is preparatory to having PEI's scavenged frame index value reuse logic
properly distinguish types of frame values (e.g., whether the value is
stack-pointer relative or frame-pointer relative).
No functionality change.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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ExpandIntegerOperand (LegalizeIntegerTypes.cpp) is needed which is yet to be reworked and submitted.
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MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
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A brief description about PIC16:
===============================
PIC16 is an 8-bit microcontroller with only one 8-bit register which is the
accumulator. All arithmetic/load/store operations are 8-bit only.
The architecture has two address spaces: program and data. The program memory
is divided into 2K pages and the data memory is divided into banks of 128 byte, with only 80 usable bytes, resulting in an non-contiguous data memory.
It supports direct data memory access (by specifying the address as part of the instruction) and indirect data and program memory access (in an unorthodox fashion which utilize a 16 bit pointer register).
Two classes of registers exist: (8-bit class which is only one
accumulator) (16-bit class, which contains one or more 16 bit
pointer(s))
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