* Refactor reader stuff out of include/llvm/Bytecode/Primitives.h. This is
internal implementation details for the reader, not public interfaces!
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Modified ReadArchiveBuffer() so that it dynamically allocates the
std::string object used to hold the bytecode object file's name. This is
necessary because it is passed by reference to the new Module that is
allocated to represent the bytecode object, and previously we were
using a std::string that disappeared on function exit.
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beginning of the archive member data as an argument.
Get rid of ParseLongFilenameSection(), which is dead.
In ReadArchiveBuffer(), implement support for 4.4BSD/MacOSX long filenames.
This is kind of invasive, because they prepend the long filename to the archive
member data, and then lie about the size. So we have to keep track of the real
size.
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each basic block in function. Instead, just emit a stream of instructions,
chopping up basic blocks based on when we find terminator instructions. This
saves a fairly substantial chunk of bytecode space. In stripped, sample
cases, for example, we get this reduction in size:
197.parser: 163036 -> 137180: 18.8% reduction
254.gap : 844936 -> 689392: 22.6%
255.vortex: 621724 -> 528444: 17.7%
...
Not bad for something this simple. :) Note that this doesn't require a new
bytecode version number at all, though version 1.1 should not need to support
the old format.
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* Strength reduce several data structures which were left over from the
"bad old days"
* Minor efficiency improvements
* Major efficiency improvement: In BytecodeParser::insertValue, do not allocate
a new ValueTab entry just because some value exists with a large type. This
dramatically reduces the number of allocations/deallocations performed by the
bytecode reader, and speeds up parsing of Kimwitu++ from 34s to 17s. This is
to help address PR127
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Correctly parse the Long Filename section of the archive.
When reading in archive members, set their ModuleIDs to
"ARCHIVENAME(MEMBERNAME)", as is traditional.
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constant expression, but is of (for example) ubyte type, then it is a
ConstantUInt. This was not true for placeholders.
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* More dense bytecode encoding for varargs calls (like printf)
* Eliminated the extremely old bytecode format. rev #0 is now 1.0
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Rename SlotCalculator::getValSlot() to SlotCalculator::getSlot(),
SlotCalculator::insertValue() to SlotCalculator::getOrCreateSlot(),
SlotCalculator::insertVal() to SlotCalculator::insertValue(), and
SlotCalculator::doInsertVal() to SlotCalculator::doInsertValue().
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For now, we translate linkonce into weak linkage in the bytecode format because
we don't have enough bits to represent it. We will rev the bytecode version
soon anyways, so this will be fixed in the near future.
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are ordered by name, not by slot, so the previous solution wasn't any good.
On a large testcase, this reduces time to parse from 2.17s to 1.58s.
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changes:
* BytecodeReader::getType(...) used to return a null pointer
on error. This was only checked about half the time. Now we convert
it to throw an exception, and delete the half that checked for error.
This was checked in before, but psmith crashed and lost the change :(
* insertValue no longer returns -1 on error, so callers don't need to
check for it.
* Substantial rewrite of InstructionReader.cpp, to use more efficient,
simpler, data structures. This provides another 5% speedup. This also
makes the code much easier to read and understand.
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simplifies the control flow a bit. This provides a small (~3%) speedup,
but it's primarily a cleanup exercise.
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new, simpler, ForwardReferences data structure. This is just the first
simple replacement, subsequent changes will improve the code more.
This simple change improves the performance of loading a file from HDF5
(contributed by Bill) from 2.36s to 1.93s, a 22% improvement. This
presumably has to do with the fact that we only create ONE placeholder for
a particular forward referenced values, and also may be because the data
structure is much simpler.
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in the bytecode parser. Before we tried to shoehorn basic blocks into the
"getValue" code path with other types of values. For a variety of reasons
this was a bad idea, so this patch separates it out into its own data structure.
This simplifies the code, makes it fit in 80 columns, and is also much faster.
In a testcase provided by Bill, which has lots of PHI nodes, this patch speeds
up bytecode parsing from taking 6.9s to taking 2.32s. More speedups to
follow later.
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* Kill unused ALIN_PTRS #define
* Set the error string if user passed it in to be compatible with former API
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* Instead of a #define, use inline function
* Fix the name on the #define, errr... now inline function to be more logical:
it doesn't CHECK the alignment, it PERFORMS the alignment
* To get string name of a Type*, use getDescription(), not getName()
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* Make sure we align the buffer we're given
* Do not let exceptions propagate when the caller asks for a Module*
* Add doxygenified comments to wrapper functions
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- no more passing around a string pointer to set errors
- no more returning booleans and checking for errors, we use C++ exceptions
* Broke functionality into 2 new classes, one reads from file, one from a stream
* Implemented lazy function streaming - the parser can read in a function at-a-time
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