can be eliminated by the allocator is the destination and source targets the
same register. The most common case is when the source and destination registers
are in different class. For example, on x86 mov32to32_ targets GR32_ which
contains a subset of the registers in GR32.
The allocator can do 2 things:
1. Set the preferred allocation for the destination of a copy to that of its source.
2. After allocation is done, change the allocation of a copy destination (if
legal) so the copy can be eliminated.
This eliminates 443 extra moves from 403.gcc.
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simultaneously. Move that pass to SimpleRegisterCoalescing.
This makes it easier to implement alternative register allocation and
coalescing strategies while maintaining reuse of the existing live
interval analysis.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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long live interval that has low usage density.
1. Change order of coalescing to join physical registers with virtual
registers first before virtual register intervals become too long.
2. Check size and usage density to determine if it's worthwhile to join.
3. If joining is aborted, assign virtual register live interval allocation
preference field to the physical register.
4. Register allocator should try to allocate to the preferred register
first (if available) to create identify moves that can be eliminated.
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Revert patches that caused the problem. Evan, please investigate and reapply
when you've discovered the problem.
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the use follows def immediately, it doesn't make sense to spill it and
hope it will be easier to allocate for this LI.
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Use this information to avoid doing expensive interval intersections for
registers that could not possible be interesting. This speeds up linscan
on ia64 compiling kc++ in release mode from taking 7.82s to 4.8s(!), total
itanium llc time on this program is 27.3s now. This marginally speeds up
PPC and X86, but they appear to be limited by other parts of linscan, not
this code.
On this program, on itanium, live intervals now takes 41% of llc time.
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number of regs (e.g. most riscs), many functions won't need to use callee
clobbered registers. Do a speculative check to see if we can get a free
register without processing the fixed list (which has all of these). This
saves a lot of time on machines with lots of callee clobbered regs (e.g.
ppc and itanium, also x86).
This reduces ppc llc compile time from 184s -> 172s on kc++. This is probably
worth FAR FAR more on itanium though.
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we spill out of the fast path. The scan of active_ and the calls to
updateSpillWeights don't need to happen unless a spill occurs. This reduces
debug llc time of kc++ with ppc from 187.3s to 183.2s.
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* Do not put fixed registers into the unhandled set. This means they will
never find their way into the inactive, active, or handled sets, so we
can simplify a bunch of code.
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the iterator hints we have to speed up overlaps(). This speeds linscan up
by about .2s (out of 8.7) on 175.vpr for PPC.
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* Eliminate the releaseMemory method, this is not an analysis
* Change the fixed, active, and inactive lists of intervals to maintain an
iterator for the current position in the interval. This allows us to do
constant time increments of the iterator instead of having to do a binary
search to find our liverange in our liveinterval all of the time, which
substantially speeds up cases where LiveIntervals have many LiveRanges
- which is very common for physical registers. On targets with many
physregs, this can make a noticable difference.
With a release build of LLC for PPC, this halves the time in
processInactiveIntervals and processActiveIntervals, from 1.5s to .75s.
This also lays the ground for more to come.
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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lists. Instead of scanning the vector backwards, scan it forward and
swap each element we want to erase. Then at the end erase all removed
intervals at once. This doesn't save much: 0.08s out of 4s when
compiling 176.gcc.
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LiveInterval>. This saves some space and removes the pointer
indirection caused by following the pointer.
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compilation of gcc:
* Use vectors instead of lists for the intervals sets
* Use a heap for the unhandled set to keep intervals always sorted and
makes insertions back to the heap very fast (compared to scanning a
list)
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unhandled + handled. So unhandled is now including all fixed intervals
and fixed intervals never changes when processing a function.
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allocator.
The implementation is completely rewritten and now employs several
optimizations not exercised before. For example for 164.gzip we have
997 loads and 699 stores vs the 1221 loads and 880 stores we have
before.
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1. LiveIntervals now implement a 4 slot per instruction model. Load,
Use, Def and a Store slot. This is required in order to correctly
represent caller saved register clobbering on function calls,
register reuse in the same instruction (def resues last use) and
also spill code added later by the allocator. The previous
representation (2 slots per instruction) was insufficient and as a
result was causing subtle bugs.
2. Fixes in spill code generation. This was the major cause of
failures in the test suite.
3. Linear scan now has core support for folding memory operands. This
is untested and not enabled (the live interval update function does
not attempt to fold loads/stores in instructions).
4. Lots of improvements in the debugging output of both live intervals
and linear scan. Give it a try... it is beautiful :-)
In summary the above fixes all the issues with the recent reserved
register elimination changes and get the allocator very close to the
next big step: folding memory operands.
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ilist of MachineInstr objects. This allows constant time removal and
insertion of MachineInstr instances from anywhere in each
MachineBasicBlock. It also allows for constant time splicing of
MachineInstrs into or out of MachineBasicBlocks.
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registers (not as the max number of registers).
Change toSpill from a std::set into a std::vector<bool>.
Use the reverse iterator adapter to do a reverse scan of allocatable
registers.
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is a move between two registers, at least one of the registers is
virtual and the two live intervals do not overlap.
This results in about 40% reduction in intervals, 30% decrease in the
register allocators running time and a 20% increase in peephole
optimizations (mainly move eliminations).
The option can be enabled by passing -join-liveintervals where
appropriate.
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virtReg lives on the stack. Now a virtual register has an entry in the
virtual->physical map or the virtual->stack slot map but never in
both.
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of the register allocator as follows:
before after
mesa 2.3790 1.5994
vpr 2.6008 1.2078
gcc 1.9840 0.5273
mcf 0.2569 0.0470
eon 1.8468 1.4359
twolf 0.9475 0.2004
burg 1.6807 1.3300
lambda 1.2191 0.3764
Speedups range anyware from 30% to over 400% :-)
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saved register it has a longer free range than ECX (which is defined
every time there is a fnuction call) which makes ECX a better register
to reserve.
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which denotes the register we would like to be assigned to (virtual or
physical). In register allocation, if this hint exists and we can map
it to a physical register (it is either a physical register or it is a
virtual register that already got assigned to a physical one) we use
that register if it is available instead of a random one in the free
pool.
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nesting level when computing it. Right now the allocator uses:
w = sum_over_defs_uses( 10 ^ nesting level );
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instruction pass. This also fixes all remaining bugs for this new
allocator to pass all tests under test/Programs.
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