If an allocation has a must-alias relation to the access pointer, we treat it
as a Def. Otherwise, without this check, the code here was just skipping over
the allocation call and ignoring it. I noticed this by inspection and don't
have a specific testcase that it breaks, but it seems like we need to treat
a may-alias allocation as a Clobber.
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This code used to only handle malloc-like calls, which do not read memory.
r158919 changed it to check isNoAliasFn(), which includes strdup-like and
realloc-like calls, but it was not checking for dependencies on the memory
read by those calls.
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- Overloading operator<< for raw_ostream and pointers is dangerous, it alters
the behavior of code that includes the header.
- Remove unused ID.
- Use LLVM's byte swapping helpers instead of a hand-coded.
- Make ReadProfilingData work directly on a pointer.
No functionality change.
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This disables malloc-specific optimization when -fno-builtin (or -ffreestanding)
is specified. This has been a problem for a long time but became more severe
with the recent memory builtin improvements.
Since the memory builtin functions are used everywhere, this required passing
TLI in many places. This means that functions that now have an optional TLI
argument, like RecursivelyDeleteTriviallyDeadFunctions, won't remove dead
mallocs anymore if the TLI argument is missing. I've updated most passes to do
the right thing.
Fixes PR13694 and probably others.
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This patch implements ProfileDataLoader which loads profile data generated by
-insert-edge-profiling and updates branch weight metadata accordingly.
Patch by Alastair Murray.
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the case of multiple edges from one block to another.
A simple example is a switch statement with multiple values to the same
destination. The definition of an edge is modified from a pair of blocks to
a pair of PredBlock and an index into the successors.
Also set the weight correctly when building SelectionDAG from LLVM IR,
especially when converting a Switch.
IntegersSubsetMapping is updated to calculate the weight for each cluster.
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The previous fix only checked for simple cycles, use a set to catch longer
cycles too.
Drop the broken check from the ObjectSizeOffsetEvaluator. The BoundsChecking
pass doesn't have to deal with invalid IR like InstCombine does.
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instruction to something absurdly high, while setting the probability of
branching to the 'unwind' destination to the bare minimum. This should set cause
the normal destination's invoke blocks to be moved closer to the invoke.
PR13612
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Currently, if GetLocation reports that it did not find a valid pointer (this is the case for volatile load/stores),
we ignore the result. This patch adds code to handle the cases where we did not obtain a valid pointer.
rdar://11872864 PR12899
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We give a bonus for every argument because the argument setup is not needed
anymore when the function is inlined. With this patch we interpret byval
arguments as a compact representation of many arguments. The byval argument
setup is implemented in the backend as an inline memcpy, so to model the
cost as accurately as possible we take the number of pointer-sized elements
in the byval argument and give a bonus of 2 instructions for every one of
those. The bonus is capped at 8 elements, which is the number of stores
at which the x86 backend switches from an expanded inline memcpy to a real
memcpy. It would be better to use the real memcpy threshold from the backend,
but it's not available via TargetData.
This change brings the performance of c-ray in line with gcc 4.7. The included
test case tries to reproduce the c-ray problem to catch regressions for this
benchmark early, its performance is dominated by the inline decision of a
specific call.
This only has a small impact on most code, more on x86 and arm than on x86_64
due to the way the ABI works. When building LLVM for x86 it gives a small
inline cost boost to virtually any function using StringRef or STL allocators,
but only a 0.01% increase in overall binary size. The size of gcc compiled by
clang actually shrunk by a couple bytes with this patch applied, but not
significantly.
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instsimplify+inline strategy.
The crux of the problem is that instsimplify was reasonably relying on
an invariant that is true within any single function, but is no longer
true mid-inline the way we use it. This invariant is that an argument
pointer != a local (alloca) pointer.
The fix is really light weight though, and allows instsimplify to be
resiliant to these situations: when checking the relation ships to
function arguments, ensure that the argumets come from the same
function. If they come from different functions, then none of these
assumptions hold. All credit to Benjamin Kramer for coming up with this
clever solution to the problem.
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original commit msg:
MemoryBuiltins: add support to determine the size of strdup'ed non-constant strings
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of an array element (rather than at the beginning of the element) and extended
into the next element, then the load from the second element was being handled
wrong due to incorrect updating of the notion of which byte to load next. This
fixes PR13442. Thanks to Chris Smowton for reporting the problem, analyzing it
and providing a fix.
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Make sure we do not emit index computations with NSW flags so that we dont get an undef value if the GEP overflows
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the move of *Builder classes into the Core library.
No uses of this builder in Clang or DragonEgg I could find.
If there is a desire to have an IR-building-support library that
contains all of these builders, that can be easily added, but currently
it seems likely that these add no real overhead to VMCore.
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All SCEV expressions used by LSR formulae must be safe to
expand. i.e. they may not contain UDiv unless we can prove nonzero
denominator.
Fixes PR11356: LSR hoists UDiv.
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This allows SCEVExpander to run on the IV expressions.
This codifies an assumption made by LSR to complete the fix for
PR11356, but I haven't been able to generate a separate unit test for
this part. I'm adding it as an extra safety check.
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- recognize C++ new(std::nothrow) friends
- ignore ExtractElement and ExtractValue instructions in size/offset analysis (all easy cases are probably folded away before we get here)
- also recognize realloc as noalias
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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It's not necessary for each DI class to have its own copy of `print' and
`dump'. Instead, just give DIDescriptor those methods and have it call the
appropriate debugging printing routine based on the type of the debug
information.
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The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.
On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After: 0.0225s
On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After: 0.0227s
See r158790 for more comments.
The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.
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- provide more extensive set of functions to detect library allocation functions (e.g., malloc, calloc, strdup, etc)
- provide an API to compute the size and offset of an object pointed by
Move a few clients (GVN, AA, instcombine, ...) to the new API.
This implementation is a lot more aggressive than each of the custom implementations being replaced.
Patch reviewed by Nick Lewycky and Chandler Carruth, thanks.
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-stable-loops enables a new algorithm for generating the Loop
forest. It differs from the original algorithm in a few respects:
- Not determined by use-list order.
- Initially guarantees RPO order of block and subloops.
- Linear in the number of CFG edges.
- Nonrecursive.
I didn't want to change the LoopInfo API yet, so the block lists are
still inclusive. This seems strange to me, and it means that building
LoopInfo is not strictly linear, but it may not be a problem in
practice. At least the block lists start out in RPO order now. In the
future we may add an attribute or wrapper analysis that allows other
passes to assume RPO order.
The primary motivation of this work was not to optimize LoopInfo, but
to allow reproducing performance issues by decomposing the compilation
stages. I'm often unable to do this with the current LoopInfo, because
the loop tree order determines Loop pass order. Serializing the IR
tends to invert the order, which reverses the optimization order. This
makes it nearly impossible to debug interdependent loop optimizations
such as LSR.
I also believe this will provide more stable performance results across time.
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The implementation only needs inclusion from LoopInfo.cpp and
MachineLoopInfo.cpp. Clients of the interface should only include the
interface. This makes the interface readable and speeds up rebuilds
after modifying the implementation.
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LLVM is now -Wunused-private-field clean except for
- lib/MC/MCDisassembler/Disassembler.h. Not sure why it keeps all those unaccessible fields.
- gtest.
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This also required making recursive simplifications until
nothing changes or a hard limit (currently 3) is hit.
With the simplification in place indvars can canonicalize
loops of the form
for (unsigned i = 0; i < a-b; ++i)
into
for (unsigned i = 0; i != a-b; ++i)
which used to fail because SCEV created a weird umax expr
for the backedge taken count.
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If integer overflow causes one of the terms to reach zero, that can
force the entire expression to zero.
Fixes PR12929: cast<Ty>() argument of incompatible type
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getUDivExpr attempts to simplify by checking for overflow.
isLoopEntryGuardedByCond then evaluates the loop predicate which
may lead to the same getUDivExpr causing endless recursion.
Fixes PR12868: clang 3.2 segmentation fault.
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so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
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add a new Region::block_iterator which actually iterates over the basic
blocks of the region.
The old iterator, now call 'block_node_iterator' iterates over
RegionNodes which contain a single basic block. This works well with the
GraphTraits-based iterator design, however most users actually want an
iterator over the BasicBlocks inside these RegionNodes. Now the
'block_iterator' is a wrapper which exposes exactly this interface.
Internally it uses the block_node_iterator to walk all nodes which are
single basic blocks, but transparently unwraps the basic block to make
user code simpler.
While this patch is a bit of a wash, most of the updates are to internal
users, not external users of the RegionInfo. I have an accompanying
patch to Polly that is a strict simplification of every user of this
interface, and I'm working on a pass that also wants the same simplified
interface.
This patch alone should have no functional impact.
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minor behavior changes with this, but nothing I have seen evidence of in
the wild or expect to be meaningful. The real goal is unifying our logic
and simplifying the interfaces. A summary of the changes follows:
- Make 'callIsSmall' actually accept a callsite so it can handle
intrinsics, and simplify callers appropriately.
- Nuke a completely bogus declaration of 'callIsSmall' that was still
lurking in InlineCost.h... No idea how this got missed.
- Teach the 'isInstructionFree' about the various more intelligent
'free' heuristics that got added to the inline cost analysis during
review and testing. This mostly surrounds int->ptr and ptr->int casts.
- Switch most of the interesting parts of the inline cost analysis that
were essentially computing 'is this instruction free?' to use the code
metrics routine instead. This way we won't keep duplicating logic.
All of this is motivated by the desire to allow other passes to compute
a roughly equivalent 'cost' metric for a particular basic block as the
inline cost analysis. Sadly, re-using the same analysis for both is
really messy because only the actual inline cost analysis is ever going
to go to the contortions required for simplification, SROA analysis,
etc.
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instead of getAggregateElement. This has the advantage of being
more consistent and allowing higher-level constant folding to
procede even if an inner extract element cannot be folded.
Make ConstantFoldInstruction call ConstantFoldConstantExpression
on the instruction's operands, making it more consistent with
ConstantFoldConstantExpression itself. This makes sure that
ConstantExprs get TargetData-aware folding before being handed
off as operands for further folding.
This causes more expressions to be folded, but due to a known
shortcoming in constant folding, this currently has the side effect
of stripping a few more nuw and inbounds flags in the non-targetdata
side of constant-fold-gep.ll. This is mostly harmless.
This fixes rdar://11324230.
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constants in C++11 mode. I have no idea why it required such particular
circumstances to get here, the code seems clearly to rely upon unchecked
assumptions.
Specifically, when we decide to form an index into a struct type, we may
have gone through (at least one) zero-length array indexing round, which
would have left the offset un-adjusted, and thus not necessarily valid
for use when indexing the struct type.
This is just an canonicalization step, so the correct thing is to refuse
to canonicalize nonsensical GEPs of this form. Implemented, and test
case added.
Fixes PR12642. Pair debugged and coded with Richard Smith. =] I credit
him with most of the debugging, and preventing me from writing the wrong
code.
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Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
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speculate. Without this, loop rotate (among many other places) would
suddenly stop working in the presence of debug info. I found this
looking at loop rotate, and have augmented its tests with a reduction
out of a very hot loop in yacr2 where failing to do this rotation costs
sometimes more than 10% in runtime performance, perturbing numerous
downstream optimizations.
This should have no impact on performance without debug info, but the
change in performance when debug info is enabled can be extreme. As
a consequence (and this how I got to this yak) any profiling of
performance problems should be treated with deep suspicion -- they may
have been wildly innacurate of debug info was enabled for profiling. =/
Just a heads up.
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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brace) so that we get more accurate line number information about the
declaration of a given function and the line where the function
first starts.
Part of rdar://11026482
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