assuming that all offsets are legal vector accesses, and thus trying to access
the float member of { <2 x float>, float } as the 3rd element of the first
member.
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former was using the size of the entire alloca, whereas the latter was correctly using
the allocated size of the immediate type being converted (which may differ from the size
of the alloca). This fixes PR10082.
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return the pointer being dereferenced, it returns the pointee, but a call
might return the pointer itself.
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1. Only run the early (in the module pass pipe) instcombine/simplifycfg
if the "unit at a time" passes they are cleaning up after runs.
2. Move the "clean up after the unroller" pass to the very end of the
function-level pass pipeline. Loop unroll uses instsimplify now,
so it doesn't create a ton of trash. Moving instcombine later allows
it to clean up after opportunities are exposed by GVN, DSE, etc.
3. Introduce some phase ordering tests for things that are specifically
intended to be simplified by the full optimizer as a whole.
This resolves PR2338, and is progress towards PR6627, which will be
generating code that looks similar to test2.
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generated by llvm-gcc, since llvm-gcc uses 2 i64s for passing a 4 x float
vector on ARM rather than an i64 array like Clang.
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the same allocation size but different primitive sizes(e.g., <3xi32> and
<4xi32>). When ScalarRepl promotes them, it can't use a bit cast but
should use a shuffle vector instead.
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vector types. This helps a lot with inlined functions when using the ARM soft
float ABI. Fixes <rdar://problem/9184212>.
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chose is having a non-memcpy/memset use and being larger than any native integer
type. Originally I chose having an access of a size smaller than the total size
of the alloca, but this caused some minor issues on the spirit benchmark where
SRoA runs again after some inlining.
This fixes <rdar://problem/8613163>.
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a union of a float, <2 x float>, and <4 x float>. This mostly comes up with the
use of vector intrinsics, especially in NEON when programmers know the layout of
the register file. This enables codegen to eliminate a lot of the subregister
traffic it would otherwise generate.
This commit only enables this for a small number of floating-point cases, but a
lot more integer cases. I assume this is okay for all ports, but I did not do
extensive testing of the quality of code involving i512 vectors and the like. If
there is a use case where this generates worse code than before, let me know and
we can scale it back.
This fixes <rdar://problem/9036264>.
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occurs because instcombine sinks loads and inserts phis. This kicks in
on such apps as 175.vpr, eon, 403.gcc, xalancbmk and a bunch of times in
spec2006 in some app that uses std::deque.
This resolves the last of rdar://7339113.
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common cases. This triggers a surprising number of times in SPEC2K6
because min/max idioms end up doing this. For example, code from the
STL ends up looking like this to SRoA:
%202 = load i64* %__old_size, align 8, !tbaa !3
%203 = load i64* %__old_size, align 8, !tbaa !3
%204 = load i64* %__n, align 8, !tbaa !3
%205 = icmp ult i64 %203, %204
%storemerge.i = select i1 %205, i64* %__n, i64* %__old_size
%206 = load i64* %storemerge.i, align 8, !tbaa !3
We can now promote both the __n and the __old_size allocas.
This addresses another chunk of rdar://7339113, poor codegen on
stringswitch.
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that have PHI or select uses of their element pointers. This can often happen
when instcombine sinks two loads into a successor, inserting a phi or select.
With this patch, we can scalarize the alloca, but the pinned elements are not
yet promoted. This is still a win for large aggregates where only one element
is used. This fixes rdar://8904039 and part of rdar://7339113 (poor codegen
on stringswitch).
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then don't try to decimate it into its individual pieces. This will just make a mess of the
IR and is pointless if none of the elements are individually accessed. This was generating
really terrible code for std::bitset (PR8980) because it happens to be lowered by clang
as an {[8 x i8]} structure instead of {i64}.
The testcase now is optimized to:
define i64 @test2(i64 %X) {
br label %L2
L2: ; preds = %0
ret i64 %X
}
before we generated:
define i64 @test2(i64 %X) {
%sroa.store.elt = lshr i64 %X, 56
%1 = trunc i64 %sroa.store.elt to i8
%sroa.store.elt8 = lshr i64 %X, 48
%2 = trunc i64 %sroa.store.elt8 to i8
%sroa.store.elt9 = lshr i64 %X, 40
%3 = trunc i64 %sroa.store.elt9 to i8
%sroa.store.elt10 = lshr i64 %X, 32
%4 = trunc i64 %sroa.store.elt10 to i8
%sroa.store.elt11 = lshr i64 %X, 24
%5 = trunc i64 %sroa.store.elt11 to i8
%sroa.store.elt12 = lshr i64 %X, 16
%6 = trunc i64 %sroa.store.elt12 to i8
%sroa.store.elt13 = lshr i64 %X, 8
%7 = trunc i64 %sroa.store.elt13 to i8
%8 = trunc i64 %X to i8
br label %L2
L2: ; preds = %0
%9 = zext i8 %1 to i64
%10 = shl i64 %9, 56
%11 = zext i8 %2 to i64
%12 = shl i64 %11, 48
%13 = or i64 %12, %10
%14 = zext i8 %3 to i64
%15 = shl i64 %14, 40
%16 = or i64 %15, %13
%17 = zext i8 %4 to i64
%18 = shl i64 %17, 32
%19 = or i64 %18, %16
%20 = zext i8 %5 to i64
%21 = shl i64 %20, 24
%22 = or i64 %21, %19
%23 = zext i8 %6 to i64
%24 = shl i64 %23, 16
%25 = or i64 %24, %22
%26 = zext i8 %7 to i64
%27 = shl i64 %26, 8
%28 = or i64 %27, %25
%29 = zext i8 %8 to i64
%30 = or i64 %29, %28
ret i64 %30
}
In this case, instcombine was able to eliminate the nonsense, but in PR8980 enough
PHIs are in play that instcombine backs off. It's better to not generate this stuff
in the first place.
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This is a minor extension of SROA to handle a special case that is
important for some ARM NEON operations. Some of the NEON intrinsics
return multiple values, which are handled as struct types containing
multiple elements of the same vector type. The corresponding return
types declared in the arm_neon.h header have equivalent arrays. We
need SROA to recognize that it can split up those arrays and structs
into separate vectors, even though they are not always accessed with
the same type. SROA already handles loads and stores of an entire
alloca by using insertvalue/extractvalue to access the individual
pieces, and that code works the same regardless of whether the type
is a struct or an array. So, all that needs to be done is to check
for compatible arrays and homogeneous structs.
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SROA only split up structs and arrays one level at a time, so padding can
only cause trouble if it is located in between the struct or array elements.
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if it is passed as a byval argument. The byval argument will just be a
read, so it is safe to read from the original global instead. This allows
us to promote away the %agg.tmp alloca in PR8582
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on llvmdev: SRoA is introducing MMX datatypes like <1 x i64>,
which then cause random problems because the X86 backend is
producing mmx stuff without inserting proper emms calls.
In the short term, force off MMX datatypes. In the long term,
the X86 backend should not select generic vector types to MMX
registers. This is being worked on, but won't be done in time
for 2.8. rdar://8380055
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are the same. I had already fixed a similar problem where the source and
destination were different bitcasts derived from the same alloca, but the
previous fix still did not handle the case where both operands are exactly
the same value. Radar 7552893.
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missing check that an array reference doesn't go past the end of the array,
and remove some redundant checks for in-bound array and vector references
that are no longer needed.
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bootstrap. This also replaces the WeakVH references that Chris objected to
with normal Value references.
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problem", this broke llvm-gcc bootstrap for release builds on
x86_64-apple-darwin10.
This reverts commit db22309800b224a9f5f51baf76071d7a93ce59c9.
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found last time. Instead of trying to modify the IR while iterating over it,
I've change it to keep a list of WeakVH references to dead instructions, and
then delete those instructions later. I also added some special case code to
detect and handle the situation when both operands of a memcpy intrinsic are
referencing the same alloca.
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While scanning through the uses of an alloca, keep track of the current offset
relative to the start of the alloca, and check memory references to see if
the offset & size correspond to a component within the alloca. This has the
nice benefit of unifying much of the code from isSafeUseOfAllocation,
isSafeElementUse, and isSafeUseOfBitCastedAllocation. The code to rewrite
the uses of a promoted alloca, after it is determined to be safe, is
reorganized in the same way.
Also, when rewriting GEP instructions, mark them as "in-bounds" since all the
indices are known to be safe.
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