This reverts commit r213474 (and r213475), which causes a miscompile on
a stage2 LTO build. I'll reply on the list in a moment.
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Summary: This patch introduces two new iterator ranges and updates existing code to use it. No functional change intended.
Test Plan: All tests (make check-all) still pass.
Reviewers: dblaikie
Reviewed By: dblaikie
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D4481
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This crash was pretty common while compiling Rust for iOS (armv7). Reason -
SjLj preparation step was lowering aggregate arguments as ExtractValue +
InsertValue. ExtractValue has assertion which checks that there is some data in
value, which is not true in case of empty (no fields) structures. Rust uses
them quite extensively so this patch uses a 'select true, %val, undef'
instruction to lower the argument.
Patch by Valerii Hiora.
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define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
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This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
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Fix a crash in SjLjEHPrepare::lowerIncomingArguments caused by treating
VectorType like an aggregate. It's first-class!
<rdar://problem/15854596>
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The personality function is user defined and may have an arbitrary result type.
The code assumes always i8*. This results in an assertion failure if a different
type is used. A bitcast to i8* is added to prevent this failure.
Reviewed by: Renato Golin, Bob Wilson
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Code generation makes some basic assumptions about the IR it's been given. In
particular, if there is only one 'invoke' in the function, then that invoke
won't be going away. However, with the advent of the `llvm.donothing' intrinsic,
those invokes may go away. If all of them go away, the landing pad no longer has
any users. This confuses the back-end, which asserts.
This happens with SjLj exceptions, because that's the model that modifies the IR
based on there being invokes, etc. in the function.
Remove any invokes of `llvm.donothing' during SjLj EH preparation. This will
give us a CFG that the back-end won't be confused about. If all of the invokes
in a function are removed, then the SjLj EH prepare pass won't insert the bogus
code the relies upon the invokes being there.
<rdar://problem/13228754&13316637>
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This fixes some of the cycles between libCodeGen and libSelectionDAG. It's still
a complete mess but as long as the edges consist of virtual call it doesn't
cause breakage. BasicTTI did static calls and thus broke some build
configurations.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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on our internal nightly testers. So, basically revert r152486 again.
Abbreviated original commit message:
Implement a more intelligent way of spilling uses across an invoke boundary.
It looks as if Chander's inlining work, r152737, exposed an issue.
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There were cases where a value could be used and it's both crossing an invoke
and NOT crossing an invoke. This could happen in the landing pads. In that case,
we will demote the value to the stack like we did before.
<rdar://problem/10609139>
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The old way of determine when and where to spill a value that was used inside of
a landing pad resulted in spilling that value everywhere and not just at the
invoke edge.
This algorithm determines which values are used within a landing pad. It then
spills those values before the invoke and reloads them before the uses. This
should prevent excessive spilling in many cases, e.g. inside of loops.
<rdar://problem/10609139>
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GEP instructions are there for the compiler and shouldn't really output much
code (if any at all). When a GEP is stored in the entry block, Fast ISel (for
one) will not know that it could fold it into further uses. For instance, inside
of the EH handling code. This results in a lot of unnecessary spills and loads
which bloat code and slows down pretty much everything.
<rdar://problem/10694814>
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Fast ISel isn't able to handle 'insertvalue' and it causes a large slowdown
during -O0 compilation. We don't necessarily need to generate an aggregate of
the values here if they're just going to be extracted directly afterwards.
<rdar://problem/10530851>
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There may be many invokes that share one landing pad, and the previous code
would record the landing pad once for each invoke. Besides the wasted
effort, a pair of volatile loads gets inserted every time the landing pad is
processed. The rest of the code can get optimized away when a landing pad
is processed repeatedly, but the volatile loads remain, resulting in code like:
LBB35_18:
Ltmp483:
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r2, [r7, #-72]
ldr r2, [r7, #-68]
ldr r4, [r7, #-72]
ldr r2, [r7, #-68]
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This same basic code was in the older version of the SjLj exception handling,
but it was removed in the recent revisions to that code. It needs to be there.
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The assumption in the back-end is that PHIs are not allowed at the start of the
landing pad block for SjLj exceptions.
<rdar://problem/10313708>
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Use the custom inserter for the ARM setjmp intrinsics. Instead of creating the
SjLj dispatch table in IR, where it frequently violates serveral assumptions --
in particular assumptions made by the landingpad instruction about what can
branch to a landing pad and what cannot. Performing this in the back-end allows
us to violate these assumptions without the IR getting angry at us.
It also allows us to perform a small optimization. We can shove the address of
the dispatch's basic block into the function context and not have to add code
around the setjmp to check for the return value and jump to the dispatch.
Neat, huh?
<rdar://problem/10116753>
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across unwind edges. This is for the back-end which expects such things.
The code is from the original SjLj EH pass.
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Upon further review, most of the EH code should remain written at the IR
level. The part which breaks SSA form is the dispatch table, so that part will
be moved to the back-end.
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This intrinsic is used to pass the index of the function context to the back-end
for further processing. The back-end is in charge of filling in the rest of the
entries.
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The DWARF exception pass uses the call site information, which is set up here. A
pre-RA pass is too late for it to use this information. So create and setup the
function context here, and then insert the call site values here (and map the
call sites for the DWARF EH pass). This is simpler than the original pass, and
doesn't make the CFG lose its SSA-ness.
It's a win-win-win-win-lose-win-win situation.
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