This patch fixes MCJIT::addGlobalMapping by changing the implementation of the
ExecutionEngineState class. The new implementation maintains a bidirectional
mapping between symbol names (std::strings) and addresses (uint64_ts), rather
than a mapping between Value*s and void*s.
This has fix has been made for backwards compatibility, however the strongly
preferred way to resolve unknown symbols is by writing a custom
RuntimeDyld::SymbolResolver (formerly RTDyldMemoryManager) and overriding the
findSymbol method. The addGlobalMapping method is a hangover from the legacy JIT
(which has was removed in 3.6), and may be deprecated in a future release as
part of a clean-up of the ExecutionEngine interface.
Patch by Murat Bolat. Thanks Murat!
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MCJIT.
This patch decouples the two responsibilities of the RTDyldMemoryManager class,
memory management and symbol resolution, into two new classes:
RuntimeDyld::MemoryManager and RuntimeDyld::SymbolResolver.
The symbol resolution interface is modified slightly, from:
uint64_t getSymbolAddress(const std::string &Name);
to:
RuntimeDyld::SymbolInfo findSymbol(const std::string &Name);
The latter passes symbol flags along with symbol addresses, allowing RuntimeDyld
and others to reason about non-strong/non-exported symbols.
The memory management interface removes the following method:
void notifyObjectLoaded(ExecutionEngine *EE,
const object::ObjectFile &) {}
as it is not related to memory management. (Note: Backwards compatibility *is*
maintained for this method in MCJIT and OrcMCJITReplacement, see below).
The RTDyldMemoryManager class remains in-tree for backwards compatibility.
It inherits directly from RuntimeDyld::SymbolResolver, and indirectly from
RuntimeDyld::MemoryManager via the new MCJITMemoryManager class, which
just subclasses RuntimeDyld::MemoryManager and reintroduces the
notifyObjectLoaded method for backwards compatibility).
The EngineBuilder class retains the existing method:
EngineBuilder&
setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm);
and includes two new methods:
EngineBuilder&
setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM);
EngineBuilder&
setSymbolResolver(std::unique_ptr<RuntimeDyld::SymbolResolver> SR);
Clients should use EITHER:
A single call to setMCJITMemoryManager with an RTDyldMemoryManager.
OR (exclusive)
One call each to each of setMemoryManager and setSymbolResolver.
This patch should be fully compatible with existing uses of RTDyldMemoryManager.
If it is not it should be considered a bug, and the patch either fixed or
reverted.
If clients find the new API to be an improvement the goal will be to deprecate
and eventually remove the RTDyldMemoryManager class in favor of the new classes.
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This patch adds a new set of JIT APIs to LLVM. The aim of these new APIs is to
cleanly support a wider range of JIT use cases in LLVM, and encourage the
development and contribution of re-usable infrastructure for LLVM JIT use-cases.
These APIs are intended to live alongside the MCJIT APIs, and should not affect
existing clients.
Included in this patch:
1) New headers in include/llvm/ExecutionEngine/Orc that provide a set of
components for building JIT infrastructure.
Implementation code for these headers lives in lib/ExecutionEngine/Orc.
2) A prototype re-implementation of MCJIT (OrcMCJITReplacement) built out of the
new components.
3) Minor changes to RTDyldMemoryManager needed to support the new components.
These changes should not impact existing clients.
4) A new flag for lli, -use-orcmcjit, which will cause lli to use the
OrcMCJITReplacement class as its underlying execution engine, rather than
MCJIT itself.
Tests to follow shortly.
Special thanks to Michael Ilseman, Pete Cooper, David Blaikie, Eric Christopher,
Justin Bogner, and Jim Grosbach for extensive feedback and discussion.
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This patch removes the old JIT memory manager (which does not provide any
useful functionality now that the old JIT is gone), and migrates the few
remaining clients over to SectionMemoryManager.
http://llvm.org/PR20848
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More methods to follow.
Using StringRef allows us the EE interface to work with more string types
without forcing construction of std::strings.
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removed runJITOnFunction and isLazyCompilationDisabled.
Deleted CodeGen\MachineCodeInfo.h which was used by runJITOnFunction() only.
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Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reinstates commits r215111, 215115, 215116, 215117, 215136.
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Long term the idea if for the engine to not own the buffers, but for now
this is consistent with the rest of the API.
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Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
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be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
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I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
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This reverts commit 1f502bd9d7, due to
GCC / MinGW's lack of support for C++11 threading.
It's possible this will go back in after we come up with a
reasonable solution.
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This change has a bit of a trickle down effect due to the fact that
there are a number of derived implementations of ExecutionEngine,
and that the mutex is not tightly encapsulated so is used by other
classes directly.
Reviewed by: rnk
Differential Revision: http://reviews.llvm.org/D4196
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These were being used as unreferenced parameters to enforce that
the methods must not be called without holding a mutex, but all
of the methods in question were internal, and the methods were
only exposed through an interface whose entire purpose was to
serialize access to these structures, so expecting the methods
to be accessed under a mutex is reasonable enough.
Reviewed by: blaikie
Differential Revision: http://reviews.llvm.org/D4162
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Seems MSVC wants to be able to codegen inline-definitions of virtual
functions even in TUs that don't define the key function - and it's well
within its rights to do so.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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Previously module verification was always enabled, with no way to turn it off.
As of this commit, module verification is on by default in Debug builds, and off
by default in release builds. The default behaviour can be overridden by calling
setVerifyModules(bool) on the JIT instance (this works for both the old JIT, and
MCJIT).
<rdar://problem/16150008>
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RTDyldMemoryManager, regardless of whether it thinks they're "required for
execution".
Currently, RuntimeDyld only passes sections that are "required for execution"
to the RTDyldMemoryManager, and takes "required for execution" to mean exactly
"contains symbols or relocations". There are two problems with this:
(1) It can drop sections with anonymous data that is referenced by code.
(2) It leaves the JIT client no way to inspect interesting sections that aren't
actually required to run the program (e.g dwarf sections).
A test case is still in the works.
Future work: We may want to replace this with a generic section filtering
mechanism, but that will require more consideration. For now, this flag at least
allows clients to volunteer to do the filtering themselves.
Fixes <rdar://problem/15177691>.
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directly care about the Value class (it is templated so that the key can
be any arbitrary Value subclass), it is in fact concretely tied to the
Value class through the ValueHandle's CallbackVH interface which relies
on the key type being some Value subclass to establish the value handle
chain.
Ironically, the unittest is already in the right library.
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Move the test for this class into the IR unittests as well.
This uncovers that ValueMap too is in the IR library. Ironically, the
unittest for ValueMap is useless in the Support library (honestly, so
was the ValueHandle test) and so it already lives in the IR unittests.
Mmmm, tasty layering.
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This patch adds the target analysis passes (usually TargetTransformInfo) to the
codgen pipeline. We also expose now the AddAnalysisPasses method through the C
API, because the optimizer passes would also benefit from better target-specific
cost models.
Reviewed by Andrew Kaylor
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I believe the bot failures on linux systems were due to overestimating the
alignment of object-files within archives, which are only guaranteed to be
two-byte aligned. I have reduced the alignment in
RuntimeDyldELF::createObjectImageFromFile accordingly.
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Support for exception handling in the legacy JIT was removed in r181354 and
this code was dead since then.
Thanks to Yaron Keren for noticing it.
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Tests to follow.
PIC with small code model and EH frame handling will not work with multiple modules. There are also some rough edges to be smoothed out for remote target support.
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the JIT object (including XFAIL an ARM test that now needs fixing). Also renames
internal function for consistency.
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EngineBuilder interface required a JITMemoryManager even if it was being used
to construct an MCJIT. But the MCJIT actually wants a RTDyldMemoryManager.
Consequently, the SectionMemoryManager, which is meant for MCJIT, derived
from the JITMemoryManager and then stubbed out a bunch of JITMemoryManager
methods that weren't relevant to the MCJIT.
This patch fixes the situation: it teaches the EngineBuilder that
RTDyldMemoryManager is a supertype of JITMemoryManager, and that it's
appropriate to pass a RTDyldMemoryManager instead of a JITMemoryManager if
we're using the MCJIT. This allows us to remove the stub methods from
SectionMemoryManager, and make SectionMemoryManager a direct subtype of
RTDyldMemoryManager.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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