This only rejects mismatches between target specific calling convention
and C/LLVM specific calling convention.
There are too many fastcc/C, coldcc/cc42 mismatches in the testsuite, these are
not reject by the verifier.
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type as a target independent constant expression. I confess
that I didn't check that this method works as intended (though
I did test the equivalent hand-written IR a little). But what
could possibly go wrong!
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between integers and pointers when the source type is marked signed,
since inttoptr and ptrtoint always use zero-extension when the destination
is larger than the source.
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the optimizers about this. For example, a readonly
function with no uses cannot be removed unless it is
also marked nounwind.
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to make the copy constructor and destructor protected, and corresponding
adjustments to the unittests.
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The real fix for this whole mess is to require the operand of the
alias to be a *GlobalValue* (not a general constant, including
constant exprs) but allow the operand and the alias type to be
unrelated.
This fixes PR4066
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to support C99 inline, GNU extern inline, etc. Related bugzilla's
include PR3517, PR3100, & PR2933. Nothing uses this yet, but it
appears to work.
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Constant, MDString and MDNode which can only be used by globals with a name
that starts with "llvm." or as arguments to a function with the same naming
restriction.
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which are effectively smart pointers to Value*'s. They are both very light
weight and simple, and react to values being destroyed or being RAUW'd.
WeakVN does a best effort to follow a value around, including through RAUW
operations and will get nulled out of the value is destroyed. This is useful
for the eventual "metadata that references a value" work, because it is a
reference to a value that does not show up on its use_* list.
AssertingVH is a pointer that compiles down to a dumb raw pointer when
assertions are disabled. When enabled, it emits an assertion if the
pointed-to value is destroyed while it is still being referenced. This
is very useful for Maps and other things, and should have caught the recent
bugs in CallGraph and Reassociate, for example.
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same as a normal i80 {low64, high16} rather
than its own {high64, low16}. A depressing number
of places know about this; I think I got them all.
Bitcode readers and writers convert back to the old
form to avoid breaking compatibility.
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unneeded bitcast is requested. This is common for frontends who just unconditionally
cast even if the target is often the right type already. THis prevents going into
getFoldedCast which switches on the opcode and does a bunch of other stuff before
doing the same opzn.
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shift constant expressions, and add support for folding vector
shift constant expressions. This fixes PR3802.
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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access each with a fixed negative index from op_end().
This has two important implications:
- getUser() will work faster, because there are less iterations
for the waymarking algorithm to perform. This is important
when running various analyses that want to determine callers
of basic blocks.
- getSuccessor() now runs faster, because the indirection via OperandList
is not necessary: Uses corresponding to the successors are at fixed
offset to "this".
The price we pay is the slightly more complicated logic in the operator
User::delete, as it has to pick up the information whether it has to free
the memory of an original unconditional BranchInst or a BranchInst that
was originally conditional, but has been shortened to unconditional.
I was not able to come up with a nicer solution to this problem. (And
rest assured, I tried *a lot*).
Similar reorderings will follow for InvokeInst and CallInst. After that
some optimizations to pred_iterator and CallSite will fall out naturally.
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