compile as soft float but to
use a runtime library for soft float that is written with native mips32
floating point instructions (those runtime routines run in mips32 hard
float mode).
The patch reviewed by Reed Kotler.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195123 91177308-0d34-0410-b5e6-96231b3b80d8
has hard float, when you compile the mips32 code you have to make sure
that it knows to compile any mips32 routines as hard float. I need to clean
up the way mips16 hard float is specified but I need to first think through
all the details. Mips16 always has a form of soft float, the difference being
whether the underlying hardware has floating point. So it's not really
necessary to pass the -soft-float to llvm since soft-float is always true
for mips16 by virtue of the fact that it will not register floating point
registers. By using this fact, I can simplify the way this is all handled.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@189690 91177308-0d34-0410-b5e6-96231b3b80d8